0ad/binaries/data/mods/official/art
2006-08-01 03:29:10 +00:00
..
actors # Orchards, Fields, Plots, Corrals 2006-07-21 06:36:39 +00:00
animation # Cavalry attack animations 2006-06-27 04:46:50 +00:00
materials remapped weapon textures and interal colors for the celt head. 2005-04-29 13:26:06 +00:00
meshes # Orchards, Fields, Plots, Corrals 2006-07-21 06:36:39 +00:00
textures XML / JavaScript changes for new case-aware XMB format. Mostly deals with changing things like structciv to structCiv and subtype to subType, and ensuring parent is specified with Parent on all entities. 2006-08-01 03:29:10 +00:00