Moving terrain assets to Public.

This was SVN commit r9622.
This commit is contained in:
Michael D. Hafer 2011-06-16 20:12:55 +00:00
parent 9e486cd6e3
commit 2fa7c8aeca
122 changed files with 52 additions and 86 deletions

View File

@ -1,7 +0,0 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Terrains SYSTEM "/art/textures/terrain/types/terrains.dtd">
<Terrains>
<Terrain groups="biome_tropic" />
</Terrains>

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@ -0,0 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="hay cart small">
<mesh>props/hay_cart.dae</mesh>
<texture>structural/iber_struct.dds</texture>
</variant>
<variant frequency="1" name="hay cart large">
<mesh>props/hay_cart_large.dae</mesh>
<texture>structural/iber_struct.dds</texture>
</variant>
</group>
</actor>

View File

@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/iber_farmstead_b_hay.dae</mesh>
<texture>props/wrld_hay_a.dds</texture>
</variant>
</group>
</actor>

View File

@ -2,7 +2,7 @@
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<variant frequency="1" name="Farmstead A">
<mesh>structural/iber_farmstead.dae</mesh>
<props>
<prop actor="props/structures/iberians/farmstead_hay.xml" attachpoint="root"/>
@ -10,5 +10,14 @@
</props>
<texture>structural/iber_struct.dds</texture>
</variant>
<variant frequency="1" name="Farmstead B">
<mesh>structural/iber_farmstead_b.dae</mesh>
<props>
<prop actor="props/structures/iberians/farmstead_b_hay.xml" attachpoint="root"/>
<prop actor="props/structures/decals/farmstead_mud.xml" attachpoint="root"/>
</props>
<texture>structural/iber_struct.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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binaries/data/mods/public/art/meshes/props/hay_cart.dae (Stored with Git LFS) Normal file

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