1
0
forked from 0ad/0ad
0ad/source/tools/atlas/GameInterface/Handlers
Ykkrosh 3124b55cc0 Warning fixes
This was SVN commit r7821.
2010-07-29 21:04:07 +00:00
..
BrushHandlers.cpp Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
CameraCtrlHandlers.cpp # Support '[', ']' keys for camera rotation in scenario editor 2010-04-17 11:28:54 +00:00
CinemaHandler.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
CommandHandlers.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
ElevationHandlers.cpp # Handle terrain passability and movement costs in pathfinder. 2010-05-27 23:31:03 +00:00
EnvironmentHandlers.cpp # Support floating units in new simulation system. 2010-05-27 23:23:53 +00:00
GraphicsSetupHandlers.cpp # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
MapHandlers.cpp # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
MessageHandler.cpp Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
MessageHandler.h Add/rename header guards 2010-02-17 23:21:49 +00:00
MiscHandlers.cpp # Support alt+enter to toggle fullscreen mode. Make game window resizable. 2010-06-03 19:07:59 +00:00
ObjectHandlers.cpp Warning fixes 2010-07-29 21:04:07 +00:00
TerrainHandlers.cpp # Handle terrain passability and movement costs in pathfinder. 2010-05-27 23:31:03 +00:00
TriggerHandler.cpp # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00