0ad/binaries/data/mods/public
2014-01-08 10:55:44 +00:00
..
art Clean up the mess of different ways to note the formations (capitalised, with spaces, with underscores, concatenated ...) by always referring to the template name. 2014-01-07 13:33:08 +00:00
audio Implement town bell 2013-12-26 10:43:51 +00:00
civs fix spelling mistakes 2014-01-07 19:43:32 +00:00
fonts Refactor text renderer 2013-10-18 15:53:07 +00:00
globalscripts Fix 'Carrier Pidgons' technology by checking that rawClasses is not NULL before operating on it. 2013-12-27 04:01:03 +00:00
gui Another attempt to fix the lobby disconnects. 2014-01-08 04:22:34 +00:00
hwdetect Disable fancy water rendering on all Intel devices, since it appears to be very slow. 2013-03-17 14:27:47 +00:00
maps Substantial speed-up of the foam generation code. 2014-01-05 16:15:20 +00:00
shaders Substantial speed-up of the foam generation code. 2014-01-05 16:15:20 +00:00
simulation improve rearrange of idle formation when units are tasked away from the formation + fix formation-settable idle animations 2014-01-08 10:55:44 +00:00
technologies/techtree Deletes some obsolete data files. 2012-05-10 04:36:18 +00:00