[Art][Gameplay] A slightly larger chicken model to improve gameplay
This creates a slightly larger chicken model, which helps with visual identification at the start of the match. I have seen multiple let's plays where finding the initial chickens took too long (in my opinion), because I believe they are too small for the game world. Patch by: @wowgetoffyourcellphone Original model by: @LangBart Accepted by: @chrstgtr, @real_tabasco_sauce Differential revision: https://code.wildfiregames.com/D5177 This was SVN commit r27910.
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binaries/data/mods/public/art/animation/quadraped/chicken_attack.dae
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_fauna_herd_domestic">
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<Footprint>
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<Square width="1.0" depth="2.0"/>
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<Footprint replace="">
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<Circle radius="1.0"/>
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<Height>1.5</Height>
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</Footprint>
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<Health>
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@ -22,6 +22,14 @@
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<Max>40</Max>
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<MaxGatherers>5</MaxGatherers>
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</ResourceSupply>
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<Selectable>
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<Overlay>
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<Texture>
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<MainTexture>128x128/ellipse.png</MainTexture>
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<MainTextureMask>128x128/ellipse_mask.png</MainTextureMask>
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</Texture>
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</Overlay>
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</Selectable>
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<Sound>
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<SoundGroups>
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<panic>actor/fauna/animal/chickens.xml</panic>
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