Add ceasefirecounter to default.cfg, rename watershadows to shadowsonwater
Differential Revision: https://code.wildfiregames.com/D1379 Reviewed by: bb This was SVN commit r21585.
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@ -362,6 +362,7 @@ settingsslide = true ; Enable/Disable settings panel slide
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[gui.session]
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camerajump.threshold = 40 ; How close do we have to be to the actual location in order to jump back to the previous one?
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timeelapsedcounter = false ; Show the game duration in the top right corner
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ceasefirecounter = false ; Show the remaining ceasefire time in the top right corner
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batchtrainingsize = 5 ; Number of units to be trained per batch by default (when pressing the hotkey)
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scrollbatchratio = 1 ; Number of times you have to scroll to increase/decrease the batchsize by 1
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woundedunithotkeythreshold = 33 ; The wounded unit hotkey considers the selected units as wounded if their health percentage falls below this number
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@ -213,7 +213,7 @@
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"label": "Shadows on Water",
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"tooltip": "Cast shadows on water.",
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"dependencies": ["watereffects"],
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"config": "watershadows",
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"config": "shadowsonwater",
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"function": "Renderer_SetWaterShadowsEnabled"
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},
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{
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