0ad/source/ps/Pyrogenesis.cpp

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/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "Pyrogenesis.h"
#include "ps/i18n.h"
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#include "lib/sysdep/sysdep.h"
#include "lib/file/path.h"
#include "lib/path_util.h"
#include "lib/svn_revision.h"
DEFINE_ERROR(PS_OK, "OK");
DEFINE_ERROR(PS_FAIL, "Fail");
static const wchar_t* translate_no_mem = L"(no mem)";
// overrides ah_translate. registered in GameSetup.cpp
const wchar_t* psTranslate(const wchar_t* text)
{
// make sure i18n system is (already|still) initialized.
if(g_CurrentLocale)
{
// be prepared for this to fail, because translation potentially
// involves script code and the JS context might be corrupted.
try
{
CStrW ret = I18n::translate(text);
const wchar_t* ret_dup = wcsdup(ret.c_str());
return ret_dup? ret_dup : translate_no_mem;
}
catch(...)
{
}
}
// i18n not available: at least try and return the text (unchanged)
const wchar_t* ret_dup = wcsdup(text);
return ret_dup? ret_dup : translate_no_mem;
}
void psTranslateFree(const wchar_t* text)
{
if(text != translate_no_mem)
free((void*)text);
}
// convert contents of file <in_filename> from char to wchar_t and
// append to <out> file.
static void AppendAsciiFile(FILE* out, const char* in_filename)
{
FILE* in = fopen(in_filename, "rb");
if(!in)
{
fwprintf(out, L"(unavailable)");
return;
}
const size_t buf_size = 1024;
char buf[buf_size+1]; // include space for trailing '\0'
while(!feof(in))
{
size_t bytes_read = fread(buf, 1, buf_size, in);
if(!bytes_read)
break;
buf[bytes_read] = 0; // 0-terminate
fwprintf(out, L"%hs", buf);
}
fclose(in);
}
// for user convenience, bundle all logs into this file:
void psBundleLogs(FILE* f)
{
fwprintf(f, L"SVN Revision: %s\n\n", svn_revision);
fwprintf(f, L"System info:\n\n");
Path path1("../logs/system_info.txt");
AppendAsciiFile(f, path1.external_file_string().c_str());
fwprintf(f, L"\n\n====================================\n\n");
fwprintf(f, L"Main log:\n\n");
Path path2("../logs/mainlog.html");
AppendAsciiFile(f, path2.external_file_string().c_str());
fwprintf(f, L"\n\n====================================\n\n");
}
const char* psGetLogDir()
{
static char N_log_dir[PATH_MAX];
ONCE(\
char N_exe_name[PATH_MAX];\
(void)sys_get_executable_name(N_exe_name, ARRAY_SIZE(N_exe_name));\
/* strip app name (we only want its path) */\
path_strip_fn(N_exe_name);\
(void)path_append(N_log_dir, N_exe_name, "../logs/");
);
return N_log_dir;
}