0ad/build
Yves fd3d335265 Sacrifices a goat to the gods of insanity.
Fixes random crashes on Windows due to differences of STL types on the
binary level between different static libraries.
The differences are caused by the definition of _HAS_ITERATOR_DEBUGGING
and _SECURE_SCL in lib/precompiled.h.
All our engine static libs use precompiled headers but we didn't use
them for tinygettext because they aren't needed (except for these two
defines).
I've decided to add precompiled headers to tinygettext too instead of
just copying these defines. That should cause less headaches in the
future.

This was SVN commit r14983.
2014-04-24 20:05:48 +00:00
..
android Update Android support 2013-11-02 23:05:38 +00:00
autobuild2 Autobuilder startup service binary 2009-01-01 22:48:05 +00:00
bin Upgrades cxxtest. 2014-03-07 20:58:17 +00:00
coverage Code coverage measurement support (with lcov) 2009-11-16 21:23:43 +00:00
dehydra Detect and fix printf signedness errors. Fixes #1086, #1087. 2012-01-01 16:43:10 +00:00
errorlist # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
premake Sacrifices a goat to the gods of insanity. 2014-04-24 20:05:48 +00:00
resources Add AppData file, for use by some Linux package installers. 2013-10-11 18:55:46 +00:00
svn_revision # Minor tweaks for building on Linux 2009-06-26 21:09:56 +00:00
workspaces Added third-party libraries for internationalization and localization: ICU and tinygettext 2014-04-20 19:17:32 +00:00