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Commit Graph

225 Commits

Author SHA1 Message Date
436de9b0ff Committing updated font with a bit of test text while experimenting with accented characters.
This was SVN commit r2658.
2005-09-03 21:00:43 +00:00
3c58f50ff3 GUI-toggle feature for Michael (toggle with the G key), and fixed alignment of watermark.
This was SVN commit r2634.
2005-08-26 21:02:00 +00:00
79e8f21c6f Although there's still a lot of glitches and random crashes, it should now theoretically be possible for clients to join a host's game.
Also profiles are now determined by the folders in the profiles/
directory (not that they actually do anything yet, AFAIK, but at least
the profile list isn't hardcoded).

This was SVN commit r2632.
2005-08-25 15:07:16 +00:00
c4cb65af72 Disabled Atlas Editor from main menu for the time being (it'll be accessible from shortcut).
This was SVN commit r2621.
2005-08-14 18:44:37 +00:00
72806285f8 Editor button/enable/disable click to help in experimenting with Atlas interface.
This was SVN commit r2620.
2005-08-14 16:03:44 +00:00
7a9f59c192 Improved navigation of file list by backing up particularly old and deprecated maps, and alphabetically sorted the map list.
This was SVN commit r2616.
2005-08-14 01:08:09 +00:00
43baf6ada6 New terrain properties stuff, gcc compatability and updated unix debugging stuff
This was SVN commit r2582.
2005-08-07 22:00:16 +00:00
7763ea6132 A little more client connection work.
This was SVN commit r2580.
2005-08-07 17:02:22 +00:00
76f3524190 Fixed FPS, which had stopped working (since it no longer recognised the mouse.x and mouse.y component of the string).
This was SVN commit r2579.
2005-08-07 14:51:55 +00:00
3eaad81b7a MP adjustments ... Made Session Setup a generic screen that Host, Client and Skirmish all pipe through. Moved playername into a Profile dropdown so it's not hardwired into MP. Various issues, but at least it's set the foundation for Malte's work.
This was SVN commit r2574.
2005-08-03 02:47:09 +00:00
a9397e0888 Some experiments with audio controls in the options window. (Doesn't really work yet, though.)
This was SVN commit r2571.
2005-07-31 03:08:07 +00:00
bdd5fd8578 Pilot release of yet another revision of GUI coordinates. (In other words you can shift the minimap into any corner of the screen using Alt+G.)
This was SVN commit r2570.
2005-07-31 01:15:56 +00:00
e63d314f74 More miscellaneous and largely unnoticeable GUI stuff.
This was SVN commit r2566.
2005-07-30 20:25:38 +00:00
4c7838970d Some UI changes
This was SVN commit r2561.
2005-07-28 19:57:38 +00:00
f4844681a1 Made the framework of options, history, and campaign screens, mostly just for the hell of it, and fixed various things. Can't do much with them, mind, but Rome wasn't burnt in a day (thank you, Mr Nero).
This was SVN commit r2559.
2005-07-28 02:36:48 +00:00
bb65fdc105 Added Stuart's UI changes
This was SVN commit r2557.
2005-07-27 16:45:44 +00:00
1ed994c819 Undeleted GUI folder, added Stuart's changes.
This was SVN commit r2552.
2005-07-27 15:21:27 +00:00
Fire Giant
d789b86b37 Deleted the GUI folders for Stuart on his request in order to allow him to commit his new code to a clean base.
This was SVN commit r2551.
2005-07-27 00:47:08 +00:00
Gee
26d44ba616 Changed <icon>'s property 'texture' to 'sprite'. Better late than never.
This was SVN commit r2537.
2005-07-25 00:50:17 +00:00
c6ea4f36bf Changed the file naming convention again, mainly to annoy Jason. :) (I forgot that filenames are meant to be lowercase with underscore separators.)
Experimented with Philip's view-config-variables-workaround.

This was SVN commit r2534.
2005-07-24 14:04:56 +00:00
65abb78611 main menu changes for the new dds files
This was SVN commit r2531.
2005-07-24 05:49:18 +00:00
Fire Giant
8525183732 Broke networking code. Fixed messageBox() code.
This was SVN commit r2529.
2005-07-24 01:13:50 +00:00
Fire Giant
462c85a3ba Fixed some silly variable assigment bugs. Made the game continue to work if a multiplayer host session is cancelled.
This was SVN commit r2525.
2005-07-23 23:15:58 +00:00
1de8e29c41 I've revised the example list to use Gee's revised functions.
This was SVN commit r2524.
2005-07-23 22:32:10 +00:00
Gee
4ad8de51bb Added more functions. Changed addItem to insertItem
This was SVN commit r2522.
2005-07-23 20:17:36 +00:00
b50d9f529a Some GUI fixes.
This was SVN commit r2521.
2005-07-23 14:06:38 +00:00
4655a6ded3 Renamed the GUI object functions (probably missed a few calls), and made first attempt at list control for SP (warning: a lot of maps are too outdated to run, so choose with caution).
This was SVN commit r2518.
2005-07-23 02:02:45 +00:00
Gee
57ab45c380 Functions for lists and dropdowns.
This was SVN commit r2510.
2005-07-22 00:02:39 +00:00
Gee
02f715ea69 Renamed functions_list => functions_utility_list
This was SVN commit r2509.
2005-07-21 23:51:10 +00:00
Gee
f818449e72 Functions for lists and dropdowns.
This was SVN commit r2508.
2005-07-21 23:45:17 +00:00
Gee
7eaf8bc13c Added functions_list.jp to the list.
This was SVN commit r2507.
2005-07-21 23:44:46 +00:00
9b2736e1d1 Removed absolute properties, since they're now used by default. Hurrah!
This was SVN commit r2504.
2005-07-21 03:01:58 +00:00
Gee
4e64200131 This was SVN commit r2501. 2005-07-20 23:47:46 +00:00
eed104e139 Made objects relative by default, cutting down on some redundant properties. Cleaned up loading screen script.
This was SVN commit r2500.
2005-07-20 23:00:48 +00:00
Fire Giant
81bdf6e1c4 Fixed the join dialog window. Establishing connection now works, but is currently not reported by anything but the console.
This was SVN commit r2494.
2005-07-20 02:56:32 +00:00
e7946ad774 functions_pregame_load.js: fixed whitespace
new OpenAL version.

This was SVN commit r2489.
2005-07-20 00:51:38 +00:00
9b4de9a016 Quick JS fixes.
This was SVN commit r2480.
2005-07-12 00:06:31 +00:00
a96fd84391 The game loading was broken, and I fixed it! Wahooo, my first venture into the world of GUI scripting.
This was SVN commit r2479.
2005-07-11 04:52:20 +00:00
0342f01580 Revised structure of mainmenu script (better property visibility, more use of styles, removal of redundant default properties).
This was SVN commit r2478.
2005-07-11 01:29:14 +00:00
Fire Giant
ad182999eb Reinitialised the pregame multiplayer GUI, made it work and break. Commiting to keep the file in sync.
This was SVN commit r2477.
2005-07-10 02:26:08 +00:00
1975a047c5 removed hard-coded constants to use the ones registered by the engine... pending a complete revamp that doesnt use SDL constants (yech!) all
This was SVN commit r2413.
2005-06-20 15:17:48 +00:00
0331883a86 Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds.
This was SVN commit r2328.
2005-05-20 17:09:47 +00:00
c8b851eda9 - JS functions to make use of new ordering and interaction APIs
- selectLocation and selectEntity using the new interaction API
- Implemented attack and patrol buttons using select{Location,Entity}

This was SVN commit r2317.
2005-05-18 05:35:25 +00:00
MarkT
86dc351205 Projectile code and updates to some actors that can use it (celt_ijv and hele_iar)
This was SVN commit r2266.
2005-05-10 07:13:25 +00:00
8683e6a3ec fix music title (avoids one particular warning at exit)
This was SVN commit r2258.
2005-05-09 04:32:06 +00:00
69a96c6b1e Vague attempt at error-checking in some JS code
This was SVN commit r2256.
2005-05-09 04:03:26 +00:00
b75c3607b4 Quick demonstration of Jan's nifty VFS functions in action.
This was SVN commit r2245.
2005-05-05 02:51:39 +00:00
d2410624e4 This was SVN commit r2217. 2005-05-03 01:57:03 +00:00
158f967926 Quickly unbreak the broken bits before anyone notices.
This was SVN commit r2216.
2005-05-03 00:02:37 +00:00
cab424ce81 Creating playlist sub-window to soon try out file access functions. (Committing in-development stuff to get an auto-build incorporating change to GUI .xml names.)
This was SVN commit r2214.
2005-05-02 22:04:29 +00:00