Include names of unit actions before descriptions in tooltips
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Respecting the format of the tooltips of the other panels, include a short name in bold on the first line of the tooltip to facilitate a quick understanding of the action, and below, in normal font, a description with relevant details. The description of the patrol action is rewritten to make it more understandable. Fixes #7016
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@ -1363,7 +1363,8 @@ var g_EntityCommands =
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return {
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"tooltip": colorizeHotkey("%(hotkey)s" + " ", "session.unload") +
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translate("Unload All."),
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translate("Unload All") + "\n" +
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bodyFont(translate("Order all units to leave the selected entities.")),
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"icon": "garrison-out.png",
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"count": count,
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"enabled": true
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@ -1398,7 +1399,8 @@ var g_EntityCommands =
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return {
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"tooltip": colorizeHotkey("%(hotkey)s" + " ", "session.unloadturrets") +
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translate("Unload Turrets."),
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translate("Unload Turrets") + "\n" +
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bodyFont(translate("Order all units to leave the selected turret points.")),
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"icon": "garrison-out.png",
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"count": count,
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"enabled": true
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@ -1418,10 +1420,12 @@ var g_EntityCommands =
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{
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"tooltip":
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colorizeHotkey("%(hotkey)s" + " ", "session.kill") +
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translate("Destroy the selected units or structures.") + "\n" +
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colorizeHotkey(
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translate("Use %(hotkey)s to avoid the confirmation dialog."),
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"session.noconfirmation"
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translate("Self-Destruct") + "\n" +
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bodyFont(translate("Destroy the selected entities.") + "\n" +
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colorizeHotkey(
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translate("Use %(hotkey)s to avoid the confirmation dialog."),
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"session.noconfirmation"
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)
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),
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"icon": "kill_small.png",
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"enabled": true
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@ -1470,7 +1474,8 @@ var g_EntityCommands =
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return {
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"tooltip": colorizeHotkey("%(hotkey)s" + " ", "session.stop") +
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translate("Abort the current order."),
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translate("Abort") + "\n" +
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bodyFont(translate("Cancel the current orders for the selected units.")),
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"icon": "stop.png",
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"enabled": true
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};
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@ -1491,7 +1496,8 @@ var g_EntityCommands =
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return false;
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return {
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"tooltip": colorizeHotkey("%(hotkey)s" + " ", "session.calltoarms") +
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translate("Send the selected units on attack move to the specified location after dropping resources."),
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translate("Attack") + "\n" +
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bodyFont(translate("Send the selected units on attack move to the specified location after dropping resources.")),
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"icon": "call-to-arms.png",
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"enabled": true
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};
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@ -1513,7 +1519,8 @@ var g_EntityCommands =
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return {
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"tooltip": colorizeHotkey("%(hotkey)s" + " ", "session.garrison") +
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translate("Order the selected units to garrison in a structure or unit."),
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translate("Garrison") + "\n" +
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bodyFont(translate("Order the selected units to garrison in a structure or another unit.")),
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"icon": "garrison.png",
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"enabled": true
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};
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@ -1535,7 +1542,8 @@ var g_EntityCommands =
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return {
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"tooltip": colorizeHotkey("%(hotkey)s" + " ", "session.occupyturret") +
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translate("Order the selected units to occupy a turret point."),
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translate("Occupy Turret") + "\n" +
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bodyFont(translate("Order the selected units to occupy a turret point.")),
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"icon": "occupy-turret.png",
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"enabled": true
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};
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@ -1557,7 +1565,8 @@ var g_EntityCommands =
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return false;
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return {
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"tooltip": translate("Unload"),
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"tooltip": translate("Unload") + "\n" +
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bodyFont(translate("Order the selected units to leave their turret points.")),
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"icon": "leave-turret.png",
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"enabled": true
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};
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@ -1577,7 +1586,8 @@ var g_EntityCommands =
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return {
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"tooltip": colorizeHotkey("%(hotkey)s" + " ", "session.repair") +
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translate("Order the selected units to repair a structure, ship, or siege engine."),
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translate("Repair") + "\n" +
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bodyFont(translate("Order the selected units to repair a structure, ship, or siege engine.")),
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"icon": "repair.png",
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"enabled": true
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};
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@ -1598,7 +1608,8 @@ var g_EntityCommands =
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return {
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"tooltip": colorizeHotkey("%(hotkey)s" + " ", "camera.rallypointfocus") +
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translate("Focus on Rally Point."),
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translate("Focus on Rally Point") + "\n" +
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bodyFont(translate("Center the view on the selected rally point.")),
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"icon": "focus-rally.png",
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"enabled": true
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};
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@ -1635,7 +1646,8 @@ var g_EntityCommands =
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return {
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"tooltip": colorizeHotkey("%(hotkey)s" + " ", "session.backtowork") +
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translate("Back to Work"),
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translate("Back to Work") + "\n" +
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bodyFont(translate("Order the selected units to resume their work.")),
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"icon": "back-to-work.png",
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"enabled": true
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};
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@ -1656,7 +1668,8 @@ var g_EntityCommands =
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return {
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"tooltip": colorizeHotkey("%(hotkey)s" + " ", "session.guard") +
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translate("Order the selected units to guard a structure or unit."),
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translate("Guard") + "\n" +
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bodyFont(translate("Order the selected units to guard a structure or unit.")),
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"icon": "add-guard.png",
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"enabled": true
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};
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@ -1676,7 +1689,8 @@ var g_EntityCommands =
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return false;
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return {
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"tooltip": translate("Remove guard"),
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"tooltip": translate("Abort Guard") + "\n" +
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bodyFont(translate("Order the selected units to stop guarding.")),
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"icon": "remove-guard.png",
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"enabled": true
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};
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@ -1695,7 +1709,9 @@ var g_EntityCommands =
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return false;
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return {
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"tooltip": translate("Barter & Trade"),
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"tooltip": colorizeHotkey("%(hotkey)s" + " ", "session.gui.barter.toggle") +
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translate("Barter & Trade") + "\n" +
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bodyFont(translate("Open the dialog for managing resource trading and bartering.")),
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"icon": "economics.png",
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"enabled": true
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};
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@ -1715,8 +1731,8 @@ var g_EntityCommands =
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return {
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"tooltip": colorizeHotkey("%(hotkey)s" + " ", "session.patrol") +
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translate("Patrol") + "\n" +
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translate("Attack all encountered enemy units while avoiding structures."),
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translate("Patrol") + "\n" +
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bodyFont(translate("Order to repeatedly go to a point and come back, attacking all enemies along the way.")),
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"icon": "patrol.png",
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"enabled": true
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};
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@ -1744,12 +1760,14 @@ var g_EntityCommands =
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return sharableEntities.some(entState => !entState.resourceDropsite.shared) ?
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{
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"tooltip": translate("Press to allow allies to use this dropsite"),
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"tooltip": translate("Share Dropsite") + "\n" +
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bodyFont(translate("Allow allies to use this dropsite, now locked.")),
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"icon": "locked_small.png",
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"enabled": true
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} :
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{
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"tooltip": translate("Press to prevent allies from using this dropsite"),
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"tooltip": translate("Lock Dropsite") + "\n" +
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bodyFont(translate("Prevent allies from using this dropsite, now shared.")),
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"icon": "unlocked_small.png",
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"enabled": true
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};
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@ -1784,14 +1802,16 @@ var g_EntityCommands =
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if (!shareableEntities.every(entState => entState.resourceDropsite.shared))
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return {
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"tooltip": translate("The use of this dropsite is prohibited"),
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"tooltip": translate("Locked Dropsite") + "\n" +
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bodyFont(translate("The use of this dropsite is prohibited.")),
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"icon": "locked_small.png",
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"enabled": false
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};
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return {
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"tooltip": g_IsObserver ? translate("Allies are allowed to use this dropsite.") :
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translate("You are allowed to use this dropsite"),
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"tooltip": translate("Shared Dropsite") + "\n" +
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bodyFont(g_IsObserver ? translate("Allies are allowed to use this dropsite.") :
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translate("You are allowed to use this dropsite.")),
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"icon": "unlocked_small.png",
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"enabled": false
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};
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@ -1810,7 +1830,8 @@ var g_EntityCommands =
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return false;
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return {
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"tooltip": colorizeHotkey("%(hotkey)s" + " ", "session.queueunit.autoqueueon") +
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translate("Activate auto-queue for selected structures."),
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translate("Activate Auto-Queue") + "\n" +
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bodyFont(translate("Activate the production auto-queue for the selected structures.")),
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"icon": "autoqueue-on.png",
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"enabled": true
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};
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@ -1830,7 +1851,8 @@ var g_EntityCommands =
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return false;
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return {
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"tooltip": colorizeHotkey("%(hotkey)s" + " ", "session.queueunit.autoqueueoff") +
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translate("Deactivate auto-queue for selected structures."),
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translate("Deactivate Auto-Queue") + "\n" +
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bodyFont(translate("Deactivate the production auto-queue for the selected structures.")),
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"icon": "autoqueue-off.png",
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"enabled": true
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};
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