Try to improve ambiguous bit descriptions

This was SVN commit r11249.
This commit is contained in:
Ykkrosh 2012-03-05 16:09:47 +00:00
parent a08aa2ca0d
commit 26efdaf216

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@ -83,7 +83,9 @@ public:
float m_BorderThickness;
float m_BorderSeparation;
// Player ID in lower 6 bits; connected flag in bit 7, processed flag in high bit
// Player ID in bits 0-5 (TERRITORY_PLAYER_MASK);
// connected flag in bit 6 (TERRITORY_CONNECTED_MASK);
// processed flag in bit 7 (TERRITORY_PROCESSED_MASK)
Grid<u8>* m_Territories;
// Set to true when territories change; will send a TerritoriesChanged message