Moved basket to the female's back.

This was SVN commit r8643.
This commit is contained in:
Michael D. Hafer 2010-11-18 02:27:20 +00:00
parent ee86e13be6
commit 1ea07fad83
3 changed files with 15 additions and 12 deletions

View File

@ -88,35 +88,35 @@
</variant>
<variant name="carry_food">
<props>
<prop actor="props/units/shuttle_basket_head.xml" attachpoint="helmet"/>
<prop actor="props/units/shuttle_basket_back.xml" attachpoint="back"/>
<prop attachpoint="l_hand"/>
<prop attachpoint="r_hand"/>
</props>
</variant>
<variant name="carry_meat">
<props>
<prop actor="props/units/shuttle_basket_head.xml" attachpoint="helmet"/>
<prop actor="props/units/shuttle_basket_back.xml" attachpoint="back"/>
<prop attachpoint="l_hand"/>
<prop attachpoint="r_hand"/>
</props>
</variant>
<variant name="carry_wood">
<props>
<prop actor="props/units/shuttle_basket_head.xml" attachpoint="helmet"/>
<prop actor="props/units/shuttle_basket_back.xml" attachpoint="back"/>
<prop attachpoint="l_hand"/>
<prop attachpoint="r_hand"/>
</props>
</variant>
<variant name="carry_stone">
<props>
<prop actor="props/units/shuttle_basket_head.xml" attachpoint="helmet"/>
<prop actor="props/units/shuttle_basket_back.xml" attachpoint="back"/>
<prop attachpoint="l_hand"/>
<prop attachpoint="r_hand"/>
</props>
</variant>
<variant name="carry_metal">
<props>
<prop actor="props/units/shuttle_basket_head.xml" attachpoint="helmet"/>
<prop actor="props/units/shuttle_basket_back.xml" attachpoint="back"/>
<prop attachpoint="l_hand"/>
<prop attachpoint="r_hand"/>
</props>

View File

@ -18,7 +18,7 @@
<animation file="female/f_gather_01.dae" name="gather_meat" speed="25"/>
<animation file="female/f_mine_01.dae" name="gather_rock" speed="140"/>
<animation file="female/f_mine_01.dae" name="gather_ore" speed="140"/>
<animation file="female/f_mine_01.dae" name="gather_ruins" speed="140"/>
<animation file="female/f_mine_01.dae" name="gather_ruins" speed="140"/>
<animation file="female/f_build_01.dae" name="Build" speed="40"/>
<animation file="female/f_death_01.dae" name="Death" speed="120"/>
</animations>
@ -102,7 +102,7 @@
<prop attachpoint="r_hand"/>
</props>
</variant>
<variant name="gather_ruins">
<variant name="gather_ruins">
<props>
<prop actor="props/units/tools/pick.xml" attachpoint="l_hand"/>
<prop attachpoint="r_hand"/>
@ -116,35 +116,35 @@
</variant>
<variant name="carry_food">
<props>
<prop actor="props/units/shuttle_basket_head.xml" attachpoint="helmet"/>
<prop actor="props/units/shuttle_basket_back.xml" attachpoint="back"/>
<prop attachpoint="l_hand"/>
<prop attachpoint="r_hand"/>
</props>
</variant>
<variant name="carry_meat">
<props>
<prop actor="props/units/shuttle_basket_head.xml" attachpoint="helmet"/>
<prop actor="props/units/shuttle_basket_back.xml" attachpoint="back"/>
<prop attachpoint="l_hand"/>
<prop attachpoint="r_hand"/>
</props>
</variant>
<variant name="carry_wood">
<props>
<prop actor="props/units/shuttle_basket_head.xml" attachpoint="helmet"/>
<prop actor="props/units/shuttle_basket_back.xml" attachpoint="back"/>
<prop attachpoint="l_hand"/>
<prop attachpoint="r_hand"/>
</props>
</variant>
<variant name="carry_stone">
<props>
<prop actor="props/units/shuttle_basket_head.xml" attachpoint="helmet"/>
<prop actor="props/units/shuttle_basket_back.xml" attachpoint="back"/>
<prop attachpoint="l_hand"/>
<prop attachpoint="r_hand"/>
</props>
</variant>
<variant name="carry_metal">
<props>
<prop actor="props/units/shuttle_basket_head.xml" attachpoint="helmet"/>
<prop actor="props/units/shuttle_basket_back.xml" attachpoint="back"/>
<prop attachpoint="l_hand"/>
<prop attachpoint="r_hand"/>
</props>

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