fsm.cpp
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
JSEvents.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
NetClient.cpp
|
misc. string fixes
|
2009-11-04 15:29:28 +00:00 |
NetClient.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
NetJsEvents.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
NetLog.cpp
|
wchar.h -> utf8.h (see previous change)
|
2010-03-01 14:55:34 +00:00 |
NetMessage.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
NetMessages.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
NetServer.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
NetSession.cpp
|
more string drudgery
|
2009-11-06 10:59:10 +00:00 |
NetSession.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
Network.cpp
|
more string drudgery
|
2009-11-06 10:59:10 +00:00 |
NetworkInternal.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
Serialization.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
ServerSocket.cpp
|
more string drudgery
|
2009-11-06 10:59:10 +00:00 |
SocketBase.cpp
|
# Rewrite of the game's simulation system
|
2010-01-09 19:20:14 +00:00 |
SocketBase.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
StreamSocket.cpp
|
more string drudgery
|
2009-11-06 10:59:10 +00:00 |
StreamSocket.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
StringConverters.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |