small clean up of GarrisonHolder code
This was SVN commit r13811.
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@ -80,9 +80,7 @@ GarrisonHolder.prototype.GetHealRate = function()
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GarrisonHolder.prototype.EjectEntitiesOnDestroy = function()
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{
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if (this.template.EjectEntitiesOnDestroy == "true")
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return true;
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return false;
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return this.template.EjectEntitiesOnDestroy == "true";
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};
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/**
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