[Gameplay] - Adjust batch modifier from upgraded Han CC

Reported on the Forums:
https://wildfiregames.com/forum/topic/106426-incredibly-fast-training-times/

Solution: Use half the current value (for now)

Refs: #6755 because of the description

accepted by: no one, but there seemed to be a general agreement that a
reduction would be ok.

Differential Revision: https://code.wildfiregames.com/D4961
This was SVN commit r27584.
This commit is contained in:
marder 2023-03-18 07:24:13 +00:00
parent e56355baaf
commit 33c95dec01
2 changed files with 2 additions and 2 deletions

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@ -30,7 +30,7 @@
<Upgrade> <Upgrade>
<ImperialCourt> <ImperialCourt>
<Entity>structures/{civ}/civil_centre_court</Entity> <Entity>structures/{civ}/civil_centre_court</Entity>
<Tooltip>This greatly increases the health, capture resistance, and garrison capacity of this specific Civic Center. Unlock training of Heroes here and reduce its research and batch training times by half.</Tooltip> <Tooltip>Enable training of heroes, reduce the batch training times and greatly increase the health, capture resistance and garrison capacity of this specific Civic Center.</Tooltip>
<Cost> <Cost>
<stone>300</stone> <stone>300</stone>
<wood>300</wood> <wood>300</wood>

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@ -32,7 +32,7 @@
</Technologies> </Technologies>
</Researcher> </Researcher>
<Trainer> <Trainer>
<BatchTimeModifier op="mul">0.5</BatchTimeModifier> <BatchTimeModifier op="mul">0.75</BatchTimeModifier>
<Entities datatype="tokens"> <Entities datatype="tokens">
units/{civ}/hero_han_xin_horse units/{civ}/hero_han_xin_horse
units/{civ}/hero_liu_bang_horse units/{civ}/hero_liu_bang_horse