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forked from 0ad/0ad
0ad/source/renderer/backend
2021-12-30 17:31:16 +00:00
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gl Ignores sampler settings for multisample GL textures. 2021-12-30 17:31:16 +00:00
Format.h Moves PostProcManager and SkyManager to GL texture class continuing 57ba7c4a1c. 2021-12-27 21:01:43 +00:00
Sampler.cpp Encapsulates GL texture creation in a separate class. 2021-12-25 00:26:10 +00:00
Sampler.h Encapsulates GL texture creation in a separate class. 2021-12-25 00:26:10 +00:00