Various GUI fixes to get the scripts in line with Mark's revised data types (much appreciated!).
This was SVN commit r1516.
This commit is contained in:
parent
d8ae8a524c
commit
4815f76c5f
@ -17,9 +17,9 @@
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<Create
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list=""
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list.unit="hele_fem_b1;hele_isp_u1"
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list.structciv="hele_cc;hele_fc;hele_ho1;hele_ho2;hele_ho3;hele_rc;hele_tc;hele_hc"
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list.structciv="hele_cc;hele_fc;hele_ho_1;hele_rc;hele_tc;hele_hc"
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list.structmil="hele_mc;hele_pc;hele_ff;hele_tf;hele_wc;hele_wg;hele_wt"
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list.tech="tech1;tech2"
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list.tech="hele_fem_b1"
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/>
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</Actions>
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<Actor>Hellenes Civilisation Centre</Actor>
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<Entity Tag="hele_tf" Parent="tf">
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<Entity Tag="hele_wt" Parent="wt">
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<Traits>
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<Id
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civ_code="hele"
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@ -78,7 +78,7 @@
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evt.inflictor.traits.up.curr = 0;
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// Transmogrify him into his next rank.
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// evt.inflictor.template = getEntityTemplate(evt.inflictor.traits.up.newentity);
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evt.inflictor.template = getEntityTemplate(evt.inflictor.traits.up.newentity);
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}
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}
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@ -15,5 +15,11 @@
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history="Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms."
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/>
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</Traits>
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<Actions>
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<Create
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list=""
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list.structciv="hele_cc;hele_fc;hele_ho_1;hele_rc;hele_tc;hele_hc"
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/>
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</Actions>
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<Actor>The Dudette</Actor>
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</Entity>
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@ -20,7 +20,13 @@
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hpcurr="10"
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/>
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</Traits>
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<Actions>
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<Create
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list=""
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list.structciv="hele_cc;hele_fc;hele_ho_1;hele_rc;hele_tc;hele_hc"
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list.structmil="hele_mc;hele_pc;hele_ff;hele_tf;hele_wc;hele_wg;hele_wt"
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/>
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</Actions>
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<Actor>The Spartan</Actor>
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</Entity>
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@ -24,7 +24,7 @@
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<Up
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curr="0"
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rank="1"
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req="600"
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req="200"
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/>
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</Traits>
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<Actions>
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@ -710,21 +710,21 @@
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crd_status_orb_stat1_1_x, -crd_status_orb_bkg_y-crd_status_orb_bkg_height+crd_status_orb_stat1_1_y, crd_status_orb_stat1_1_x+crd_status_orb_stat1_1_width, -crd_status_orb_bkg_y-crd_status_orb_bkg_height+crd_status_orb_stat1_1_y+crd_status_orb_stat1_1_height, left_screen, bottom_screen, left_screen, bottom_screen);
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]]></action>
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</object>
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<object type="text" name="session_panel_status_stat2_1" font="verdana10" textcolor="200 200 200" ghost="true" z="70" hidden="false">
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<object type="text" name="session_panel_status_stat2_1" font="verdana8" textcolor="200 200 200" ghost="true" z="70" hidden="false">
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<action on="Load"><![CDATA[
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AddSizeCoord(this.name,
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crd_status_orb_stat2_1_x, crd_status_orb_stat2_1_y, crd_status_orb_stat2_1_x+crd_status_orb_stat2_1_width, crd_status_orb_stat2_1_y+crd_status_orb_stat2_1_height, left_screen, top_screen, left_screen, top_screen,
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crd_status_orb_stat2_1_x, -crd_status_orb_bkg_y-crd_status_orb_bkg_height+crd_status_orb_stat2_1_y, crd_status_orb_stat2_1_x+crd_status_orb_stat2_1_width, -crd_status_orb_bkg_y-crd_status_orb_bkg_height+crd_status_orb_stat2_1_y+crd_status_orb_stat2_1_height, left_screen, bottom_screen, left_screen, bottom_screen);
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]]></action>
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</object>
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<object type="text" name="session_panel_status_stat3_1" font="verdana10" textcolor="200 200 200" ghost="true" z="70" hidden="false">
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<object type="text" name="session_panel_status_stat3_1" font="verdana8" textcolor="200 200 200" ghost="true" z="70" hidden="false">
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<action on="Load"><![CDATA[
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AddSizeCoord(this.name,
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crd_status_orb_stat3_1_x, crd_status_orb_stat3_1_y, crd_status_orb_stat3_1_x+crd_status_orb_stat3_1_width, crd_status_orb_stat3_1_y+crd_status_orb_stat3_1_height, left_screen, top_screen, left_screen, top_screen,
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crd_status_orb_stat3_1_x, -crd_status_orb_bkg_y-crd_status_orb_bkg_height+crd_status_orb_stat3_1_y, crd_status_orb_stat3_1_x+crd_status_orb_stat3_1_width, -crd_status_orb_bkg_y-crd_status_orb_bkg_height+crd_status_orb_stat3_1_y+crd_status_orb_stat3_1_height, left_screen, bottom_screen, left_screen, bottom_screen);
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]]></action>
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</object>
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<object type="text" name="session_panel_status_stat4_1" font="verdana10" textcolor="200 200 200" ghost="true" z="70" hidden="false">
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<object type="text" name="session_panel_status_stat4_1" font="verdana8" textcolor="200 200 200" ghost="true" z="70" hidden="false">
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<action on="Load"><![CDATA[
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AddSizeCoord(this.name,
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crd_status_orb_stat4_1_x, crd_status_orb_stat4_1_y, crd_status_orb_stat4_1_x+crd_status_orb_stat4_1_width, crd_status_orb_stat4_1_y+crd_status_orb_stat4_1_height, left_screen, top_screen, left_screen, top_screen,
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@ -752,21 +752,21 @@
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crd_status_orb_stat1_2_x, -crd_status_orb_bkg_y-crd_status_orb_bkg_height+crd_status_orb_stat1_2_y, crd_status_orb_stat1_2_x+crd_status_orb_stat1_2_width, -crd_status_orb_bkg_y-crd_status_orb_bkg_height+crd_status_orb_stat1_2_y+crd_status_orb_stat1_2_height, left_screen, bottom_screen, left_screen, bottom_screen);
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]]></action>
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</object>
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<object type="text" name="session_panel_status_stat2_2" font="verdana10" textcolor="200 200 200" ghost="true" z="70" hidden="false">
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<object type="text" name="session_panel_status_stat2_2" font="verdana8" textcolor="200 200 200" ghost="true" z="70" hidden="false">
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<action on="Load"><![CDATA[
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AddSizeCoord(this.name,
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crd_status_orb_stat2_2_x, crd_status_orb_stat2_2_y, crd_status_orb_stat2_2_x+crd_status_orb_stat2_2_width, crd_status_orb_stat2_2_y+crd_status_orb_stat2_2_height, left_screen, top_screen, left_screen, top_screen,
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crd_status_orb_stat2_2_x, -crd_status_orb_bkg_y-crd_status_orb_bkg_height+crd_status_orb_stat2_2_y, crd_status_orb_stat2_2_x+crd_status_orb_stat2_2_width, -crd_status_orb_bkg_y-crd_status_orb_bkg_height+crd_status_orb_stat2_2_y+crd_status_orb_stat2_2_height, left_screen, bottom_screen, left_screen, bottom_screen);
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]]></action>
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</object>
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<object type="text" name="session_panel_status_stat3_2" font="verdana10" textcolor="200 200 200" ghost="true" z="70" hidden="false">
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<object type="text" name="session_panel_status_stat3_2" font="verdana8" textcolor="200 200 200" ghost="true" z="70" hidden="false">
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<action on="Load"><![CDATA[
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AddSizeCoord(this.name,
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crd_status_orb_stat3_2_x, crd_status_orb_stat3_2_y, crd_status_orb_stat3_2_x+crd_status_orb_stat3_2_width, crd_status_orb_stat3_2_y+crd_status_orb_stat3_2_height, left_screen, top_screen, left_screen, top_screen,
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crd_status_orb_stat3_2_x, -crd_status_orb_bkg_y-crd_status_orb_bkg_height+crd_status_orb_stat3_2_y, crd_status_orb_stat3_2_x+crd_status_orb_stat3_2_width, -crd_status_orb_bkg_y-crd_status_orb_bkg_height+crd_status_orb_stat3_2_y+crd_status_orb_stat3_2_height, left_screen, bottom_screen, left_screen, bottom_screen);
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]]></action>
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</object>
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<object type="text" name="session_panel_status_stat4_2" font="verdana10" textcolor="200 200 200" ghost="true" z="70" hidden="false">
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<object type="text" name="session_panel_status_stat4_2" font="verdana8" textcolor="200 200 200" ghost="true" z="70" hidden="false">
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<action on="Load"><![CDATA[
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AddSizeCoord(this.name,
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crd_status_orb_stat4_2_x, crd_status_orb_stat4_2_y, crd_status_orb_stat4_2_x+crd_status_orb_stat4_2_width, crd_status_orb_stat4_2_y+crd_status_orb_stat4_2_height, left_screen, top_screen, left_screen, top_screen,
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@ -580,36 +580,38 @@ function UpdateList(listIcon, listCol)
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// Build unit list.
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if (selection[0].actions.create && selection[0].actions.create.list)
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{
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listName = "";
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switch (listIcon)
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{
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case "tab_train":
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listName = selection[0].actions.create.list.unit;
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if (selection[0].actions.create.list.unit)
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listName = selection[0].actions.create.list.unit.toString();
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break;
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case "tab_buildciv":
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listName = selection[0].actions.create.list.structciv;
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if (selection[0].actions.create.list.structciv)
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listName = selection[0].actions.create.list.structciv.toString();
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break;
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case "tab_buildmil":
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listName = selection[0].actions.create.list.structmil;
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if (selection[0].actions.create.list.structmil)
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listName = selection[0].actions.create.list.structmil.toString();
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break;
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case "tab_research":
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listName = selection[0].actions.create.list.tech;
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if (selection[0].actions.create.list.tech)
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listName = selection[0].actions.create.list.tech.toString();
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break;
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default:
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return 0;
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break;
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}
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if (listName)
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if (listName != "")
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{
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// Enable tab portrait.
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setPortrait("session_panel_status_command_pri_" + listCol, listIcon);
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GUIObjectUnhide("session_panel_status_command_pri_" + listCol);
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// Extract entity list into an array.
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// (Give it a string literally identical to the attribute, as for some reason it doesn't work right now. :(
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// listArray = parseDelimiterString(listName, ";");
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listArray = parseDelimiterString("hele_fem_b1;hele_isp_u1;hele_fem_b1;hele_fem_b1;hele_isp_u1;hele_isp_u1;hele_isp_u1;hele_isp_u1;hele_isp_u1;hele_isp_u1;hele_isp_u1;hele_isp_u1;hele_isp_u1", ";");
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listArray = parseDelimiterString(listName, ";", listName.length);
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// Populate appropriate command buttons.
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for (createLoop = 1; createLoop <= command_sub_max; createLoop++)
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@ -629,8 +631,8 @@ function UpdateList(listIcon, listCol)
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return listArray;
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}
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}
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else
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return 0;
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return 0;
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}
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// ====================================================================
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@ -665,12 +667,12 @@ function UpdateCommandButtons()
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{
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// Update train/research/build lists.
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listCounter = 1;
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unitArray = UpdateList("tab_train", listCounter); if (unitArray != "0") listCounter++;
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structcivArray = UpdateList("tab_buildciv", listCounter); if (structcivArray != "0") listCounter++;
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structmilArray = UpdateList("tab_buildmil", listCounter); if (structmilArray != "0") listCounter++;
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techArray = UpdateList("tab_research", listCounter); if (techArray != "0") listCounter++;
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formationArray = UpdateList("tab_formation", listCounter); if (formationArray != "0") listCounter++;
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behaviourArray = UpdateList("tab_behaviour", listCounter); if (behaviourArray != "0") listCounter++;
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unitArray = UpdateList("tab_train", listCounter); if (unitArray != 0) listCounter++;
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structcivArray = UpdateList("tab_buildciv", listCounter); if (structcivArray != 0) listCounter++;
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structmilArray = UpdateList("tab_buildmil", listCounter); if (structmilArray != 0) listCounter++;
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techArray = UpdateList("tab_research", listCounter); if (techArray != 0) listCounter++;
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formationArray = UpdateList("tab_formation", listCounter); if (formationArray != 0) listCounter++;
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behaviourArray = UpdateList("tab_behaviour", listCounter); if (behaviourArray != 0) listCounter++;
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// Update commands.
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commandCounter = command_max;
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@ -798,55 +800,50 @@ function UpdateStatusOrb()
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}
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// Update Attack stats
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if (selection[0].actions.attack)
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{
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if (selection[0].actions.attack.damage && selection[0].actions.attack.damage > 0)
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if (selection[0].actions.attack && selection[0].actions.attack.damage && selection[0].actions.attack.damage > 0)
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getGUIObjectByName("session_panel_status_stat1_1").caption = '[icon="icon_statistic_attack"]' + selection[0].actions.attack.damage;
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else
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getGUIObjectByName("session_panel_status_stat1_1").caption = "";
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if (selection[0].actions.attack.hack && selection[0].actions.attack.hack > 0)
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if (selection[0].actions.attack && selection[0].actions.attack.hack && selection[0].actions.attack.hack > 0)
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getGUIObjectByName("session_panel_status_stat2_1").caption = '[icon="icon_statistic_hack"]' + Math.round(selection[0].actions.attack.hack*100) + '%';
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else
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getGUIObjectByName("session_panel_status_stat2_1").caption = "";
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if (selection[0].actions.attack.pierce && selection[0].actions.attack.pierce > 0)
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if (selection[0].actions.attack && selection[0].actions.attack.pierce && selection[0].actions.attack.pierce > 0)
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getGUIObjectByName("session_panel_status_stat3_1").caption = '[icon="icon_statistic_pierce"]' + Math.round(selection[0].actions.attack.pierce*100) + '%';
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else
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getGUIObjectByName("session_panel_status_stat3_1").caption = "";
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if (selection[0].actions.attack.crush && selection[0].actions.attack.crush > 0)
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if (selection[0].actions.attack && selection[0].actions.attack.crush && selection[0].actions.attack.crush > 0)
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getGUIObjectByName("session_panel_status_stat4_1").caption = '[icon="icon_statistic_crush"]' + Math.round(selection[0].actions.attack.crush*100) + '%';
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else
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getGUIObjectByName("session_panel_status_stat4_1").caption = "";
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if (selection[0].actions.attack.range && selection[0].actions.attack.range > 0)
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if (selection[0].actions.attack && selection[0].actions.attack.range && selection[0].actions.attack.range > 0)
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getGUIObjectByName("session_panel_status_stat5_1").caption = '[icon="icon_statistic_range"]' + selection[0].actions.attack.range;
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else
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getGUIObjectByName("session_panel_status_stat5_1").caption = "";
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if (selection[0].actions.attack.accuracy && selection[0].actions.attack.accuracy > 0)
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if (selection[0].actions.attack && selection[0].actions.attack.accuracy && selection[0].actions.attack.accuracy > 0)
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getGUIObjectByName("session_panel_status_stat6_1").caption = '[icon="icon_statistic_accuracy"]' + Math.round(selection[0].actions.attack.accuracy*100) + '%';
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else
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getGUIObjectByName("session_panel_status_stat6_1").caption = "";
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}
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// Update Armour & Other stats
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if (selection[0].traits.armour)
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{
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if (selection[0].traits.armour.value && selection[0].traits.armour.value > 0)
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if (selection[0].traits.armour && selection[0].traits.armour.value && selection[0].traits.armour.value > 0)
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getGUIObjectByName("session_panel_status_stat1_2").caption = '[icon="icon_statistic_armour"]' + selection[0].traits.armour.value;
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else getGUIObjectByName("session_panel_status_stat1_2").caption = "";
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if (selection[0].traits.armour.hack && selection[0].traits.armour.hack > 0)
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if (selection[0].traits.armour && selection[0].traits.armour.hack && selection[0].traits.armour.hack > 0)
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getGUIObjectByName("session_panel_status_stat2_2").caption = '[icon="icon_statistic_hack"]' + Math.round(selection[0].traits.armour.hack*100) + '%';
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else getGUIObjectByName("session_panel_status_stat2_2").caption = "";
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if (selection[0].traits.armour.pierce && selection[0].traits.armour.pierce > 0)
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if (selection[0].traits.armour && selection[0].traits.armour.pierce && selection[0].traits.armour.pierce > 0)
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getGUIObjectByName("session_panel_status_stat3_2").caption = '[icon="icon_statistic_pierce"]' + Math.round(selection[0].traits.armour.pierce*100) + '%';
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else getGUIObjectByName("session_panel_status_stat3_2").caption = "";
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if (selection[0].traits.armour.crush && selection[0].traits.armour.crush > 0)
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if (selection[0].traits.armour && selection[0].traits.armour.crush && selection[0].traits.armour.crush > 0)
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getGUIObjectByName("session_panel_status_stat4_2").caption = '[icon="icon_statistic_crush"]' + Math.round(selection[0].traits.armour.crush*100) + '%';
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else getGUIObjectByName("session_panel_status_stat4_2").caption = "";
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}
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if (selection[0].actions.move && selection[0].actions.move.speed)
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getGUIObjectByName("session_panel_status_stat5_2").caption = '[icon="icon_statistic_speed"]' + selection[0].actions.move.speed;
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else getGUIObjectByName("session_panel_status_stat5_2").caption = "";
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