.. |
Camera.cpp
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
Camera.h
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
Color.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
Frustum.cpp
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
Frustum.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
HFTracer.cpp
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
HFTracer.h
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
LightEnv.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
MapIO.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
MapReader.cpp
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lots of type fixes; types.h is now a convenience wrapper on top of the standard uintN_t routines
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2004-06-01 17:34:12 +00:00 |
MapReader.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
MapWriter.cpp
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lots of type fixes; types.h is now a convenience wrapper on top of the standard uintN_t routines
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2004-06-01 17:34:12 +00:00 |
MapWriter.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
MiniPatch.cpp
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
MiniPatch.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
Model.cpp
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
Model.h
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
ModelDef.cpp
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
ModelDef.h
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
ObjectEntry.cpp
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
ObjectEntry.h
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
ObjectManager.cpp
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- Added a few logging statements (using CLogger)
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2004-06-02 14:24:37 +00:00 |
ObjectManager.h
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- Added a few logging statements (using CLogger)
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2004-06-02 14:24:37 +00:00 |
Particle.cpp
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
Particle.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
ParticleEmitter.cpp
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
ParticleEmitter.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
Patch.cpp
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
Patch.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
RenderableObject.h
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
SkeletonAnim.h
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
SkeletonAnimDef.cpp
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
SkeletonAnimDef.h
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
SkeletonAnimManager.cpp
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- Added a little logging for successful and failed loading of animations
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2004-06-02 14:26:29 +00:00 |
SkeletonAnimManager.h
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
Sprite.cpp
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
Sprite.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
Terrain.cpp
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lots of type fixes; types.h is now a convenience wrapper on top of the standard uintN_t routines
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2004-06-01 17:34:12 +00:00 |
Terrain.h
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lots of type fixes; types.h is now a convenience wrapper on top of the standard uintN_t routines
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2004-06-01 17:34:12 +00:00 |
Texture.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
TextureEntry.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
TextureManager.cpp
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Converted to VFS directory enum
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2004-06-02 14:27:54 +00:00 |
TextureManager.h
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
Unit.h
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
UnitManager.cpp
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
UnitManager.h
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |