0ad/source/simulation2
2015-06-04 05:11:47 +00:00
..
components Fix typo 2015-05-29 19:51:48 +00:00
docs Happy New Year! :D 2015-01-02 14:22:23 +00:00
helpers Amend 5c84c3e9e5 2015-04-16 13:17:58 +00:00
scripting Rename ps/Overlay(.h|.cpp) to ps/Shapes(.h|.cpp), fixes a TODO located in graphics/Overlay.h. 2015-03-15 18:06:32 +00:00
serialization Fixes instant multiplayer crash on OS X Lion (10.7). libc++ had a bug where it set eofbit on reading the last character in a stringstream, we compare gcount with the expected length as a workaround to detect real eofs. Fixes #3109. 2015-06-04 05:11:47 +00:00
system Implement methods to find the neighbour of a certain territory, and use it for territory decay. Fixes #3204 2015-05-25 14:17:45 +00:00
tests Do not serialize properties for Sets. Serialization tests for Map and Set. 2015-05-04 01:41:09 +00:00
MessageTypes.h Exact stack rooting for simulation message type conversions. 2014-08-09 20:02:49 +00:00
Simulation2.cpp Fixes #3238, SetGlobal 'TriggerHelper' called multiple times 2015-06-03 20:34:59 +00:00
Simulation2.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
TypeList.h Add a new Visibility component that will eventually allow scripted components and mods to influence an entity's visibility. 2014-11-04 20:53:25 +00:00