Ykkrosh
53bcba3368
IGUIObject: Cache the JSObject*, to prevent some frequent allocation while running GUI scripts. JSInterface_IGUIObject: Fixed garbage collection issues. JSInterface_IGUIObject, ScriptGlue: Changed to the JS_THREADSAFE form of JS_GetClass. Util: Avoid startup warnings on Linux caused by using unimplemented cpu_* functions that aren't needed for anything important yet. sysdep/unix: Changed to native line endings. This was SVN commit r5154.
256 lines
7.2 KiB
C++
256 lines
7.2 KiB
C++
#include "precompiled.h"
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/*
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* wxJavaScript - protocol.cpp
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*
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* Copyright (c) 2002-2007 Franky Braem and the wxJavaScript project
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*
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* Project Info: http://www.wxjavascript.net or http://wxjs.sourceforge.net
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*
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* This library is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2.1 of the License, or
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* (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
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* License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
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* USA.
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*
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* $Id: protocol.cpp 598 2007-03-07 20:13:28Z fbraem $
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*/
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#include <wx/wxprec.h>
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#ifndef WX_PRECOMP
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#include <wx/wx.h>
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#endif
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#include "../common/main.h"
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#include "jsstream.h"
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#include "sistream.h"
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#include "sockbase.h"
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#include "protocol.h"
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using namespace wxjs;
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using namespace wxjs::io;
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/***
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* <file>protocol</file>
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* <module>io</module>
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* <class name="wxProtocol" prototype="@wxSocketClient" version="0.8.4">
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* Prototype for all protocol classes.
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* </class>
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*/
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WXJS_INIT_CLASS(Protocol, "wxProtocol", 0)
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/***
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* <constants>
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* <type name="wxProtocolError">
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* <constant name="NOERR">No error</constant>
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* <constant name="NETERR">A generic network error occurred.</constant>
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* <constant name="PROTERR">An error occurred during negotiation.</constant>
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* <constant name="CONNERR">The client failed to connect the server.</constant>
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* <constant name="INVVAL">Invalid value.</constant>
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* <constant name="NOHNDLR" />
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* <constant name="NOFILE">The remote file doesn't exist.</constant>
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* <constant name="ABRT">Last action aborted.</constant>
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* <constant name="RCNCT">An error occurred during reconnection.</constant>
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* <constant name="STREAMING">Someone tried to send a command during a transfer.</constant>
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* <desc>
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* wxProtocolError is ported to JavaScript as a separate class. Note that this
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* class doesn't exist in wxWidgets.
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* </desc>
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* </type>
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* </constants>
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*/
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void Protocol::InitClass(JSContext *cx, JSObject *obj, JSObject *proto)
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{
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JSConstDoubleSpec wxProtocolErrorMap[] =
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{
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WXJS_CONSTANT(wxPROTO_, NOERR)
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WXJS_CONSTANT(wxPROTO_, NETERR)
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WXJS_CONSTANT(wxPROTO_, PROTERR)
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WXJS_CONSTANT(wxPROTO_, CONNERR)
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WXJS_CONSTANT(wxPROTO_, INVVAL)
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WXJS_CONSTANT(wxPROTO_, NOHNDLR)
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WXJS_CONSTANT(wxPROTO_, NOFILE)
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WXJS_CONSTANT(wxPROTO_, ABRT)
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WXJS_CONSTANT(wxPROTO_, RCNCT)
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WXJS_CONSTANT(wxPROTO_, STREAMING)
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{ 0 }
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};
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JSObject *constObj = JS_DefineObject(cx, obj, "wxProtocolError",
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NULL, NULL,
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JSPROP_READONLY | JSPROP_PERMANENT);
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JS_DefineConstDoubles(cx, constObj, wxProtocolErrorMap);
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}
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/***
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* <properties>
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* <property name="contentType" type="String" readonly="Y">
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* Returns the type of the content of the last opened stream. It is a mime-type
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* </property>
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* <property name="error" type="Integer" readonly="Y">
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* Returns the last occurred error. See @wxProtocol#wxProtocolError.
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* </property>
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* </properties>
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*/
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WXJS_BEGIN_PROPERTY_MAP(Protocol)
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WXJS_READONLY_PROPERTY(P_CONTENT_TYPE, "contentType")
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WXJS_READONLY_PROPERTY(P_ERROR, "error")
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WXJS_END_PROPERTY_MAP()
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bool Protocol::GetProperty(SocketBasePrivate *p, JSContext *cx, JSObject *obj, int id, jsval *vp)
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{
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wxProtocol *protocol = dynamic_cast<wxProtocol *>(p->GetBase());
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switch(id)
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{
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case P_CONTENT_TYPE:
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*vp = ToJS(cx, protocol->GetContentType());
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break;
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case P_ERROR:
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*vp = ToJS<int>(cx, protocol->GetError());
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break;
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}
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return true;
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}
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WXJS_BEGIN_METHOD_MAP(Protocol)
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WXJS_METHOD("abort", abort, 0)
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WXJS_METHOD("getInputStream", getInputStream, 1)
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WXJS_METHOD("reconnect", reconnect, 0)
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WXJS_METHOD("setPassword", setPassword, 1)
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WXJS_METHOD("setUser", setUser, 1)
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WXJS_END_METHOD_MAP()
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/***
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* <method name="abort">
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* <function returns="Boolean" />
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* <desc>
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* Abort the current stream.
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* </desc>
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* </method>
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*/
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JSBool Protocol::abort(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval)
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{
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SocketBasePrivate *p = GetPrivate(cx, obj);
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if ( p == NULL )
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return JS_FALSE;
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wxProtocol *protocol = dynamic_cast<wxProtocol *>(p->GetBase());
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*rval = ToJS(cx, protocol->Abort());
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return JS_TRUE;
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}
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/***
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* <method name="getInputStream">
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* <function returns="@wxInputStream">
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* <arg name="Path" type="String" />
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* </function>
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* <desc>
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* Creates a new input stream on the specified path.
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* You can use all but seek functionality of wxStream.
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* @wxInputStream#seekI isn't available on all stream. For example, http or
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* ftp streams doesn't deal with it. Other functions like
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* @wxStreamBase#size aren't available for the moment for
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* this sort of stream. You will be notified when the EOF
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* is reached by an error.
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* </desc>
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* </method>
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*/
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JSBool Protocol::getInputStream(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval)
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{
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SocketBasePrivate *p = GetPrivate(cx, obj);
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if ( p == NULL )
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return JS_FALSE;
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wxProtocol *protocol = dynamic_cast<wxProtocol *>(p->GetBase());
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wxString path;
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FromJS(cx, argv[0], path);
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wxInputStream *stream = protocol->GetInputStream(path);
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if ( stream != NULL )
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{
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Stream *js_stream = new Stream(stream, false);
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p->AddStream(js_stream);
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*rval = SocketInputStream::CreateObject(cx, js_stream, NULL);
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js_stream->SetObject(JSVAL_TO_OBJECT(*rval));
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}
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return JS_TRUE;
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}
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/***
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* <method name="reconnect">
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* <function returns="Boolean" />
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* <desc>
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* Tries to reestablish a previous opened connection (close and renegotiate connection).
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* </desc>
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* </method>
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*/
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JSBool Protocol::reconnect(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval)
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{
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SocketBasePrivate *p = GetPrivate(cx, obj);
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if ( p == NULL )
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return JS_FALSE;
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wxProtocol *protocol = dynamic_cast<wxProtocol *>(p->GetBase());
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*rval = ToJS(cx, protocol->Reconnect());
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return JS_TRUE;
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}
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/***
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* <method name="setPassword">
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* <function>
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* <arg name="pwd" type="String" />
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* </function>
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* <desc>
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* Sets the authentication password. It is mainly useful when FTP is used.
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* </desc>
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* </method>
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*/
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JSBool Protocol::setPassword(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval)
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{
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SocketBasePrivate *p = GetPrivate(cx, obj);
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if ( p == NULL )
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return JS_FALSE;
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wxProtocol *protocol = dynamic_cast<wxProtocol *>(p->GetBase());
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wxString pwd;
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FromJS(cx, argv[0], pwd);
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protocol->SetPassword(pwd);
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return JS_TRUE;
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}
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/***
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* <method name="setUser">
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* <function>
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* <arg name="user" type="String" />
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* </function>
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* <desc>
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* Sets the authentication user. It is mainly useful when FTP is used.
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* </desc>
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* </method>
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*/
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JSBool Protocol::setUser(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval)
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{
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SocketBasePrivate *p = GetPrivate(cx, obj);
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if ( p == NULL )
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return JS_FALSE;
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wxProtocol *protocol = dynamic_cast<wxProtocol *>(p->GetBase());
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wxString user;
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FromJS(cx, argv[0], user);
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protocol->SetUser(user);
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return JS_TRUE;
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}
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