Commit Graph

5413 Commits

Author SHA1 Message Date
3da952a036 add missing DLL
move svn_revision stuff to build/svn_revision

This was SVN commit r6529.
2008-12-08 07:34:20 +00:00
12e59fd850 # groundwork for embedding svn revision number into the EXE for debugging
add svnversion from official svn cmdline client distro and its
dependencies
add a horrible batch file that reads its output and writes it to a text
file as a quoted string
(see http://www.wildfiregames.com/forum/index.php?showtopic=12104&hl=)

This was SVN commit r6528.
2008-12-07 22:21:10 +00:00
2f5125e4d0 Fixing Ticket#215
Unit's stats (attack, defense) is rounded so there is no decimal digits
shown.

This was SVN commit r6526.
2008-12-06 15:21:14 +00:00
2bfa84aef5 Changes to public SVN log's HTML output format, from last weekend
This was SVN commit r6525.
2008-11-28 22:30:50 +00:00
ccfb5249e2 #Implementing stats for Greek units and heroes.
This was SVN commit r6524.
2008-11-25 08:29:38 +00:00
ed3b0760ac This was SVN commit r6523. 2008-11-25 01:12:03 +00:00
cc2f2e46c8 Adding the m_base check.
This was SVN commit r6522.
2008-11-25 00:03:24 +00:00
9cdaf33b28 This was SVN commit r6521. 2008-11-24 00:17:34 +00:00
a5acc6af27 This was SVN commit r6520. 2008-11-24 00:01:36 +00:00
TayHota
7391dc4516 This was SVN commit r6519. 2008-11-23 23:33:18 +00:00
TayHota
dc30e43721 This was SVN commit r6518. 2008-11-23 23:31:59 +00:00
5341322d03 # fix some sound-related problems
clamp gain to 1.0, refactor code a bit

This was SVN commit r6517.
2008-11-23 20:29:12 +00:00
c1e90723bf Fixing a check in setCurrItemValue()
This was SVN commit r6516.
2008-11-23 20:19:48 +00:00
TayHota
5dac0a400c This was SVN commit r6515. 2008-11-23 17:19:32 +00:00
TayHota
36cc35efa4 This was SVN commit r6514. 2008-11-23 17:16:08 +00:00
afc7f779a9 #Celt Hero balancing.
This was SVN commit r6513.
2008-11-23 07:55:32 +00:00
b721a909b6 #New Desert terrains and tweaked "Oasis" map.
This was SVN commit r6512.
2008-11-23 06:21:10 +00:00
f1192cf9bf This was SVN commit r6511. 2008-11-23 06:19:47 +00:00
63e18ed07b #Players list in the Multiplayer menu is now working.
This was SVN commit r6510.
2008-11-22 22:44:02 +00:00
d1fa6e8488 #Moved some art assets from internal mod to public mod.
This was SVN commit r6509.
2008-11-22 21:46:01 +00:00
46ef33df5e setting default map to Latium
This was SVN commit r6508.
2008-11-22 20:28:17 +00:00
dda9a25582 This was SVN commit r6507. 2008-11-22 19:52:41 +00:00
0cea78e462 crash fix in void CEntity::UpdateXZOrientation()
This was SVN commit r6506.
2008-11-22 18:14:51 +00:00
d6a55c56d7 This was SVN commit r6505. 2008-11-22 17:50:46 +00:00
da5759c663 This was SVN commit r6504. 2008-11-22 17:48:50 +00:00
a1377970d3 This was SVN commit r6503. 2008-11-22 17:31:11 +00:00
213743b73d # improve robustness of simulation and EntityManager code
also const-correctness fixes in EntityFormation
+build

This was SVN commit r6502.
2008-11-22 16:50:03 +00:00
343fa4fea5 This was SVN commit r6501. 2008-11-22 16:47:25 +00:00
d6469ea112 Testing SVN logger again...
This was SVN commit r6499.
2008-11-22 15:09:24 +00:00
62444bf359 Testing SVN logger again...
This was SVN commit r6498.
2008-11-22 15:08:27 +00:00
a2ae80239a # Updated public SVN logger
Mostly just changes to work in the new server location

This was SVN commit r6497.
2008-11-22 15:05:41 +00:00
9fc56623a1 This was SVN commit r6496. 2008-11-21 06:22:12 +00:00
e0dba4a1d1 This was SVN commit r6495. 2008-11-21 01:49:25 +00:00
1b475d3fb0 This was SVN commit r6494. 2008-11-20 21:00:56 +00:00
e4b1c0adb8 This was SVN commit r6493. 2008-11-20 21:00:26 +00:00
TayHota
3bb40d4b63 This was SVN commit r6492. 2008-11-20 20:56:37 +00:00
TayHota
ad92bd2cc0 This was SVN commit r6491. 2008-11-20 20:51:05 +00:00
TayHota
cb8079a940 This was SVN commit r6490. 2008-11-20 20:50:46 +00:00
TayHota
31b6fa7e5b This was SVN commit r6489. 2008-11-20 20:47:08 +00:00
TayHota
2690c9ef5e This was SVN commit r6488. 2008-11-20 20:45:07 +00:00
TayHota
a76534369f This was SVN commit r6487. 2008-11-20 20:38:35 +00:00
f7d5711623 additions from work:
add shared_ptr wrapper for numa_allocator and page_aligned_alloc
(removing previous code from shared_ptr.cpp)
pch: add TR1 array
wposix: add setenv
wtime: add strptime

This was SVN commit r6486.
2008-11-20 16:35:30 +00:00
e2a4fdc74c This was SVN commit r6485. 2008-11-20 00:35:49 +00:00
166c38dd0b Fixing crash bug:
Function call failed: return value was -100020 (Invalid function
argument), Location: snd_mgr.cpp:1696 (snd_set_gain)

This was SVN commit r6484.
2008-11-16 19:54:43 +00:00
eae0bc8e4d This was SVN commit r6483. 2008-11-16 02:48:20 +00:00
6267e13760 IsEntityRefd now checks the entity pointer as well (avoids null pointer dereference in some cases - encountered during MP game).
Simulation.cpp: hoist retrieval of simulation pointer out of loop

This was SVN commit r6482.
2008-11-15 22:38:04 +00:00
cb257dd020 Null pointer fix.
This was SVN commit r6481.
2008-11-15 20:08:41 +00:00
5f8741adc3 This was SVN commit r6478. 2008-11-15 03:13:23 +00:00
f63a758285 This was SVN commit r6477. 2008-11-15 03:12:47 +00:00
1910b4bb68 This was SVN commit r6476. 2008-11-15 02:06:40 +00:00