0ad/binaries/data/mods/public
2011-11-19 13:44:56 +00:00
..
art Fixed smoke prop points on cart tophet 2011-11-18 22:52:15 +00:00
audio This was SVN commit r10475. 2011-11-07 08:04:03 +00:00
civs Added 2nd Cart peace tune to the roster. 2011-11-07 08:17:20 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Fix time elapsed counter briefly showing old value when toggled on 2011-11-13 13:23:54 +00:00
hwdetect Disable shaders on SiS Mirage 3 for compatibility. Fixes #964. 2011-11-11 01:03:32 +00:00
maps Map tweaks. New shield texture for Elite Persian spearman. Horse actors for the basic chariot. 2011-11-18 07:51:12 +00:00
shaders # Health decay for buildings not in a civ center's territory. 2011-08-18 20:28:53 +00:00
simulation This patch adds territory support for JuBot, which is the main thing to get it up to date for the next alpha. More advanced features are in development but some will probably have to wait until Christmas/Early 2012. 2011-11-19 13:44:56 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00