0ad/binaries/data/mods/public
2012-02-04 17:49:58 +00:00
..
art Persian trireme movement animations 2012-02-04 13:23:29 +00:00
audio #New audio additions, notably resource selections and ship selection and death. 2012-01-25 02:51:48 +00:00
civs This was SVN commit r10753. 2011-12-17 20:34:41 +00:00
fonts Regenerate font textures 2011-12-22 22:47:47 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Tweaking foliage colors. 2012-01-23 13:23:51 +00:00
hwdetect Report timer_Resolution via hwdetect 2012-01-22 13:49:09 +00:00
maps Tweaking pop bonuses. Updated "palisade" portrait. New Oasis VII map. 2012-02-02 22:45:02 +00:00
shaders Use shader API for GUI text. 2012-01-30 00:27:23 +00:00
simulation Made these elephants defensive instead of aggressive. Helps out the AI a bit. 2012-02-04 17:49:58 +00:00
technologies This was SVN commit r11003. 2012-02-02 01:50:37 +00:00