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Commit Graph

11232 Commits

Author SHA1 Message Date
d6ffba5e43 Updated Persian sandbox demo map.
This was SVN commit r12693.
2012-09-20 17:10:42 +00:00
9340e0bf8a Fixed texture typo.
This was SVN commit r12692.
2012-09-20 17:04:31 +00:00
7cab4f2bce Persian gardens template. Some normal and spec maps for Persian structures. Someone else please redo them, as they suck.
This was SVN commit r12691.
2012-09-19 18:13:11 +00:00
bead0319ab Fixed gardens_water to no longer cast shadows. Updated gardens_struct and waterfall
This was SVN commit r12690.
2012-09-18 23:28:58 +00:00
94c15987d6 added prop points to gardens_struct
This was SVN commit r12689.
2012-09-17 23:49:55 +00:00
811a0aa5a2 Fixed pers_gardens_waterfall.dae
This was SVN commit r12688.
2012-09-17 22:37:25 +00:00
4b1df39d55 Macedonian Library template.
This was SVN commit r12687.
2012-09-17 17:51:22 +00:00
bf5b7938f4 First attempt at adding waterfall splashes...
This was SVN commit r12686.
2012-09-17 12:22:21 +00:00
bdab01b381 Making the "random" option in the map selection dropdown orange. Refs #1668
This was SVN commit r12685.
2012-09-17 08:24:04 +00:00
91f3463bd3 Adding the "Random" option in map selection. Fixes #1668
This was SVN commit r12684.
2012-09-17 02:58:47 +00:00
a03ce4d904 Removes skeletal animated pine tree
This was SVN commit r12683.
2012-09-17 01:05:54 +00:00
b8e0f02b31 Updates remaining actors to new format
This was SVN commit r12682.
2012-09-17 00:55:45 +00:00
987d677072 Cleaning up some unused/duplicate files
This was SVN commit r12681.
2012-09-17 00:54:21 +00:00
7153c50d10 Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added.
This was SVN commit r12679.
2012-09-16 18:05:28 +00:00
3dd887a193 Roman army camp icon
This was SVN commit r12678.
2012-09-16 16:53:52 +00:00
11b1c59397 A minor change to water rendering on models.
This was SVN commit r12677.
2012-09-16 11:39:04 +00:00
bdde574ade Wall build orders shouldn't always be queued. Fixes #1673.
This was SVN commit r12676.
2012-09-15 05:45:49 +00:00
c4c65c02ac Need to explicitly return values to silence warnings.
This was SVN commit r12675.
2012-09-14 20:55:49 +00:00
27c390cdf2 Always abort the FSM transition when failing to enter a state. Fixes #1669.
This was SVN commit r12674.
2012-09-14 20:00:03 +00:00
f91111aec8 Load default MP player name from the config.
This was SVN commit r12673.
2012-09-14 05:38:29 +00:00
8bd54eef71 Handle nested garrison holder death properly.
This was SVN commit r12672.
2012-09-13 22:47:47 +00:00
71cfdec62b Removes obsolete reference to wxjs and adds Mongoose to LICENSE.txt
This was SVN commit r12671.
2012-09-13 19:03:48 +00:00
f732fd801e A bunch of stuff.
This was SVN commit r12670.
2012-09-13 18:22:09 +00:00
710ed7adb6 Some AI name stuffs.
This was SVN commit r12669.
2012-09-13 17:24:47 +00:00
c78ab91740 This was SVN commit r12668. 2012-09-13 17:13:17 +00:00
064c28408d Fixing some tooltips from changeset 513876ffd6
This was SVN commit r12667.
2012-09-13 06:21:01 +00:00
4365cc639d Default ai player names patch: Codes. Fixes #1582.
This was SVN commit r12666.
2012-09-13 06:18:01 +00:00
513876ffd6 Default ai player names patch: Names
This was SVN commit r12665.
2012-09-13 06:17:03 +00:00
41e5f88aae Support appending and global selection via the 'find idle' keys.
This was SVN commit r12664.
2012-09-12 21:37:04 +00:00
958fce0438 Prevent naval gatherers from trying to reach land drop sites.
This was SVN commit r12663.
2012-09-11 21:03:08 +00:00
7ff34fedc4 Turn formation Gather orders into GatherNearPosition if necessary.
This was SVN commit r12662.
2012-09-11 00:56:23 +00:00
820d6856ee Map updates. Made "Reservoir" a demo map.
This was SVN commit r12661.
2012-09-10 17:21:09 +00:00
34b9bd4bca Reservoir test map.
This was SVN commit r12660.
2012-09-09 21:15:54 +00:00
fdc3322eec New treasure icon
This was SVN commit r12659.
2012-09-09 20:46:54 +00:00
fef2bdf39b Removed unused file
This was SVN commit r12658.
2012-09-09 19:41:32 +00:00
0784d75dfe Removed out-of-date, often-forgotten civilization count.
This was SVN commit r12657.
2012-09-09 18:52:47 +00:00
37cdcdc6fa Removing use of textureGrad function in shaders, as it requires too new a version of OpenGL.
This was SVN commit r12656.
2012-09-09 14:53:34 +00:00
6528751875 Fix non-pch build. Fixes #1664.
This was SVN commit r12655.
2012-09-09 13:51:04 +00:00
25682da568 Improving the layout of "Unknown" random map. Improving the random biome system. Adding "Unknown Land" random map.
This was SVN commit r12654.
2012-09-09 08:38:36 +00:00
7618625884 Tweaking Persian Highlands random map.
This was SVN commit r12653.
2012-09-09 07:19:11 +00:00
8e71ae35e7 Fixing the texture parameter of iceberg.
This was SVN commit r12652.
2012-09-09 04:28:35 +00:00
7d8ef7a2ef Add support for non-integer GarrisonHolder regen rates; round health up in the GUI. Refs #1633.
This was SVN commit r12651.
2012-09-09 00:52:10 +00:00
502311fe5c Normal and spec maps for Tropic Cliff B.
This was SVN commit r12650.
2012-09-08 23:39:47 +00:00
2797cacd21 Ship tech and temple tech tweaks
This was SVN commit r12648.
2012-09-08 21:50:07 +00:00
5456e75761 New background textures
This was SVN commit r12647.
2012-09-08 21:44:29 +00:00
8c1b51bdda Garrison healing tech for temples
This was SVN commit r12646.
2012-09-08 20:22:31 +00:00
411884f607 Small nerf to all warships. Less attack and range
This was SVN commit r12645.
2012-09-08 19:48:35 +00:00
ae3c9fb318 Three new technologies for ships
This was SVN commit r12644.
2012-09-08 19:20:26 +00:00
779a33ee30 Water and waterfall shaders, materials and examples.
This was SVN commit r12643.
2012-09-08 18:56:13 +00:00
1fec7c382b Respect the queued flag for garrison orders.
This was SVN commit r12642.
2012-09-08 16:17:25 +00:00