#New Persian Markets by Enrique!
Updates to Oasis 3, 4, and 5, which add the SB2 as the Persian starting structure. This was SVN commit r10644.
This commit is contained in:
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1c60aeca3c
commit
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@ -1,18 +1,21 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<actor version="1">
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<castshadow/>
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<castshadow/>
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<group>
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<group>
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<variant frequency="100" name="Base">
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<variant frequency="100" name="Base">
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<mesh>structural/pers_market.dae</mesh>
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<props>
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<props>
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<prop actor="props/structures/persians/market.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>
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</props>
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</props>
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<texture>structural/pers_struct.dds</texture>
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<texture>structural/pers_struct.dds</texture>
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</variant>
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</variant>
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</group>
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</group>
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<group>
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<variant frequency="1" name="Bazaar A">
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<mesh>structural/pers_market_a.dae</mesh>
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</variant>
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<variant frequency="1" name="Bazaar B">
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<mesh>structural/pers_market_b.dae</mesh>
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</variant>
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</group>
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<material>player_trans.xml</material>
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<material>player_trans.xml</material>
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</actor>
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</actor>
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@ -4,6 +4,9 @@
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<group>
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<group>
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<variant frequency="100" name="sb2">
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<variant frequency="100" name="sb2">
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<mesh>structural/pers_sb2.dae</mesh>
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<mesh>structural/pers_sb2.dae</mesh>
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<props>
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<prop actor="fauna/elephant_asian.xml" attachpoint="root"/>
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</props>
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<texture>structural/pers_struct.dds</texture>
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<texture>structural/pers_struct.dds</texture>
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</variant>
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</variant>
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</group>
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</group>
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@ -16,7 +16,7 @@
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<prop actor="props/units/heads/head_iber_adv.xml" attachpoint="head"/>
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<prop actor="props/units/heads/head_iber_adv.xml" attachpoint="head"/>
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<prop actor="props/units/heads/iber_helmet_isp_b.xml" attachpoint="helmet"/>
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<prop actor="props/units/heads/iber_helmet_isp_b.xml" attachpoint="helmet"/>
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<prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/>
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<prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/>
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<prop actor="props/units/weapons/jav.xml" attachpoint="r_hand"/>
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<prop actor="props/units/weapons/jav_loaded.xml" attachpoint="r_hand"/>
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<prop actor="props/units/weapons/jav_loaded.xml" attachpoint="loaded-r_hand"/>
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<prop actor="props/units/weapons/jav_loaded.xml" attachpoint="loaded-r_hand"/>
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<prop actor="props/units/weapons/jav_projectile.xml" attachpoint="projectile"/>
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<prop actor="props/units/weapons/jav_projectile.xml" attachpoint="projectile"/>
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<prop actor="props/units/shields/iberian_buckler_adv.xml" attachpoint="shield"/>
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<prop actor="props/units/shields/iberian_buckler_adv.xml" attachpoint="shield"/>
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@ -62,6 +62,11 @@
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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</props>
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</props>
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</variant>
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</variant>
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<variant name="death">
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<props>
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<prop actor="props/units/blood_01.xml" attachpoint="root"/>
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</props>
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</variant>
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<variant name="gather_tree">
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<variant name="gather_tree">
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<props>
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<props>
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<prop actor="props/units/tools/axe.xml" attachpoint="l_hand"/>
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<prop actor="props/units/tools/axe.xml" attachpoint="l_hand"/>
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BIN
binaries/data/mods/public/art/meshes/structural/pers_market_a.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/pers_market_a.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/pers_market_b.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/pers_market_b.dae
(Stored with Git LFS)
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binaries/data/mods/public/maps/scenarios/Oasis III.xml
(Stored with Git LFS)
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binaries/data/mods/public/maps/scenarios/Oasis III.xml
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binaries/data/mods/public/maps/scenarios/Oasis IV.xml
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binaries/data/mods/public/maps/scenarios/Oasis IV.xml
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binaries/data/mods/public/maps/scenarios/Oasis V.xml
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binaries/data/mods/public/maps/scenarios/Oasis V.xml
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@ -8,7 +8,6 @@
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<TrainingQueue>
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<TrainingQueue>
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<Entities datatype="tokens">
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<Entities datatype="tokens">
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units/pers_champion_cavalry
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units/pers_champion_cavalry
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units/pers_war_elephant
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</Entities>
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</Entities>
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</TrainingQueue>
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</TrainingQueue>
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<VisualActor>
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<VisualActor>
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@ -1,11 +1,19 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_economic_market">
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<Entity parent="template_structure_economic_market">
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<Footprint>
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<Square width="26.0" depth="26.0"/>
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<Height>8.0</Height>
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</Footprint>
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<Identity>
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<Identity>
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<Civ>pers</Civ>
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<Civ>pers</Civ>
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<SpecificName>Bazaar</SpecificName>
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<SpecificName>Bazaar</SpecificName>
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<History>Traders from all distant parts of the huge empire met, exchanged and sold goods in the huge bazaars present in almost every big city. Babylon and Susa were the largest and most frequented trade centres.</History>
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<History>Traders from all distant parts of the huge empire met, exchanged and sold goods in the huge bazaars present in almost every big city. Babylon and Susa were the largest and most frequented trade centres.</History>
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</Identity>
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</Identity>
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<Obstruction>
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<Static width="24.0" depth="24.0"/>
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</Obstruction>
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<VisualActor>
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<VisualActor>
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<Actor>structures/persians/market.xml</Actor>
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<Actor>structures/persians/market.xml</Actor>
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<FoundationActor>structures/fndn_5x5.xml</FoundationActor>
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</VisualActor>
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</VisualActor>
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</Entity>
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</Entity>
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@ -18,11 +18,12 @@
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</Health>
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</Health>
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<Identity>
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<Identity>
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<Civ>pers</Civ>
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<Civ>pers</Civ>
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<GenericName>Persian Special</GenericName>
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<GenericName>Persian Special Building</GenericName>
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<SpecificName>Special</SpecificName>
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<SpecificName>Special Building</SpecificName>
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<History>Special Persian building</History>
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<History>Special Persian building</History>
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<Icon>structures/palace.png</Icon>
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<Icon>structures/palace.png</Icon>
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<Tooltip>Special building</Tooltip>
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<Tooltip>Special Building.
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Train War Elephants and Kardakes mercenaries.</Tooltip>
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</Identity>
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</Identity>
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<Obstruction>
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<Obstruction>
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<Static width="25.0" depth="25.0"/>
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<Static width="25.0" depth="25.0"/>
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@ -33,6 +34,8 @@
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</TerritoryInfluence>
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</TerritoryInfluence>
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<TrainingQueue>
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<TrainingQueue>
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<Entities datatype="tokens">
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<Entities datatype="tokens">
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units/pers_kardakes
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units/pers_kardakes_skirmishers
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units/pers_war_elephant
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units/pers_war_elephant
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</Entities>
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</Entities>
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</TrainingQueue>
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</TrainingQueue>
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@ -7,7 +7,7 @@
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</Resources>
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</Resources>
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</Cost>
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</Cost>
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<Footprint>
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<Footprint>
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<Square width="19.0" depth="17.0"/>
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<Square width="20.0" depth="18.0"/>
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<Height>5.0</Height>
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<Height>5.0</Height>
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</Footprint>
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</Footprint>
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<Identity>
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<Identity>
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@ -19,7 +19,7 @@
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<Icon>structures/pers_stable.png</Icon>
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<Icon>structures/pers_stable.png</Icon>
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</Identity>
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</Identity>
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<Obstruction>
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<Obstruction>
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<Static width="17.0" depth="15.0"/>
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<Static width="17.5" depth="15.5"/>
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</Obstruction>
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</Obstruction>
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<TrainingQueue>
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<TrainingQueue>
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<Entities datatype="tokens">
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<Entities datatype="tokens">
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