0ad/binaries/data/mods/public/gui/session
2013-10-10 21:23:19 +00:00
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input.js Prevents buildings from getting attack-move orders and implements attack-move rally points, patch by mimo. Fixes #2171 2013-10-06 22:50:30 +00:00
menu.js Adds saved game descriptions and in-game save dialog, based on patch by Crynux, fixes #2030 2013-07-21 00:23:57 +00:00
messages.js Adds attacking player's name to attack notification messages. 2013-10-06 22:07:55 +00:00
music.js This was SVN commit r11818. 2012-05-10 17:45:50 +00:00
placement.js Give an elevation advantage to ranged units. Patch by sanderd17. Fix #1960. 2013-08-03 19:20:20 +00:00
selection_details.js Revert f5ab6255d0. I accidentally somehow committed my whole working tree on this computer.... 2013-08-26 04:15:36 +00:00
selection.js Fix grouping of garrisoned units. Patch by mimo. Fixes #1918. 2013-04-18 18:18:24 +00:00
session.js Focus on the building a hero is garrisoned in when the hero button is double-clicked. Patch by mimo. Fixes #2131 2013-10-10 21:23:19 +00:00
session.xml Changes the Renderer to expose global functions to scripts instead of using CJSObject. 2013-09-21 08:24:45 +00:00
setup.xml Add build/research/train time to tooltips. 2012-11-11 23:08:44 +00:00
sprites.xml Remove player color from queue panel and center civ shield behind name 2012-06-24 19:38:58 +00:00
styles.xml Adds UI sounds for buttons, dropdowns, lists, and checkboxes, fixes #948 2013-07-01 04:15:09 +00:00
unit_commands.js Changes the ConfigDB to expose global functions to scripts instead of properties and custom objects. 2013-09-29 18:56:50 +00:00
utility_functions.js Focus on the building a hero is garrisoned in when the hero button is double-clicked. Patch by mimo. Fixes #2131 2013-10-10 21:23:19 +00:00