[Art][Gameplay] A slightly larger chicken model to improve gameplay

This creates a slightly larger chicken model, which helps with visual
identification at the start of the match. I have seen multiple let's
plays where finding the initial chickens took too long (in my opinion),
because I believe they are too small for the game world.

Patch by: @wowgetoffyourcellphone
Original model by: @LangBart
Accepted by: @chrstgtr, @real_tabasco_sauce
Differential revision: https://code.wildfiregames.com/D5177
This was SVN commit r27910.
This commit is contained in:
wowgetoffyourcellphone 2023-10-30 03:01:44 +00:00
parent 1352c13369
commit 4e9e950c8f
10 changed files with 28 additions and 20 deletions

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_fauna_herd_domestic">
<Footprint>
<Square width="1.0" depth="2.0"/>
<Footprint replace="">
<Circle radius="1.0"/>
<Height>1.5</Height>
</Footprint>
<Health>
@ -22,6 +22,14 @@
<Max>40</Max>
<MaxGatherers>5</MaxGatherers>
</ResourceSupply>
<Selectable>
<Overlay>
<Texture>
<MainTexture>128x128/ellipse.png</MainTexture>
<MainTextureMask>128x128/ellipse_mask.png</MainTextureMask>
</Texture>
</Overlay>
</Selectable>
<Sound>
<SoundGroups>
<panic>actor/fauna/animal/chickens.xml</panic>