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Adopt generator based interface by mapgen tests
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Simplify check for identical shaders
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Use upstream and allow system cxxtest
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WIP: Improve linting of PO files
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Replace platform-dependant implementations of atomic operations with std::atomic
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doxygen-improvement (D5252)
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Add package spirv-reflect
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Add some more AI names
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Multiplayer savegame
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Enable various ruff rules
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Make CMatrix3D::operator*= behave as expected.
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Avoid unnecessary computations
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WIP: Fix GLES 2.0 build after the compute shader addition
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Enable observers to see and send flares
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Add chat notifications for flares
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WIP: Enrichment of GenericNames of structures, SpecificNames of technologies
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WIP: cppcheck linter workflow
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Add badges to the readme
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WIP: Add a shell library for packaging
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