Some footprint changes.
Female heads stuff. This was SVN commit r11025.
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@ -1,8 +1,6 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Hair-Bun">
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<mesh>props/dudette_head.dae</mesh>
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@ -10,8 +8,10 @@
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<variant frequency="1" name="Hair-Long">
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<mesh>props/head_boudicca.dae</mesh>
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</variant>
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<variant frequency="1" name="Hair-Short">
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<mesh>props/helmet/head_female_d.dae</mesh>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="Face-01">
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<texture>props/head/celt_fem_b.dds</texture>
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@ -23,7 +23,6 @@
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<texture>props/head/celt_fem_c.dds</texture>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="color-blonde">
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<colour>232 205 123</colour>
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@ -35,7 +34,5 @@
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<colour>120 114 35</colour>
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</variant>
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</group>
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<material>objectcolor.xml</material>
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</actor>
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@ -0,0 +1,32 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="hair-bun">
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<mesh>props/dudette_head.dae</mesh>
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</variant>
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<variant frequency="50" name="hair-shoulder">
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<mesh>props/helmet/head_female_d.dae</mesh>
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</variant>
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<variant frequency="50" name="hair-ponytail">
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<mesh>props/helmet/head_female_e.dae</mesh>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="face-a">
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<texture>props/head/pers_fem_a.dds</texture>
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</variant>
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<variant frequency="1" name="face-b">
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<texture>props/head/pers_fem_b.dds</texture>
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</variant>
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<variant frequency="1" name="face-cin-kart">
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<texture>props/head/kart_fem_a_cin.dds</texture>
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</variant>
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</group>
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<group>
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<variant frequency="5" name="hair-black">
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<colour>0 0 0</colour>
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</variant>
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</group>
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<material>objectcolor.xml</material>
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</actor>
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@ -1,29 +1,29 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<variant frequency="100" name="hair-bun">
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<mesh>props/dudette_head.dae</mesh>
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</variant>
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<variant frequency="50" name="hair-shoulder">
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<mesh>props/helmet/head_female_d.dae</mesh>
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</variant>
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</group>
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<group>
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<variant name="face-a">
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<variant frequency="1" name="face-a">
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<texture>props/head/pers_fem_a.dds</texture>
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</variant>
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<variant name="face-b">
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<variant frequency="1" name="face-b">
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<texture>props/head/pers_fem_b.dds</texture>
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</variant>
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<variant frequency="1" name="face-cin-kart">
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<texture>props/head/kart_fem_a_cin.dds</texture>
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</variant>
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</group>
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<group>
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<variant frequency="5" name="hair-black">
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<colour>0 0 0</colour>
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</variant>
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</group>
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<material>objectcolor.xml</material>
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</actor>
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@ -23,7 +23,7 @@
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<animation file="female/f_death_01.dae" name="Death" speed="130"/>
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</animations>
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<props>
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<prop actor="props/units/heads/head_pers_fem_1.xml" attachpoint="head"/>
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<prop actor="props/units/heads/head_kart_fem_1.xml" attachpoint="head"/>
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</props>
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</variant>
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</group>
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@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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BIN
binaries/data/mods/public/art/meshes/props/helmet/head_female_e.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/helmet/head_female_e.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_defense_tower">
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<Footprint>
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<Square width="7.5" depth="7.5"/>
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<Square width="10.0" depth="10.0"/>
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<Height>15.0</Height>
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</Footprint>
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<Identity>
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@ -18,7 +18,7 @@
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</Resources>
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</Cost>
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<Footprint>
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<Square width="7.0" depth="7.0"/>
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<Square width="9.0" depth="9.0"/>
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<Height>15.0</Height>
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</Footprint>
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<GarrisonHolder>
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@ -37,7 +37,7 @@
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<Icon>structures/outpost.png</Icon>
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</Identity>
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<Obstruction>
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<Static width="6.0" depth="6.0"/>
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<Static width="6.5" depth="6.5"/>
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</Obstruction>
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<RallyPoint disable=""/>
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<Sound>
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@ -33,7 +33,7 @@
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</Resources>
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</Cost>
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<Footprint>
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<Square width="28.0" depth="28.0"/>
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<Square width="30.0" depth="30.0"/>
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<Height>8.0</Height>
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</Footprint>
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<GarrisonHolder>
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@ -52,7 +52,7 @@
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<Icon>structures/fortress.png</Icon>
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</Identity>
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<Obstruction>
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<Static width="24.0" depth="24.0"/>
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<Static width="25.0" depth="25.0"/>
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</Obstruction>
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<Sound>
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<SoundGroups>
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