fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader.

this came up due to header change - some unnecessary stuff isn't
included by default anymore.

This was SVN commit r1152.
This commit is contained in:
janwas 2004-09-19 11:38:54 +00:00
parent 7c269d7735
commit 167a077bc2
6 changed files with 11 additions and 9 deletions

View File

@ -6,6 +6,12 @@ gee@pyro.nu
#include "precompiled.h"
#include <string>
#include <assert.h>
#include <stdarg.h>
#include "lib/res/unifont.h"
#include "GUI.h"
// Types - when including them into the engine.
@ -27,10 +33,6 @@ gee@pyro.nu
#include "scripting/ScriptingHost.h"
#include "Hotkey.h"
#include <string>
#include <assert.h>
#include <stdarg.h>
// namespaces used
using namespace std;

View File

@ -27,7 +27,7 @@ gee@pyro.nu
//--------------------------------------------------------
#include "GUI.h"
#include "Overlay.h"
#include "lib/res/tex.h"
#include "lib/res/ogl_tex.h"
//--------------------------------------------------------
// Macros

View File

@ -2,7 +2,7 @@
#include <assert.h>
#include <algorithm>
#include "res/tex.h"
#include "res/ogl_tex.h"
#include "Renderer.h"
#include "TransparencyRenderer.h"
#include "ModelRData.h"

View File

@ -3,7 +3,7 @@
#include <assert.h>
#include <set>
#include <algorithm>
#include "res/tex.h"
#include "res/ogl_tex.h"
#include "Renderer.h"
#include "PatchRData.h"
#include "AlphaMapCalculator.h"

View File

@ -32,7 +32,7 @@
#include "ogl.h"
#include "res/mem.h"
#include "res/tex.h"
#include "res/ogl_tex.h"
#define LOG_CATEGORY "graphics"

View File

@ -10,7 +10,7 @@
#define _VERTEXBUFFER_H
#include "lib.h"
#include "res/tex.h"
#include "res/ogl_tex.h"
#include <list>
#include <vector>