1
0
forked from 0ad/0ad
0ad/source/simulation/PathfindEngine.h
2004-07-23 10:56:52 +00:00

28 lines
615 B
C++
Executable File

// PathfindEngine.h
//
// Mark Thompson mot20@cam.ac.uk / mark@wildfiregames.com
//
// The pathfinding engine singleton.
//
// Usage: g_Pathfinder.requestPath( HEntity me, float x, float y );
//
// Mark Thompson mot20@cam.ac.uk / mark@wildfiregames.com
#ifndef PATHFIND_ENGINE_INCLUDED
#define PATHFIND_ENGINE_INCLUDED
#include "Singleton.h"
#include "EntityHandles.h"
#include "Vector2D.h"
#define g_Pathfinder CPathfindEngine::GetSingleton()
class CPathfindEngine : public Singleton<CPathfindEngine>
{
public:
CPathfindEngine();
void requestPath( HEntity entity, const CVector2D& destination );
};
#endif