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AnimalAI.js
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# Added AI for chickens.
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2010-07-18 15:19:49 +00:00 |
Attack.js
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# Rewrite unit AI code.
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2010-07-21 16:09:58 +00:00 |
Auras.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
Builder.js
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# Basic in-game building placement with new simulation system
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2010-01-24 17:24:35 +00:00 |
BuildRestrictions.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
Cost.js
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# Added initial support for players and population counters in new simulation system, plus various infrastructure improvements.
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2010-01-22 20:03:14 +00:00 |
DamageReceiver.js
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# Primitive melee combat support in new simulation system
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2010-02-05 22:00:39 +00:00 |
EndGameManager.js
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# Add victory/defeat conditions, based on patch from fcxSanya.
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2010-10-01 20:51:21 +00:00 |
Formation.js
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# Initial support for formation movement.
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2010-09-03 09:55:14 +00:00 |
Foundation.js
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# Rewrite unit AI code.
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2010-07-21 16:09:58 +00:00 |
GarrisonHolder.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
Health.js
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# Primitive melee combat support in new simulation system
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2010-02-05 22:00:39 +00:00 |
Identity.js
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# Basic in-game building placement with new simulation system
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2010-01-24 17:24:35 +00:00 |
Loot.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
Looter.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
Promotion.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
RallyPoint.js
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# Add rally points for newly-trained units, based on patch from evans.
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2010-08-05 10:20:47 +00:00 |
ResourceDropsite.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
ResourceGatherer.js
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# Rewrite unit AI code.
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2010-07-21 16:09:58 +00:00 |
ResourceSupply.js
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# Rewrite unit AI code.
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2010-07-21 16:09:58 +00:00 |
Settlement.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
Sound.js
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# Initial audio integration with new simulation system.
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2010-04-04 21:24:39 +00:00 |
Stamina.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
Timer.js
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# Primitive melee combat support in new simulation system
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2010-02-05 22:00:39 +00:00 |
TrainingQueue.js
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# Support training units in buildings.
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2010-04-19 19:47:23 +00:00 |
UnitAI.js
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# Primitive melee combat support in new simulation system
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2010-02-05 22:00:39 +00:00 |