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d03559f2c9
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Add dust particles on under-construction buildings, varying based on number of active builders.
This was SVN commit r9175.
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2011-04-06 00:11:40 +00:00 |
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67433e65eb
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Added smoke to the flaming projectile rock. ;)
This was SVN commit r9170.
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2011-04-05 19:28:26 +00:00 |
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99a1049ef9
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added flame particle to hele_litho projectile and removed from female heads
This was SVN commit r9166.
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2011-04-05 16:50:48 +00:00 |
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c95b88a0c8
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New particle textures and campfire.
This was SVN commit r9164.
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2011-04-05 05:43:32 +00:00 |
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a9531bd88c
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Add missing files
This was SVN commit r9154.
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2011-04-03 19:51:25 +00:00 |
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9e1850bbe5
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Set female citizens' heads on fire.
This was SVN commit r9152.
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2011-04-03 19:16:20 +00:00 |
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823e63a93b
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# Initial version of new particle system.
This was SVN commit r9151.
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2011-04-03 19:15:15 +00:00 |
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384b8fa3e1
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Delete old particle data files
This was SVN commit r9148.
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2011-04-03 18:54:01 +00:00 |
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eac7d55675
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Moved Cloudless skybox to Public.
This was SVN commit r9133.
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2011-03-30 21:50:12 +00:00 |
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6e98a886ed
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broken rope bridge eyecandy object added
This was SVN commit r9120.
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2011-03-26 09:32:03 +00:00 |
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2a822eb4d4
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Added Iberian siege ram unit
This was SVN commit r9118.
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2011-03-25 00:46:02 +00:00 |
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4a2b47689b
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kennel.png portrait width to 256px
This was SVN commit r9114.
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2011-03-23 20:32:14 +00:00 |
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8851028832
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Moved face textures from Internal to Public.
This was SVN commit r9105.
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2011-03-23 08:59:23 +00:00 |
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46c54ef62c
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Fixes missing texture in Neareastern Badlands random map
This was SVN commit r9097.
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2011-03-22 02:04:58 +00:00 |
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1da78409f9
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New icon for celtic kennel
This was SVN commit r9089.
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2011-03-21 11:57:49 +00:00 |
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b6cc8e9cf6
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The Big Iberian Moveâ„¢.
This was SVN commit r9071.
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2011-03-17 07:31:58 +00:00 |
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be59aa012d
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Iberian shield actors.
This was SVN commit r9070.
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2011-03-17 06:05:50 +00:00 |
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d3ec3e7c7f
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This was SVN commit r9068.
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2011-03-17 06:02:34 +00:00 |
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78a54071c4
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#Implemented remaining decals.
This was SVN commit r9066.
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2011-03-15 22:07:22 +00:00 |
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f0f87796f0
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Farm field edit for decal
This was SVN commit r9060.
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2011-03-13 23:56:22 +00:00 |
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28096de106
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My first try at making a decal. :)
This was SVN commit r9059.
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2011-03-13 23:24:40 +00:00 |
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77e2130ff2
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Replace some decal meshes with real decals
This was SVN commit r9056.
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2011-03-13 19:26:01 +00:00 |
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8b655f4f99
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Celt siege ram produced in fortress buildings
This was SVN commit r9017.
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2011-03-05 00:21:09 +00:00 |
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83d0492fca
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New Celt fishing boat. Hele fishing boat update.
This was SVN commit r8993.
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2011-02-26 22:52:58 +00:00 |
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2501b42447
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Celt warship and merchant ship updates. New Celt sail textures
This was SVN commit r8955.
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2011-02-20 14:40:15 +00:00 |
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28354159db
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Added eyecandy bridge edges.
This was SVN commit r8954.
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2011-02-20 12:27:12 +00:00 |
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90c60c6580
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Hele fishing boat update
This was SVN commit r8921.
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2011-02-13 19:02:21 +00:00 |
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608c7f0e70
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Celt siege ram texture update
This was SVN commit r8914.
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2011-02-12 00:20:22 +00:00 |
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7476bad7e2
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New siege ram sounds added. Celt siege ram files.
This was SVN commit r8912.
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2011-02-12 00:01:21 +00:00 |
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72f1e46b97
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Gathering sounds for Celt and Hele infantry units
This was SVN commit r8902.
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2011-02-10 20:52:29 +00:00 |
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556664d477
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Animation speed tweaks.
This was SVN commit r8898.
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2011-02-09 23:26:43 +00:00 |
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ddb7bf21f6
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Temp fix to fortress_new projectile attachpoint error
This was SVN commit r8897.
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2011-02-09 22:36:17 +00:00 |
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c63fb49154
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Added resource gathering sounds to celt and hellene females
This was SVN commit r8896.
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2011-02-09 20:55:35 +00:00 |
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81ac9285b6
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This was SVN commit r8880.
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2011-01-31 05:25:38 +00:00 |
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d0bc4253c9
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Add new terrain blend textures.
Delete old low-quality ones.
This was SVN commit r8871.
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2011-01-29 16:28:41 +00:00 |
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75136d84d2
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This was SVN commit r8853.
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2011-01-03 03:10:29 +00:00 |
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a992bd23ca
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Better shuttle meat.
This was SVN commit r8852.
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2011-01-02 13:10:01 +00:00 |
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e98c18ce04
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This was SVN commit r8837.
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2010-12-19 17:10:19 +00:00 |
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89b294d536
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Disable compression for more UI textures with noticeable artifacts
This was SVN commit r8831.
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2010-12-09 22:06:11 +00:00 |
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76a67755bc
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Garrison flag for wall turret.
This was SVN commit r8826.
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2010-12-09 00:03:19 +00:00 |
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c7a31987bb
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Moar garrison flag work.
This was SVN commit r8825.
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2010-12-08 23:34:33 +00:00 |
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5cf1995e2c
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Fixing up some garrison flag stuff and projectile stuff.
This was SVN commit r8824.
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2010-12-08 23:10:24 +00:00 |
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be4b262919
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Removed the dudes from the top of the wall gate. Made a bolt projectile for the Oxybeles.
This was SVN commit r8822.
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2010-12-08 21:26:08 +00:00 |
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3dc6ddc8de
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Garrison unload button.
This was SVN commit r8815.
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2010-12-08 18:46:59 +00:00 |
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ac3e40fe8f
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Disable compression for some loading screen textures, to improve quality
This was SVN commit r8812.
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2010-12-08 16:23:35 +00:00 |
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1932f695c4
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Fixes #699
This was SVN commit r8805.
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2010-12-06 21:30:56 +00:00 |
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01f699b62d
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Too much stuff to itemize. I'm lazy.
This was SVN commit r8799.
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2010-12-06 02:20:57 +00:00 |
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15a663b91c
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New Iberian Walls
This was SVN commit r8794.
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2010-12-05 13:30:04 +00:00 |
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6662195f66
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New desert plants! Updated Death Canyon with the new plants.
This was SVN commit r8779.
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2010-12-03 21:33:45 +00:00 |
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3b817d2162
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Moved the sails from structural/ to props/ (which is what they are).
This was SVN commit r8777.
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2010-12-03 19:22:56 +00:00 |
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