4ea49f374a
Disable serialization of the AI when no AI players are present. Disable serialization of cached AI templates overall. Improve serialization of repetitive vectors and templatenames. Refs #3834
...
This was SVN commit r18121.
2016-05-02 09:26:07 +00:00
19ccdb8cf5
Updated Gaul Tavern. Thanks for Stan for the model and actors and wackyserious for the texture fix
...
This was SVN commit r18119.
2016-05-01 21:10:32 +00:00
bc19818e86
some petra cleaning
...
This was SVN commit r18118.
2016-05-01 15:03:23 +00:00
462540585b
Network cleanup.
...
Only send the network-warnings to clients that successfully joined the
gamesetup or game.
Thus save a bit performance and
prevents a rare, harmless FSM update error (like in refs #3199 ) in case
a client received the message while authenticating.
Reported by fatherbushido, refs #3264 .
This was SVN commit r18117.
2016-05-01 10:33:51 +00:00
3bb1058950
Allow more structures in the structure tree. Patch by s0600204. Fixes #3938
...
This was SVN commit r18116.
2016-05-01 08:42:27 +00:00
32d8c60239
Implement team bonuses. Patch by fatherbushido. Fixes #2445
...
This was SVN commit r18115.
2016-05-01 08:38:59 +00:00
4471e0bf18
Colonnade for Seleucid city building
...
This was SVN commit r18114.
2016-05-01 04:35:24 +00:00
d8ed6d828a
Separate some random map libraries into a new directory. Fixes #3900
...
This was SVN commit r18113.
2016-04-30 14:42:10 +00:00
983ef2ed2c
Add translation context to the "Unknown" strings, allowing to chose a different translation for every occurance.
...
This was SVN commit r18112.
2016-04-30 14:01:07 +00:00
7ab5f8daf6
Allow filtering the replaylist by single/multiplayer, victorycondition and rated games. Patch by Imarok, fixes #3436 .
...
This was SVN commit r18111.
2016-04-30 13:24:28 +00:00
4cfd0d64fb
Only show the AI-difficulty button if there is an AI assigned to that playerslot. Patch by Imarok, fixes #3942 .
...
This was SVN commit r18110.
2016-04-30 12:14:08 +00:00
d420717eba
add some missing semicolon from b88f63b699
...
This was SVN commit r18109.
2016-04-29 19:56:58 +00:00
b88f63b699
Move the const from simulation/helpers/TraderGain.js into the templates (InternationalBonus and GainMultiplier)
...
Add a tech to improve the internalBonus and give an improved bonus to
cart
Patch from fatherbushido, fixes #3917
This was SVN commit r18108.
2016-04-29 18:52:44 +00:00
b780073e24
petra cleanup
...
This was SVN commit r18105.
2016-04-28 17:14:07 +00:00
c76b2a6c92
Session cleanup.
...
Remove an occurance of a hardcoded playerlimit.
This was SVN commit r18104.
2016-04-28 16:39:09 +00:00
3e177c7f84
Hide the link to the replay in the summary screen if the client rejoined, since the replay doesn't work in that case.
...
Patch by Imarok, refs #3437 .
This was SVN commit r18103.
2016-04-28 09:10:16 +00:00
ef3794f90a
Fix serialisationtest by serializing the territory trigger event, and sending the message only once.
...
This was SVN commit r18102.
2016-04-27 18:37:27 +00:00
f24523dc8f
Rename TechnologyTemplateManager to DataTemplateManager in order to reflect its new function. Fixes #3909 . Disable serialisation of technology templates. Refs #3834
...
This was SVN commit r18100.
2016-04-27 08:25:47 +00:00
f7a618d233
Seleucid barracks edit
...
Seleucid wonder commit
This was SVN commit r18098.
2016-04-27 04:43:47 +00:00
7c6e2019e6
Petra: Prevent the AI to endlessly try building structures that none of its units can build,
...
This fixes the problem of romans not building defense towers
This was SVN commit r18097.
2016-04-26 19:14:13 +00:00
fd4d5cce64
petra: recomputes territory only when receiving some events, refs #3858
...
This was SVN commit r18096.
2016-04-26 18:26:18 +00:00
76a076e776
fix petra typos reported by falseVision, fixes #3926
...
This was SVN commit r18095.
2016-04-26 18:15:57 +00:00
d49f31cdcd
Display health bar for garrisoned units. Patch by Imarok. Fixes #3114
...
This was SVN commit r18094.
2016-04-25 07:24:05 +00:00
d70062c348
Cleanup of the network code (range-based for, remove spaces between angle brackets, and other little things).
...
Based on a patch by elexis, fixes #3907
This was SVN commit r18091.
2016-04-24 20:48:53 +00:00
c856bc296d
Slight improvement to the short range pathfinder. Patch by fsincos, refs #3925
...
This was SVN commit r18090.
2016-04-24 14:35:31 +00:00
6137fea5ed
Make order of persian buildings concistent in the panels. Patch by bb
...
This was SVN commit r18089.
2016-04-23 21:17:13 +00:00
644b3e6fa1
Improve the UI icon for the patrol button, refs #1720 .
...
This was SVN commit r18088.
2016-04-23 10:48:14 +00:00
2f1c08de64
Greek rooftiles texture update
...
This was SVN commit r18087.
2016-04-23 09:04:22 +00:00
72421f97d8
Fix a typo (compability -> compatibility).
...
This was SVN commit r18086.
2016-04-22 22:32:20 +00:00
fca844eef6
Restore the previously selected item and filters when returning to the replay menu. Patch by Imarok, fixes #3742 .
...
Also few cleanups and translate the mapnames in the correct place.
This was SVN commit r18085.
2016-04-22 22:25:50 +00:00
f0263086c4
Roman textures transparency fix
...
This was SVN commit r18084.
2016-04-22 16:47:56 +00:00
11d150ce59
Move animations for female citizens to separate variant files.
...
This was SVN commit r18083.
2016-04-22 12:51:09 +00:00
f9a7494d3f
Roman rooftile update
...
This was SVN commit r18082.
2016-04-22 11:01:50 +00:00
7130e50d7f
Improve the length of the new wall models a bit (still doesn't fit perfectly)
...
This was SVN commit r18081.
2016-04-22 07:34:49 +00:00
c226517f2f
Seleucid walls, finally
...
Placeholder normalmaps and specmaps added too
This was SVN commit r18079.
2016-04-22 06:10:01 +00:00
b120404141
Reveal AI settings in the gamesetup to all players. Based on patch by Imarok, fixes #3911 .
...
This was SVN commit r18078.
2016-04-21 20:07:39 +00:00
c2e42f0e55
Add capture animation to champion infantry of different civs
...
This was SVN commit r18077.
2016-04-21 09:05:13 +00:00
fa703a2613
Revert a copy&paste mistake in 46ead523b8
when auras were converted from XML to JSON. Patch by fatherbushido, refs #3792 .
...
This was SVN commit r18076.
2016-04-20 22:39:31 +00:00
b2fdfeba53
New gamesetup option enabling the host to vary the time required to win the wonder-gamemode. Patch by svott, fixes #3234 .
...
This was SVN commit r18075.
2016-04-20 21:01:58 +00:00
46443f92c9
Define animations for Spartan infantry in separate variant files.
...
This was SVN commit r18074.
2016-04-20 10:55:02 +00:00
d305371782
Define animations for Seleucid infantry in separate variant files.
...
This was SVN commit r18073.
2016-04-20 10:47:24 +00:00
2b3aa81c0e
Define animations for Ptolemy infantry in separate variant files.
...
This was SVN commit r18072.
2016-04-20 09:58:34 +00:00
9ee2f75390
Define animations for Roman infantry in separate variant files.
...
This was SVN commit r18071.
2016-04-20 09:49:54 +00:00
a40857556a
Define animations for Persian infantry in separate variant files.
...
This was SVN commit r18070.
2016-04-20 08:51:11 +00:00
532d495e6d
Define animations for Mauryan infantry in separate variant files.
...
This was SVN commit r18069.
2016-04-20 08:33:59 +00:00
a032d5c8b5
Define animations for Macedonian infantry in separate variant files.
...
This was SVN commit r18068.
2016-04-20 08:03:13 +00:00
70feece690
Define animations for Iberian infantry in separate variant files.
...
This was SVN commit r18067.
2016-04-20 07:07:05 +00:00
5602454fe2
Correctly support different javelin types for different javelinists
...
This was SVN commit r18066.
2016-04-20 06:51:50 +00:00
bdabc459b0
Define animations for Hellenistic infantry in separate variant files.
...
This was SVN commit r18065.
2016-04-20 06:21:07 +00:00
481f90d107
Define animations for Celtic infantry in separate variant files.
...
This was SVN commit r18064.
2016-04-19 19:09:05 +00:00