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forked from 0ad/0ad
0ad/binaries/data/mods/public
2011-03-30 21:50:12 +00:00
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art Moved Cloudless skybox to Public. 2011-03-30 21:50:12 +00:00
audio Quieter resource gathering 2011-02-13 17:01:22 +00:00
civs Move data for non-implemented civs to internal 2011-03-22 02:53:53 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Fixes filter behavior in setup when switching map type. 2011-03-27 22:00:49 +00:00
hwdetect Disable shadows and fancy-water by default on some slower graphics devices. 2011-02-25 02:00:57 +00:00
maps Adjusting lighting. 2011-03-30 13:57:37 +00:00
particles Adding new particles directory and test particle emitter XML file. 2009-02-19 00:14:27 +00:00
shaders # Add new renderer mode based on GL_ARB_fragment_program. 2011-03-26 20:17:21 +00:00
simulation fix bug where AI would only train one unit type 2011-03-26 22:22:22 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00