0ad/source/lib/file/archive/archive_builder.h

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/* Copyright (c) 2010 Wildfire Games
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* automatically bundles files into archives in order of access to
* optimize I/O.
*/
#ifndef INCLUDED_VFS_OPTIMIZER
#define INCLUDED_VFS_OPTIMIZER
extern LibError vfs_opt_rebuild_main_archive(const char* trace_filename, const char* archive_fn_fmt);
extern void vfs_opt_auto_build_cancel();
extern int vfs_opt_auto_build(const char* trace_filename,
const char* archive_fn_fmt, const char* mini_archive_fn_fmt, bool force_build = false);
extern void vfs_opt_notify_loose_file(const char* atom_fn);
extern void vfs_opt_notify_archived_file(const char* atom_fn);
#endif // #ifndef INCLUDED_VFS_OPTIMIZER