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barracks_new.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
barracks.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
civic_centre.xml
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Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
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2013-01-09 14:39:25 +00:00 |
civil_centre.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
crannog.xml
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Added spec and normal mapping to Crannog.
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2013-01-19 08:22:58 +00:00 |
dock_new.xml
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Added shader maps to (hopefully) all the Celtic buildings.
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2012-09-01 22:53:28 +00:00 |
dock.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
farmstead.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
fishing_boat.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
fortress_briton.xml
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Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
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2013-01-09 14:39:25 +00:00 |
fortress_gallic.xml
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Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
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2013-01-09 14:39:25 +00:00 |
homestead.xml
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Added shader maps to (hopefully) all the Celtic buildings.
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2012-09-01 22:53:28 +00:00 |
house.xml
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Added/fixed dust prop points on one of the Celtic house variants and one of the defense tower variants.
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2012-09-03 01:51:02 +00:00 |
hut.xml
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Added shader maps to (hopefully) all the Celtic buildings.
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2012-09-01 22:53:28 +00:00 |
kennel.xml
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Added shader maps to (hopefully) all the Celtic buildings.
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2012-09-01 22:53:28 +00:00 |
longhouse.xml
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Added shader maps to (hopefully) all the Celtic buildings.
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2012-09-01 22:53:28 +00:00 |
market_new.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
market_newer.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
market_newest.xml
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Added shader maps to (hopefully) all the Celtic buildings.
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2012-09-01 22:53:28 +00:00 |
market.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
merchant_ship.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
merchant.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
mill.xml
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Added shader maps to (hopefully) all the Celtic buildings.
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2012-09-01 22:53:28 +00:00 |
outpost.xml
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Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
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2013-01-09 14:39:25 +00:00 |
plot_corral.xml
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Added shader maps to (hopefully) all the Celtic buildings.
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2012-09-01 22:53:28 +00:00 |
rowboat.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
scout_tower.xml
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Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
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2013-01-09 14:39:25 +00:00 |
siege_ram.xml
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Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
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2013-01-09 14:39:25 +00:00 |
skiff.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
slope_wall_tower.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
slope_wall.xml
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Celt slope wall prop actor references
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2012-07-28 17:42:09 +00:00 |
small_stone_monument.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
special.xml
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Destruction smoke for Rotary Mill.
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2012-09-03 22:37:31 +00:00 |
stone_monument.xml
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normal and spec mapping for Celtic "henge"
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2012-08-20 02:39:03 +00:00 |
tavern.xml
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Added shader maps to (hopefully) all the Celtic buildings.
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2012-09-01 22:53:28 +00:00 |
temple.xml
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Added shader maps to (hopefully) all the Celtic buildings.
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2012-09-01 22:53:28 +00:00 |
trireme.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
wall_gate.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |
wall_long.xml
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Added shader maps to (hopefully) all the Celtic buildings.
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2012-09-01 22:53:28 +00:00 |
wall_medium.xml
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Added shader maps to (hopefully) all the Celtic buildings.
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2012-09-01 22:53:28 +00:00 |
wall_short.xml
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Added shader maps to (hopefully) all the Celtic buildings.
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2012-09-01 22:53:28 +00:00 |
wall_tower.xml
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Added shader maps to (hopefully) all the Celtic buildings.
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2012-09-01 22:53:28 +00:00 |
warship.xml
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
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2012-07-23 22:49:46 +00:00 |