Remove redundant IGUITextOwner::AddText IGUIObject/this argument.
Differential Revision: https://code.wildfiregames.com/D2333 Tested on: clang 8.0.1., Jenkins/vs2015 This was SVN commit r23009.
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@ -274,7 +274,7 @@ CSize CChart::AddFormattedValue(const CStrW& format, const float value, const CS
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return CSize();
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}
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return AddText(gui_str, font, 0, buffer_zone, this).GetSize();
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return AddText(gui_str, font, 0, buffer_zone).GetSize();
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}
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void CChart::UpdateBounds()
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@ -164,7 +164,7 @@ public:
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* @param pObject Optional parameter for error output. Used *only* if error parsing fails,
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* and we need to be able to output which object the error occurred in to aid the user.
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*/
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CGUIText(const CGUI& pGUI, const CGUIString& string, const CStrW& FontW, const float Width, const float BufferZone, const IGUIObject* pObject = nullptr);
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CGUIText(const CGUI& pGUI, const CGUIString& string, const CStrW& FontW, const float Width, const float BufferZone, const IGUIObject* pObject);
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/**
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* Draw this CGUIText object
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@ -110,13 +110,13 @@ void CList::SetupText()
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CGUIText* text;
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if (!m_List.m_Items[i].GetOriginalString().empty())
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text = &AddText(m_List.m_Items[i], m_Font, width, m_BufferZone, this);
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text = &AddText(m_List.m_Items[i], m_Font, width, m_BufferZone);
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else
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{
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// Minimum height of a space character of the current font size
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CGUIString align_string;
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align_string.SetValue(L" ");
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text = &AddText(align_string, m_Font, width, m_BufferZone, this);
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text = &AddText(align_string, m_Font, width, m_BufferZone);
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}
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m_ItemsYPositions[i] = buffered_y;
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@ -74,7 +74,7 @@ void COList::SetupText()
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CGUIString gui_string;
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gui_string.SetValue(column.m_Heading);
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const CGUIText& text = AddText(gui_string, m_Font, width, m_BufferZone, this);
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const CGUIText& text = AddText(gui_string, m_Font, width, m_BufferZone);
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m_HeadingHeight = std::max(m_HeadingHeight, text.GetSize().cy + COLUMN_SHIFT.y);
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}
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@ -93,13 +93,13 @@ void COList::SetupText()
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CGUIText* text;
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if (!column.m_List.m_Items[i].GetOriginalString().empty())
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text = &AddText(column.m_List.m_Items[i], m_Font, width, m_BufferZone, this);
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text = &AddText(column.m_List.m_Items[i], m_Font, width, m_BufferZone);
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else
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{
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// Minimum height of a space character of the current font size
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CGUIString align_string;
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align_string.SetValue(L" ");
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text = &AddText(align_string, m_Font, width, m_BufferZone, this);
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text = &AddText(align_string, m_Font, width, m_BufferZone);
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}
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shift = std::max(shift, text->GetSize().cy);
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}
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@ -48,10 +48,10 @@ CGUIText& IGUITextOwner::AddText()
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return m_GeneratedTexts.back();
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}
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CGUIText& IGUITextOwner::AddText(const CGUIString& Text, const CStrW& Font, const float& Width, const float& BufferZone, const IGUIObject* pObject)
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CGUIText& IGUITextOwner::AddText(const CGUIString& Text, const CStrW& Font, const float& Width, const float& BufferZone)
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{
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// Avoids a move constructor
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m_GeneratedTexts.emplace_back(m_pGUI, Text, Font, Width, BufferZone, pObject);
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m_GeneratedTexts.emplace_back(m_pGUI, Text, Font, Width, BufferZone, this);
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return m_GeneratedTexts.back();
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}
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@ -58,7 +58,7 @@ public:
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/**
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* Adds a text generated by the given arguments.
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*/
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CGUIText& AddText(const CGUIString& Text, const CStrW& Font, const float& Width, const float& BufferZone, const IGUIObject* pObject = nullptr);
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CGUIText& AddText(const CGUIString& Text, const CStrW& Font, const float& Width, const float& BufferZone);
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/**
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* Subscribe the custom JS methods.
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