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Commit Graph

3572 Commits

Author SHA1 Message Date
a80b139a28 Building tooltip tweaks for Alpha III release. These tooltips will be updated as we add more relevant features.
This was SVN commit r8819.
2010-12-08 19:29:48 +00:00
2cfd3abf08 This was SVN commit r8818. 2010-12-08 19:16:49 +00:00
e853dd1079 Display "garrisoned" prop on buildings containing units
This was SVN commit r8817.
2010-12-08 19:03:57 +00:00
3dc6ddc8de Garrison unload button.
This was SVN commit r8815.
2010-12-08 18:46:59 +00:00
ac3e40fe8f Disable compression for some loading screen textures, to improve quality
This was SVN commit r8812.
2010-12-08 16:23:35 +00:00
f04c2561b7 Various resource shuttling improvements. Fixes #672.
This was SVN commit r8811.
2010-12-08 16:12:04 +00:00
e710fd25b4 Minor tweaks to game setup layout: options are now properly aligned and "locked teams" defaults to yes (which is what they are). Fix team indices on one map.
This was SVN commit r8809.
2010-12-08 06:19:34 +00:00
76ac9e7f84 This was SVN commit r8808. 2010-12-06 23:24:07 +00:00
0f30f08da5 This was SVN commit r8807. 2010-12-06 23:22:54 +00:00
b7240dc3fe This was SVN commit r8806. 2010-12-06 22:50:08 +00:00
1932f695c4 Fixes #699
This was SVN commit r8805.
2010-12-06 21:30:56 +00:00
4f67615774 Fixes #701
This was SVN commit r8804.
2010-12-06 21:27:35 +00:00
8ddef2fee0 Add fast-forward/rewind commands, to help with testing.
This was SVN commit r8803.
2010-12-06 19:58:06 +00:00
c2f4f56ad6 Add the Demo keyword to one last map
This was SVN commit r8802.
2010-12-06 04:59:44 +00:00
9714b5dd53 Keyword clean-ups
This was SVN commit r8801.
2010-12-06 04:34:26 +00:00
6a20743dc3 Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
This was SVN commit r8800.
2010-12-06 02:51:21 +00:00
01f699b62d Too much stuff to itemize. I'm lazy.
This was SVN commit r8799.
2010-12-06 02:20:57 +00:00
637b471769 Fixes bug in last change to input.js. Use target HP to determine attack possibility. Thus gaia buildings and animals are attackable, but not trees/mines/etc.
This was SVN commit r8798.
2010-12-05 22:00:07 +00:00
f2e1443631 Fix playtest mode in Atlas.
This was SVN commit r8797.
2010-12-05 21:09:20 +00:00
4eb9c898ac Tropic Terrains completely redone.
This was SVN commit r8796.
2010-12-05 17:03:01 +00:00
1b9d3fc289 Fix F10 key to open session menu.
This was SVN commit r8795.
2010-12-05 16:02:15 +00:00
15a663b91c New Iberian Walls
This was SVN commit r8794.
2010-12-05 13:30:04 +00:00
62dae2279b Updated the map.
This was SVN commit r8793.
2010-12-05 12:10:03 +00:00
67f08751f9 Fixes bug where military units that can't collect resources would show an "attack" icon on hovering a resource - instead they should have a default icon
This was SVN commit r8790.
2010-12-05 06:34:57 +00:00
819bacd538 Automatically disable audio on OS X since it's stupid and broken.
This was SVN commit r8788.
2010-12-04 19:42:50 +00:00
1de0ce051f This was SVN commit r8783. 2010-12-04 00:12:51 +00:00
6e37762e3c fix some more issues with the loading tips
This was SVN commit r8781.
2010-12-03 23:52:11 +00:00
83f297182e Fix tip loading issue with pre-converted textures
This was SVN commit r8780.
2010-12-03 23:31:02 +00:00
6662195f66 New desert plants! Updated Death Canyon with the new plants.
This was SVN commit r8779.
2010-12-03 21:33:45 +00:00
238925f927 Minor garrisoning related tweaks
This was SVN commit r8778.
2010-12-03 20:25:21 +00:00
3b817d2162 Moved the sails from structural/ to props/ (which is what they are).
This was SVN commit r8777.
2010-12-03 19:22:56 +00:00
cf2638da09 This was SVN commit r8776. 2010-12-03 14:42:19 +00:00
88a21a6e8a The Persian trireme was already in the Public mod and properly scaled. Ask next time before committing junk.
This was SVN commit r8775.
2010-12-03 02:37:09 +00:00
252d9b831b Revert bogus config changes
This was SVN commit r8774.
2010-12-03 01:21:49 +00:00
c917a2d6a7 This was SVN commit r8773. 2010-12-03 00:42:27 +00:00
c6593fd0ce This was SVN commit r8772. 2010-12-03 00:40:58 +00:00
ef6cba9fe9 This was SVN commit r8771. 2010-12-03 00:40:40 +00:00
e5792285ab This was SVN commit r8770. 2010-12-02 23:58:00 +00:00
4a66605e49 This was SVN commit r8769. 2010-12-02 23:46:28 +00:00
b0dc3c72c9 This was SVN commit r8768. 2010-12-02 23:45:11 +00:00
8086433e2b This was SVN commit r8767. 2010-12-02 23:42:59 +00:00
6b0f06f839 This was SVN commit r8766. 2010-12-02 23:42:14 +00:00
88efdd5cbb This was SVN commit r8765. 2010-12-02 23:29:12 +00:00
a7a858b9c0 This was SVN commit r8764. 2010-12-02 23:28:31 +00:00
11f7296188 Persian Trireme updated (added detail)
This was SVN commit r8763.
2010-12-02 21:51:37 +00:00
da3fd69276 Iberian ship textures.
This was SVN commit r8762.
2010-12-02 20:08:29 +00:00
a6ca28ccf9 Fix reference to big screenshot key (see #627).
This was SVN commit r8760.
2010-12-02 17:44:18 +00:00
f9fb602445 Iberian sail.
This was SVN commit r8759.
2010-12-01 18:29:24 +00:00
85d093eae1 Made a garrison flag. Added it to the Greek Civic Centre and scout Tower for testing.
This was SVN commit r8758.
2010-12-01 10:40:25 +00:00
1a7f927946 This was SVN commit r8757. 2010-12-01 07:33:26 +00:00