..
Network
types.h => lib/types.h (avoid name collision)
2005-02-26 15:13:15 +00:00
scripting
- Created JSMap
2005-02-21 17:13:31 +00:00
CConsole.cpp
stomped various lint warnings:
2005-01-23 17:45:25 +00:00
CConsole.h
New JavaScript interface for the network client, plus some linux/gcc/misc fixes
2005-01-17 04:52:02 +00:00
CLogger.cpp
security push: checked every strcpy / strncpy. converted most to strcpy_s; some are flagged as "safe" (e.g. if copying literal that's obviously OK)
2005-03-01 20:13:00 +00:00
CLogger.h
Combat code, some scripting, broken network, and fixed some bugs.
2004-11-11 07:09:32 +00:00
ConfigDB.cpp
types.h => lib/types.h (avoid name collision)
2005-02-26 15:13:15 +00:00
ConfigDB.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
CStr.cpp
Fixed another missing posix.h. Documented a little bit of main.cpp.
2005-03-18 23:04:29 +00:00
CStr.h
Partial support for new actor format. Partialer support for missing actors without crashing.
2005-03-18 22:30:23 +00:00
CVFSFile.cpp
Adjusted error handling minorly
2004-08-27 21:14:23 +00:00
CVFSFile.h
New JavaScript interface for the network client, plus some linux/gcc/misc fixes
2005-01-17 04:52:02 +00:00
Encryption.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
Encryption.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Error.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Errors.cpp
add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in).
2005-01-07 00:47:44 +00:00
Errors.h
Made ThrowError(code) visible
2004-08-27 17:43:04 +00:00
FilePacker.cpp
security push: checked every strcpy / strncpy. converted most to strcpy_s; some are flagged as "safe" (e.g. if copying literal that's obviously OK)
2005-03-01 20:13:00 +00:00
FilePacker.h
CFilePacker now takes version+magic string in the ctor (allows writing data in one go, so vfs_store can be used).
2004-12-15 14:26:21 +00:00
FileUnpacker.cpp
Let ScEd open maps with non-VFS filenames. Probably stopped leaking memory.
2004-12-28 16:17:17 +00:00
FileUnpacker.h
types.h => lib/types.h (avoid name collision)
2005-02-26 15:13:15 +00:00
Font.cpp
Slightly tidied some small things
2004-12-16 00:47:12 +00:00
Font.h
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
2004-12-27 23:27:26 +00:00
Game.cpp
Hacked up ScEd a bit, to disable its actor editor and to let users place entities (rather than actors) on the map.
2005-03-22 23:31:30 +00:00
Game.h
rough but functional loading progress bar support.
2005-03-22 02:17:55 +00:00
GameAttributes.cpp
Re-enabled VC's memory debugging by default (when not using USE_MMGR). Hopefully fixed the resulting memory leaks. Also fixed incompatibilities with VC2005.
2005-02-27 22:11:26 +00:00
GameAttributes.h
- Created JSMap
2005-02-21 17:13:31 +00:00
GameRecord.cpp
w00t! first batch of actual network support!
2004-08-16 15:19:17 +00:00
GameRecord.h
- A lot of small network fixes
2004-09-21 14:40:43 +00:00
Hotkey.cpp
Fixed minor warnings
2004-11-27 03:22:04 +00:00
Hotkey.h
Combat code, some scripting, broken network, and fixed some bugs.
2004-11-11 07:09:32 +00:00
i18n.cpp
"*.<ext>" filter as per new vfs_next_dirent
2004-11-23 23:52:52 +00:00
i18n.h
Added getFPS(), so the GUI can draw the FPS counter. Also added getLanguageID(), so it knows what language it's using
2004-09-05 11:28:59 +00:00
Interact.cpp
Partial support for new actor format. Partialer support for missing actors without crashing.
2005-03-18 22:30:23 +00:00
Interact.h
include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
2005-01-27 15:31:06 +00:00
KeyName.cpp
include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
2005-01-27 15:31:06 +00:00
Loader.cpp
wposix: fix for USE_MMGR: undef getcwd
2005-03-27 01:37:10 +00:00
Loader.h
documented and revised after review by philip (thanks!) - progress is now calculated from estimated duration; next instead of current description is returned
2005-03-21 13:33:21 +00:00
LoaderThunks.h
improved update frequency and accuracy of progress bar (by splitting up more init functions).
2005-03-22 21:00:56 +00:00
LogFile.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
LogFile.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
NPFont.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
NPFont.h
gcc warning fixes
2004-07-11 12:49:44 +00:00
NPFontManager.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
NPFontManager.h
Added PASAP entity systems
2004-05-21 23:46:16 +00:00
Overlay.cpp
Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
2005-01-13 00:17:31 +00:00
Overlay.h
Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
2005-01-13 00:17:31 +00:00
OverlayText.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
OverlayText.h
Fixed #includes.
2004-05-29 20:50:23 +00:00
Parser.cpp
Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
2005-01-13 00:17:31 +00:00
Parser.h
Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
2005-01-13 00:17:31 +00:00
Player.cpp
Re-enabled VC's memory debugging by default (when not using USE_MMGR). Hopefully fixed the resulting memory leaks. Also fixed incompatibilities with VC2005.
2005-02-27 22:11:26 +00:00
Player.h
Re-enabled VC's memory debugging by default (when not using USE_MMGR). Hopefully fixed the resulting memory leaks. Also fixed incompatibilities with VC2005.
2005-02-27 22:11:26 +00:00
Pyrogenesis.cpp
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Pyrogenesis.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Singleton.h
wposix: fix for USE_MMGR: undef getcwd
2005-03-27 01:37:10 +00:00
Sound.h
stripped some headers from deprecated prometheus.h => huge rearrange
2004-06-03 01:43:33 +00:00
StringConvert.cpp
Corrected string conversion slightly
2005-03-22 12:09:11 +00:00
StringConvert.h
Corrected string conversion slightly
2005-03-22 12:09:11 +00:00
ThreadUtil.h
philip points out precompiled.h -> string_s.h includes posix.h - too heavy for the PCH
2005-03-18 22:44:55 +00:00
UniDoubler.h
Replaced all CStr16 with CStrW, because its name was too confusing
2004-09-03 14:08:12 +00:00
utf16string.h
types.h => lib/types.h (avoid name collision)
2005-02-26 15:13:15 +00:00
Vector2D.h
Minor changes to sound-script interface.
2004-11-15 22:30:01 +00:00
VFSUtil.cpp
- fix bug (wasn't setting mount_point of dir being mounted => crash while writing screenshot)
2005-03-27 17:27:49 +00:00
VFSUtil.h
new EnumDirEnts call; replaces previous implementation in BaseEntityCollection.cpp that didn't handle subdirectories
2005-03-27 01:44:41 +00:00
World.cpp
improved update frequency and accuracy of progress bar (by splitting up more init functions).
2005-03-22 21:00:56 +00:00
World.h
rough but functional loading progress bar support.
2005-03-22 02:17:55 +00:00
XercesErrorHandler.cpp
config: remove HAVE_DEBUGALLOC
2005-01-23 18:25:28 +00:00
XercesErrorHandler.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Xeromyces.cpp
config: remove HAVE_DEBUGALLOC
2005-01-23 18:25:28 +00:00
Xeromyces.h
Partial support for new actor format. Partialer support for missing actors without crashing.
2005-03-18 22:30:23 +00:00
XeroXMB.cpp
Changed Xeromyces to care about the .xml's size/mtime rather than its contents (to avoid needing to load the .xml), and also to store that information in the .xmb's filename rather than inside the file (to avoid getting confused when rewriting files that are inside archives)
2004-12-09 16:57:21 +00:00
XeroXMB.h
Partial support for new actor format. Partialer support for missing actors without crashing.
2005-03-18 22:30:23 +00:00
XML.h
remove zlib.h from header to xeromyces.cpp
2004-11-22 00:19:08 +00:00
XMLUtils.cpp
security push: checked every strcpy / strncpy. converted most to strcpy_s; some are flagged as "safe" (e.g. if copying literal that's obviously OK)
2005-03-01 20:13:00 +00:00
XMLWriter.cpp
Stopped ScEd crashing when loading maps. Avoided crashes from invalid animations. Moved game-specific code out of XMLWriter.
2005-02-11 12:57:19 +00:00
XMLWriter.h
Revamped CNetClient/CNetServer JS Interface and new CGameAttributes
2005-01-19 22:32:25 +00:00