Add ceasefirecounter to default.cfg, rename watershadows to shadowsonwater

Differential Revision: https://code.wildfiregames.com/D1379
Reviewed by: bb
This was SVN commit r21585.
This commit is contained in:
temple 2018-03-18 19:02:18 +00:00
parent b36363a53e
commit 3be63d9865
2 changed files with 2 additions and 1 deletions

View File

@ -362,6 +362,7 @@ settingsslide = true ; Enable/Disable settings panel slide
[gui.session]
camerajump.threshold = 40 ; How close do we have to be to the actual location in order to jump back to the previous one?
timeelapsedcounter = false ; Show the game duration in the top right corner
ceasefirecounter = false ; Show the remaining ceasefire time in the top right corner
batchtrainingsize = 5 ; Number of units to be trained per batch by default (when pressing the hotkey)
scrollbatchratio = 1 ; Number of times you have to scroll to increase/decrease the batchsize by 1
woundedunithotkeythreshold = 33 ; The wounded unit hotkey considers the selected units as wounded if their health percentage falls below this number

View File

@ -213,7 +213,7 @@
"label": "Shadows on Water",
"tooltip": "Cast shadows on water.",
"dependencies": ["watereffects"],
"config": "watershadows",
"config": "shadowsonwater",
"function": "Renderer_SetWaterShadowsEnabled"
},
{