df536ec1e9
This was SVN commit r4435.
2006-09-29 22:31:27 +00:00
d17e0e2274
This was SVN commit r4434.
2006-09-29 22:08:29 +00:00
629ed9b6ee
This was SVN commit r4433.
2006-09-29 22:07:51 +00:00
c01d8ac1c8
This was SVN commit r4432.
2006-09-29 22:07:16 +00:00
e001dba9ce
This was SVN commit r4429.
2006-09-29 00:47:04 +00:00
ace4da867d
This was SVN commit r4428.
2006-09-28 23:59:30 +00:00
b676fabdcd
This was SVN commit r4413.
2006-09-28 00:39:36 +00:00
c993cf965f
This was SVN commit r4412.
2006-09-28 00:39:22 +00:00
6e34a0a042
This was SVN commit r4406.
2006-09-28 00:36:00 +00:00
9d36d45bb7
This was SVN commit r4405.
2006-09-28 00:35:28 +00:00
ab620ee93a
This was SVN commit r4404.
2006-09-28 00:34:45 +00:00
4e81f374d2
#A slew of new Mediterranean grass terrains.
...
This was SVN commit r4398.
2006-09-28 00:23:42 +00:00
7dececbc5f
This was SVN commit r4397.
2006-09-28 00:22:44 +00:00
95b21acfec
This was SVN commit r4396.
2006-09-27 20:28:33 +00:00
054cbaf644
This was SVN commit r4370.
2006-09-20 22:46:15 +00:00
0c0c0c1450
This was SVN commit r4369.
2006-09-20 22:16:15 +00:00
7f50e5b726
This was SVN commit r4368.
2006-09-20 22:15:17 +00:00
56670403ea
This was SVN commit r4367.
2006-09-20 22:13:15 +00:00
acdf2efbc0
This was SVN commit r4365.
2006-09-20 21:51:51 +00:00
fa7320981c
This was SVN commit r4364.
2006-09-20 21:44:24 +00:00
df36e3db0d
#Artichoke Plants for Mediterranean Maps.
...
This was SVN commit r4360.
2006-09-20 21:39:46 +00:00
87598ebf40
This was SVN commit r4356.
2006-09-17 22:14:34 +00:00
ff5a9bb5c4
This was SVN commit r4355.
2006-09-17 22:14:16 +00:00
2774fd9167
This was SVN commit r4353.
2006-09-17 21:49:24 +00:00
b626abfda9
#New Oak tree leaf textures
...
This was SVN commit r4351.
2006-09-17 20:59:49 +00:00
58c159faa0
texture tweaks
...
This was SVN commit r4344.
2006-09-16 20:30:29 +00:00
d370aa226c
This was SVN commit r4343.
2006-09-16 20:29:46 +00:00
bb649c2d4c
This was SVN commit r4342.
2006-09-16 20:29:05 +00:00
99a3241616
This was SVN commit r4328.
2006-09-14 18:48:18 +00:00
2896d607c3
This was SVN commit r4276.
2006-09-01 05:39:27 +00:00
cbd76bb839
This was SVN commit r4275.
2006-09-01 05:38:52 +00:00
pyrolink
50e5e9acd9
# Aura and territory rendering
...
-Auras now take additional parameters from XML, containing a tag for r,
g, b, and a. No line thickness parameter yet.
-For territories, added function to frustum for determining if line
segment passes through the frustum.
This was SVN commit r4242.
2006-08-25 06:04:33 +00:00
Dnas
afd3589f33
minor nit-picky fix to the right side of the helmet
...
This was SVN commit r4223.
2006-08-11 21:34:28 +00:00
f082b0a939
This was SVN commit r4220.
2006-08-11 20:12:54 +00:00
6473d68a1c
A nice commit of new grasses, shields, and helmets
...
This was SVN commit r4219.
2006-08-10 22:47:30 +00:00
3f7e88931e
This was SVN commit r4214.
2006-08-10 22:43:22 +00:00
e9226e48a6
This was SVN commit r4212.
2006-08-09 16:45:10 +00:00
964b79e11c
#New Roman Elite Triarius unit.
...
This was SVN commit r4210.
2006-08-09 15:14:27 +00:00
1dd2196d30
This was SVN commit r4199.
2006-08-05 09:33:39 +00:00
6620322603
This was SVN commit r4198.
2006-08-05 09:30:18 +00:00
1f2a36bfdc
This was SVN commit r4193.
2006-08-04 01:24:59 +00:00
1ff43562ec
This was SVN commit r4192.
2006-08-03 00:14:18 +00:00
0415048114
This was SVN commit r4190.
2006-08-02 00:52:44 +00:00
ba14397b5f
This was SVN commit r4189.
2006-08-02 00:52:00 +00:00
5b6505235e
#A whole slew of brand new grass terrains for the Temperate Biome.
...
This was SVN commit r4188.
2006-08-01 06:21:25 +00:00
f76d0ffdc6
XML / JavaScript changes for new case-aware XMB format. Mostly deals with changing things like structciv to structCiv and subtype to subType, and ensuring parent is specified with Parent on all entities.
...
This was SVN commit r4185.
2006-08-01 03:29:10 +00:00
cddd4cab14
# Orchards, Fields, Plots, Corrals
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# New farm terrain textures
Added, Damian's sounds
Updated the test map
This was SVN commit r4160.
2006-07-21 06:36:39 +00:00
Aeros
30b4a1936e
This was SVN commit r4148.
2006-07-20 04:48:59 +00:00
8edaf70b1a
# Roman Helmets, retextured and actorized
...
This was SVN commit r4118.
2006-07-15 03:59:59 +00:00
3608c1da4a
#Roman Hastatus Basic, Advanced, and Elite textures completed. Also fixed the rome_isw_e entity with the correct parental properties.
...
This was SVN commit r4116.
2006-07-14 22:28:17 +00:00
1f92aa7b8f
This was SVN commit r4102.
2006-07-13 21:25:54 +00:00
e2c0302ddf
# Roman Helmets
...
This was SVN commit r4092.
2006-07-13 05:08:11 +00:00
66306b553a
This was SVN commit r4064.
2006-07-04 07:49:25 +00:00
dd31fa8d6a
This was SVN commit r4063.
2006-07-04 07:49:04 +00:00
7e73481a2c
This was SVN commit r4062.
2006-07-04 07:47:14 +00:00
266ec3f09d
This was SVN commit r4061.
2006-07-04 07:29:24 +00:00
7fc71ff1e2
This was SVN commit r4059.
2006-07-04 04:06:28 +00:00
7f1b7bd399
Basket texture; tech script. (I must have forgotten to re-add these when restoring the lost SVN revisions.)
...
This was SVN commit r4058.
2006-07-03 20:07:11 +00:00
b0600a9fd9
#New Hellenes Female Citizen
...
This was SVN commit r4056.
2006-07-03 00:59:59 +00:00
cf83617d07
This was SVN commit r4053.
2006-07-02 06:02:34 +00:00
Aeros
4b0c04a272
This was SVN commit r4044.
2006-06-26 20:48:45 +00:00
58a8ee13fe
This was SVN commit r4032.
2006-06-25 04:32:46 +00:00
e9c9d47add
This was SVN commit r4029.
2006-06-25 04:00:09 +00:00
861f078250
#More tweaks to the Hellenes unit-set.
...
This was SVN commit r4027.
2006-06-25 03:17:02 +00:00
863fa8c633
This was SVN commit r4025.
2006-06-25 00:23:44 +00:00
8de929fb03
#Tweaks to Greek actors and textures. New Hetairoi textures.
...
This was SVN commit r4024.
2006-06-24 23:58:27 +00:00
3cce1039d1
#Replaced placeholder cursor art with new and improved cursors.
...
This was SVN commit r4023.
2006-06-24 22:38:09 +00:00
f67f537fed
This was SVN commit r4018.
2006-06-23 02:48:03 +00:00
c63aeeb3df
This was SVN commit r4017.
2006-06-23 02:44:26 +00:00
35e4dce969
This was SVN commit r4004.
2006-06-11 10:13:17 +00:00
e10fb780ca
bumpier water
...
This was SVN commit r3991.
2006-06-09 09:39:25 +00:00
41f45e4240
fixing some player color
...
This was SVN commit r3989.
2006-06-09 08:01:42 +00:00
1065c4ba58
larger ship textures
...
This was SVN commit r3988.
2006-06-09 07:51:43 +00:00
6cc15d9f51
This was SVN commit r3987.
2006-06-09 07:03:07 +00:00
c59da97ed7
another shot at the water, less bump
...
This was SVN commit r3966.
2006-06-07 08:06:00 +00:00
127c5113d2
new water
...
This was SVN commit r3963.
2006-06-07 07:33:55 +00:00
13b76f2540
# Altered water textures
...
This was SVN commit r3947.
2006-06-05 08:55:38 +00:00
c1b70dcea5
Converted water normalmaps to lossless ABGR DDS'es.
...
This was SVN commit r3938.
2006-06-03 21:45:57 +00:00
Aeros
5eef6f4951
#Winter skin for Celt Structures
...
This was SVN commit r3915.
2006-05-31 07:41:31 +00:00
835bfbc74f
This was SVN commit r3910.
2006-05-29 08:36:42 +00:00
36533151d6
Small water tweaks, and TGA (lossless) versions of the water textures.
...
This was SVN commit r3899.
2006-05-28 09:52:34 +00:00
9ecd5e8a25
# Horses now walk as well as galloping
...
Fixed other actor speed issues, upgraded appropriate Greek actors to do
citizen soldier functions
This was SVN commit r3890.
2006-05-23 08:51:26 +00:00
6cf040b325
Made the water normalmaps bluer (so the blue component represents "outwards") and also increased the number of water frames to 60.
...
This was SVN commit r3885.
2006-05-20 20:05:19 +00:00
4978c2f4d3
# Created some animated water normalmaps.
...
Also copied the existing colour maps to textures/animated/water. Stuart
and I decided this is a better place for them then terrain
textures/terrain/types/water.
This was SVN commit r3884.
2006-05-19 18:54:13 +00:00
e557d99eb3
One test with larger (512x512) dxt1 texture
...
This was SVN commit r3880.
2006-05-18 06:47:45 +00:00
Dnas
376e6815a0
# Updated Spartan helmet textures
...
This was SVN commit r3878.
2006-05-18 00:00:03 +00:00
58bed083ba
Sky texture format changes, and deletion of the bottom side which is now unneeded
...
This was SVN commit r3873.
2006-05-17 09:52:57 +00:00
da3834abd2
Corrected spelling of twilight.
...
This was SVN commit r3872.
2006-05-17 04:01:38 +00:00
3cb34fb311
Removed the "day1" skyset since it was the same as Jason's "default".
...
This was SVN commit r3868.
2006-05-17 02:22:54 +00:00
8b5834aba7
# 10 new skyboxes
...
This was SVN commit r3867.
2006-05-16 09:02:25 +00:00
6bf7f2c4eb
Jason's skybox as well as entity changes for the new heal, trample and repair actions and fixes for the per-player templates.
...
This was SVN commit r3866.
2006-05-16 04:43:11 +00:00
dcbd118356
# Winter items
...
This was SVN commit r3858.
2006-05-13 04:56:03 +00:00
90f5dbed15
# Updated Spartan units
...
This was SVN commit r3855.
2006-05-13 04:41:50 +00:00
fdc2900775
# Hellenes SU texture update
...
This was SVN commit r3809.
2006-04-24 10:09:50 +00:00
47880f4213
# New Pine Trees
...
This was SVN commit r3757.
2006-04-13 09:29:40 +00:00
4bab7c82df
# New Roman Temple and Farmstead
...
Increased the movement rate of the units a bit as they seems to walk
quite slowly.
This was SVN commit r3750.
2006-04-11 09:46:17 +00:00
Aeros
d17c57657f
April fools celtic genetic engineering lab added - actor is under /temp
...
This was SVN commit r3712.
2006-04-01 19:37:21 +00:00
66fa4f51f1
# Updating of some cursors to replace temporary artwork.
...
This was SVN commit r3707.
2006-03-30 09:41:09 +00:00
35e9a966dc
#*Colorized teh command icon sheet
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#*Updated all the formation icons
This was SVN commit r3698.
2006-03-27 11:12:20 +00:00
34ff09529d
# Implemented "pick list" selection code in UI. (Stances and formations can now be selected.)
...
# Added Explore tag for infantry units.
# Temporarily assigned a standard set of formations to all units for
testing purposes.
# Fixed pick list tab style.
* (Also updated traits.formation in Wiki to keep in sync.)
* Added "loose" formation -- is there a better name for that? -- since
presumably we'll need an option to disband the current formation.
* Pushed selection tab behind the pane as an easy alternative to
shifting it about.
* Started working on lists with "mixed" items (from different sheets,
like Allegiances), but decided halfway to commit the formation stuff for
Andrew.
* (Incidentally, as suspected, there isn't enough room for all these
items. All four horizontal tabs are now maxed out on a typical CS. Might
have to append the kill and player tribute items from Allegiance onto
Stance.)
* (Also, if we need more than 11 items in the list, that will also need
to be adapted sooner rather than later. The representative formation
list is maxed out.)
This was SVN commit r3680.
2006-03-24 20:59:09 +00:00