Fixes simulation replay mode in Windows.
This was SVN commit r10563.
This commit is contained in:
parent
901a87af2e
commit
18eefc7303
@ -453,7 +453,7 @@ static void RunGameOrAtlas(int argc, const char* argv[])
|
|||||||
Paths paths(args);
|
Paths paths(args);
|
||||||
g_VFS = CreateVfs(20 * MiB);
|
g_VFS = CreateVfs(20 * MiB);
|
||||||
g_VFS->Mount(L"cache/", paths.Cache(), VFS_MOUNT_ARCHIVABLE);
|
g_VFS->Mount(L"cache/", paths.Cache(), VFS_MOUNT_ARCHIVABLE);
|
||||||
g_VFS->Mount(L"", paths.RData()/"mods/public", VFS_MOUNT_MUST_EXIST);
|
g_VFS->Mount(L"", paths.RData()/"mods"/"public", VFS_MOUNT_MUST_EXIST);
|
||||||
|
|
||||||
{
|
{
|
||||||
CReplayPlayer replay;
|
CReplayPlayer replay;
|
||||||
|
Loading…
Reference in New Issue
Block a user