0ad/source
2023-06-30 10:02:24 +00:00
..
collada Forbids using more than 64 bones for GPU skinning. 2021-12-13 19:22:27 +00:00
graphics Use std::function in the Loader. 2023-06-26 18:35:34 +00:00
gui Decouples renderer code from VideoMode to get backend device. 2023-06-14 07:06:22 +00:00
i18n No owning raw pointers in L10n.cpp. 2023-01-10 22:19:56 +00:00
lib Removes unused main_window_name forgotten in 63c1347ef7. 2023-06-25 22:39:37 +00:00
lobby Upgrade gloox to the development trunk version on Windows, refs #3004. This commit needs a rebuild of the glooxwrapper. 2023-01-26 15:43:42 +00:00
maths Reduces uniforms sizes for the Canvas2D shader. 2022-10-09 10:44:51 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Add a test for the FSM 2023-06-27 19:20:41 +00:00
pch Removes ogl.h from PCH. 2023-02-20 20:06:53 +00:00
ps Use std::function in the Loader. 2023-06-26 18:35:34 +00:00
renderer Fixes printing a log of a GL shader compilation following b193633e59. 2023-06-30 10:02:24 +00:00
rlinterface Split off JSON-related function from ScriptInterface, clean up headers. 2021-05-14 10:18:03 +00:00
scriptinterface Minor optimisations when calling JS functions from C++ 2023-06-20 11:40:18 +00:00
simulation2 Pass ScriptRequest instead of ScriptInterface in simulation messages. 2023-06-21 07:50:00 +00:00
soundmanager Moves uniform and texture binding to CDeviceCommandContext. 2022-05-02 20:57:22 +00:00
third_party Switches VMA to Vulkan 1.1. 2023-03-11 19:12:54 +00:00
tools Decouples renderer code from VideoMode to get backend device. 2023-06-14 07:06:22 +00:00
main.cpp Adds PS::span and std::string_view to CmdLineArgs. 2022-10-04 19:08:39 +00:00
test_setup.cpp Removes wdbg_heap from tests following 7782aa95f1. 2023-06-16 16:44:21 +00:00