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Commit Graph

146 Commits

Author SHA1 Message Date
2722cc6640 Fixed the Atlas coords so it all works. It's not finding the tooltip object (which must be a script bug, since other pages have working tooltips), but here's what I've got so far.
This was SVN commit r1859.
2005-01-29 16:11:55 +00:00
Fire Giant
bafdbe7f98 Finally fixed the nasty misplaced main menu buttons.
This was SVN commit r1856.
2005-01-28 23:01:25 +00:00
c056d9a545 This was SVN commit r1835. 2005-01-27 11:41:05 +00:00
59227899dc Initial work on GUI coordinate revision (implemented for Manual and Editor, anyway), though Editor currently has a strange infinite loop on startup I'm too tired to squash right now. Broke Editor script so game'll work in the meantime; will fix ASAP.
This was SVN commit r1834.
2005-01-27 11:33:27 +00:00
NoMonkey
d7b3d6b0c7 Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
This was SVN commit r1830.
2005-01-27 02:52:26 +00:00
dd7f2c53cf Revised online manual. Added placeholder rollovers to all units. Improved coordinate system.
This was SVN commit r1819.
2005-01-25 22:43:07 +00:00
2c4b86e9ab Set default number of players for SP games to the max (9 including Gaia).
This was SVN commit r1764.
2005-01-23 12:37:46 +00:00
ebfa5f8d24 Changed resources over to a player object and did some reorganisation of the session start/end code.
This was SVN commit r1763.
2005-01-23 11:50:51 +00:00
c1ff5de88b Updated with new network JS Interfaces
This was SVN commit r1747.
2005-01-19 22:34:29 +00:00
e62258e47e Reorganised GUI scripts a bit.
This was SVN commit r1743.
2005-01-18 19:29:03 +00:00
1eb9a7872b Integrated Player attributes with the status pane and manual, and created a really rough test map with different player civs.
This was SVN commit r1742.
2005-01-18 18:09:37 +00:00
986d62a2f5 Did first half of Object Editor. Added the Beautify buttons I missed yesterday.
This was SVN commit r1725.
2005-01-16 13:12:28 +00:00
c84ea97601 Implemented first draft of Terrain Editor controls. Increased size of toolbar arrows on Philip's behalf. :)
This was SVN commit r1723.
2005-01-15 22:49:34 +00:00
551bef482a Prevented crash when loading non-existent maps
This was SVN commit r1721.
2005-01-15 17:20:51 +00:00
4c3dea8a14 Just to prove I'm not dead (yet), made a little more progress on the cliff and water controls.
This was SVN commit r1720.
2005-01-14 23:24:36 +00:00
cb63a8c901 A little of water and cliff painting controls.
This was SVN commit r1713.
2005-01-11 23:18:15 +00:00
963c56e796 Finished first draft of Edit Elevation controls.
This was SVN commit r1703.
2005-01-10 22:39:53 +00:00
fd80bc2864 Made it so you could click the 0 A.D. logo in the corner in the Editor to return to the Main Menu, as requested by Jason.
This was SVN commit r1692.
2005-01-09 21:53:01 +00:00
949801ad85 A little more Editor; stopping for lunch.
This was SVN commit r1691.
2005-01-09 15:39:51 +00:00
33051d0421 A little more progress on Editor, and some fixes to yesterday's commit (hopefully this won't affect Malte's work).
This was SVN commit r1688.
2005-01-09 13:24:02 +00:00
c7d2f13802 Removed some files that weren't required.
This was SVN commit r1678.
2005-01-09 00:46:53 +00:00
Aeros
a596d87dab This was SVN commit r1675. 2005-01-09 00:04:14 +00:00
fc4a8c3206 A little more work on the Map Creator GUI of the Editor, which is slightly broken and I'll continue with it after Malte's done his update.
This was SVN commit r1673.
2005-01-08 18:25:09 +00:00
eb94902fe5 Achieved absolutely nothing 16:30-22:00 trying to fix GUI bugs. Committing nothing, just for the hell of it.
This was SVN commit r1638.
2005-01-04 22:12:56 +00:00
1890bae0d2 Created placeholder entities for all civ's units and buildings (other than the last two ranks). There's also a problem with the text on their portraits not appearing (just a plain coloured background), but apparently the existing revision has the same bug, so I guess there's no harm in committing this first before continuing to try to fix it.
This was SVN commit r1626.
2005-01-03 23:27:36 +00:00
bb8022e8c7 Fixed some bits related to Jason's new units, and added a placeholder map for entity development.
This was SVN commit r1622.
2005-01-03 13:11:53 +00:00
bdc0073b16 Added product/company watermark to aid in taking official screenshots. Press W to toggle it.
This was SVN commit r1613.
2005-01-02 19:25:22 +00:00
a8b7c8c0cf A little more GUI stuff.
This was SVN commit r1610.
2005-01-01 19:20:42 +00:00
daebe3fec1 Editor menu bar (though no actual menu yet :p)
This was SVN commit r1607.
2005-01-01 16:53:14 +00:00
8e071ef602 Revised coordinate system for Editor, after advice from Philip. Much more flexible, less lines of code.
This was SVN commit r1606.
2005-01-01 15:30:56 +00:00
f9c51d8ec7 Replaced - with _ in GUI
This was SVN commit r1604.
2005-01-01 12:06:17 +00:00
1c2acfed8c CInput textcolor
This was SVN commit r1602.
2004-12-31 12:20:22 +00:00
e72addb945 Editor: Finished collapsible toolbar at the top. Next task: menu bar.
This was SVN commit r1597.
2004-12-29 21:20:42 +00:00
8ebc09b336 More Editor stuff, mainly more work on the toolbar.
This was SVN commit r1591.
2004-12-28 22:16:32 +00:00
c97077f971 Itsy bitsy Editor adjustments.
This was SVN commit r1586.
2004-12-28 12:55:49 +00:00
7c390625c9 This was SVN commit r1582. 2004-12-28 03:53:52 +00:00
7ce95fdaa4 Modest additions to the in-game editor GUI layout.
This was SVN commit r1581.
2004-12-28 01:58:28 +00:00
6ed9263ee1 Added 'var' to JS variable declarations. Fixes a fatal crash when code that alters the variable 'GUIObject' dies rather than returning successfully, since 'GUIObject' is a class name.
This was SVN commit r1564.
2004-12-23 22:13:59 +00:00
c21bfde045 Clipped empty space from the new textures after hearing from Philip that they don't have to be of equal height and width. :)
This was SVN commit r1563.
2004-12-23 21:39:40 +00:00
1c89ab78f0 Packing it in for tonight.
This was SVN commit r1562.
2004-12-23 21:21:02 +00:00
3801b4b52f Established Editor framework (theoretically).
This was SVN commit r1560.
2004-12-23 18:43:43 +00:00
5ac6555b9b Added sprites that will potentially be used for the Editor when I get around to it.
This was SVN commit r1557.
2004-12-23 18:01:55 +00:00
47842863c4 Initial IP Hosting and map selection screens from Malte. Committed on his behalf as he's having problems with his authorisation.
This was SVN commit r1555.
2004-12-23 17:22:22 +00:00
0382cdd9b1 More tooltip updates. Made the main menu buttons and the in-game resource counters use them.
Fixed space/tab inconsistencies in (though not between) GUI XML files.

This was SVN commit r1554.
2004-12-23 13:56:34 +00:00
16e5b8f94b Quickly added an Editor button.
This was SVN commit r1541.
2004-12-21 17:54:33 +00:00
6486de894d Eliminated grayscale images.
This was SVN commit r1539.
2004-12-20 19:33:09 +00:00
76c67f029d Made loading screen appear, now that Simon's fix has enabled the scheduler before the session. This one is just static ... We'd need to break loadSession() up into fragments and call each in turn in order to have a loading bar, as far as I can tell. (Also, any way to disable the cursor&input from JS?)
This was SVN commit r1535.
2004-12-19 10:53:40 +00:00
92e7394c7b Eradicated lit sprites thanks to sprite effects from Philip. :D
This was SVN commit r1530.
2004-12-18 18:48:37 +00:00
99a022f847 Even more GUI cleanup.
This was SVN commit r1529.
2004-12-18 17:05:22 +00:00
7cfa5f6e4d More GUI texture cleanup. :)
This was SVN commit r1528.
2004-12-18 16:27:32 +00:00