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tests
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Complain more informatively about incorrect ENet versions
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2010-08-10 21:49:33 +00:00 |
fsm.cpp
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Handle disconnections better.
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2010-07-06 19:54:17 +00:00 |
fsm.h
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Handle disconnections better.
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2010-07-06 19:54:17 +00:00 |
NetClient.cpp
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Add basic replay recorder/player to help debugging and performance testing.
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2010-08-06 22:16:05 +00:00 |
NetClient.h
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Handle disconnections better.
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2010-07-06 19:54:17 +00:00 |
NetHost.cpp
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Complain more informatively about incorrect ENet versions
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2010-08-10 21:49:33 +00:00 |
NetHost.h
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Fix non-PCH builds
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2010-07-07 10:39:41 +00:00 |
NetMessage.cpp
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Handle disconnections better.
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2010-07-06 19:54:17 +00:00 |
NetMessage.h
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# Refactored the networking code, and redesigned the game setup screen.
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2010-06-30 21:41:04 +00:00 |
NetMessages.h
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Bump the network protocol version, to prevent confusion if someone uses the old release.
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2010-08-13 14:29:27 +00:00 |
NetMessageSim.cpp
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Fix non-PCH builds
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2010-07-07 10:39:41 +00:00 |
NetServer.cpp
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Complain more informatively about incorrect ENet versions
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2010-08-10 21:49:33 +00:00 |
NetServer.h
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Handle disconnections better.
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2010-07-06 19:54:17 +00:00 |
NetSession.cpp
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Complain more informatively about incorrect ENet versions
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2010-08-10 21:49:33 +00:00 |
NetSession.h
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Handle disconnections better.
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2010-07-06 19:54:17 +00:00 |
NetStats.cpp
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Complain more informatively about incorrect ENet versions
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2010-08-10 21:49:33 +00:00 |
NetStats.h
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Add ENet stats to profile viewer.
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2010-07-03 13:15:01 +00:00 |
NetTurnManager.cpp
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Add basic replay recorder/player to help debugging and performance testing.
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2010-08-06 22:16:05 +00:00 |
NetTurnManager.h
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Add basic replay recorder/player to help debugging and performance testing.
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2010-08-06 22:16:05 +00:00 |
NMTCreator.h
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# Basic experimental multiplayer integration with new simulation system.
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2010-05-20 00:59:01 +00:00 |
Serialization.h
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# Refactored the networking code, and redesigned the game setup screen.
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2010-06-30 21:41:04 +00:00 |
StringConverters.h
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# Delete a lot of obsolete networking code.
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2010-05-20 17:58:37 +00:00 |