Horse actors and variants cleaning.

New animations:

New Walking animation.
New Death animation.
New Attacking animation.
New Idle animation.
New Promotion animation.
New riders animations.

Remove unnecesary duplicated files.

Standarize capes for easier usage.

This patch allows horses to use multiple walking animations whitout
duplicating props such hair or blankets.

This was SVN commit r23195.
This commit is contained in:
Alexandermb 2019-11-28 21:38:21 +00:00
parent 1453c51cb6
commit 61b8a32ad5
920 changed files with 4043 additions and 4220 deletions

View File

@ -2,24 +2,24 @@
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" file="quadraped/base_horse_fauna.xml" name="fauna horse">
<variant>
<mesh>skeletal/horse_celtic.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/fauna/brown.xml" frequency="1" name="brown"/>
<variant file="quadraped/horse/fauna/black.xml" frequency="1" name="black"/>
<variant file="quadraped/horse/fauna/beige.xml" frequency="1" name="beige"/>
<variant file="quadraped/horse/fauna/tan.xml" frequency="1" name="tan"/>
<variant file="quadraped/horse/fauna/cherrybay.xml" frequency="1" name="cherrybay"/>
<variant file="quadraped/horse/fauna/white.xml" frequency="1" name="white"/>
<variant file="quadraped/horse/fauna/gray.xml" frequency="1" name="gray"/>
<variant file="quadraped/horse/fauna/halflinger.xml" frequency="1" name="halflinger"/>
<variant file="quadraped/horse/fauna/bay_01.xml" frequency="1" name="bay_01"/>
<variant file="quadraped/horse/fauna/bay_02.xml" frequency="1" name="bay_02"/>
<variant file="quadraped/horse/brown.xml" frequency="1" name="brown"/>
<variant file="quadraped/horse/black.xml" frequency="1" name="black"/>
<variant file="quadraped/horse/beige.xml" frequency="1" name="beige"/>
<variant file="quadraped/horse/tan.xml" frequency="1" name="tan"/>
<variant file="quadraped/horse/cherrybay.xml" frequency="1" name="cherrybay"/>
<variant file="quadraped/horse/white.xml" frequency="1" name="white"/>
<variant file="quadraped/horse/gray.xml" frequency="1" name="gray"/>
<variant file="quadraped/horse/halflinger.xml" frequency="1" name="halflinger"/>
<variant file="quadraped/horse/bay_01.xml" frequency="1" name="bay_01"/>
<variant file="quadraped/horse/bay_02.xml" frequency="1" name="bay_02"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
</group>

View File

@ -7,19 +7,19 @@
</variant>
</group>
<group>
<variant file="quadraped/horse/fauna/breed_brown.xml" frequency="1" name="brown"/>
<variant file="quadraped/horse/fauna/breed_black.xml" frequency="1" name="black"/>
<variant file="quadraped/horse/fauna/breed_beige.xml" frequency="1" name="beige"/>
<variant file="quadraped/horse/fauna/breed_tan.xml" frequency="1" name="tan"/>
<variant file="quadraped/horse/fauna/breed_cherrybay.xml" frequency="1" name="cherrybay"/>
<variant file="quadraped/horse/fauna/breed_white.xml" frequency="1" name="white"/>
<variant file="quadraped/horse/fauna/breed_gray.xml" frequency="1" name="gray"/>
<variant file="quadraped/horse/fauna/breed_halflinger.xml" frequency="1" name="halflinger"/>
<variant file="quadraped/horse/fauna/breed_bay_01.xml" frequency="1" name="bay_01"/>
<variant file="quadraped/horse/fauna/breed_bay_02.xml" frequency="1" name="bay_02"/>
<variant file="quadraped/horse/breed_brown.xml" frequency="1" name="brown"/>
<variant file="quadraped/horse/breed_black.xml" frequency="1" name="black"/>
<variant file="quadraped/horse/breed_beige.xml" frequency="1" name="beige"/>
<variant file="quadraped/horse/breed_tan.xml" frequency="1" name="tan"/>
<variant file="quadraped/horse/breed_cherrybay.xml" frequency="1" name="cherrybay"/>
<variant file="quadraped/horse/breed_white.xml" frequency="1" name="white"/>
<variant file="quadraped/horse/breed_gray.xml" frequency="1" name="gray"/>
<variant file="quadraped/horse/breed_halflinger.xml" frequency="1" name="halflinger"/>
<variant file="quadraped/horse/breed_bay_01.xml" frequency="1" name="bay_01"/>
<variant file="quadraped/horse/breed_bay_02.xml" frequency="1" name="bay_02"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
</group>

View File

@ -2,24 +2,24 @@
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" file="quadraped/base_horse_fauna.xml" name="fauna horse">
<variant>
<mesh>skeletal/horse_celtic.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/fauna/brown.xml" frequency="1" name="brown"/>
<variant file="quadraped/horse/fauna/black.xml" frequency="1" name="black"/>
<variant file="quadraped/horse/fauna/beige.xml" frequency="1" name="beige"/>
<variant file="quadraped/horse/fauna/tan.xml" frequency="1" name="tan"/>
<variant file="quadraped/horse/fauna/cherrybay.xml" frequency="1" name="cherrybay"/>
<variant file="quadraped/horse/fauna/white.xml" frequency="1" name="white"/>
<variant file="quadraped/horse/fauna/gray.xml" frequency="1" name="gray"/>
<variant file="quadraped/horse/fauna/halflinger.xml" frequency="1" name="halflinger"/>
<variant file="quadraped/horse/fauna/bay_01.xml" frequency="1" name="bay_01"/>
<variant file="quadraped/horse/fauna/bay_02.xml" frequency="1" name="bay_02"/>
<variant file="quadraped/horse/brown.xml" frequency="1" name="brown"/>
<variant file="quadraped/horse/black.xml" frequency="1" name="black"/>
<variant file="quadraped/horse/beige.xml" frequency="1" name="beige"/>
<variant file="quadraped/horse/tan.xml" frequency="1" name="tan"/>
<variant file="quadraped/horse/cherrybay.xml" frequency="1" name="cherrybay"/>
<variant file="quadraped/horse/white.xml" frequency="1" name="white"/>
<variant file="quadraped/horse/gray.xml" frequency="1" name="gray"/>
<variant file="quadraped/horse/halflinger.xml" frequency="1" name="halflinger"/>
<variant file="quadraped/horse/bay_01.xml" frequency="1" name="bay_01"/>
<variant file="quadraped/horse/bay_02.xml" frequency="1" name="bay_02"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
</group>

View File

@ -2,26 +2,26 @@
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" file="quadraped/base_horse_fauna.xml" name="fauna horse">
<variant>
<mesh>skeletal/horse_lusitano.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/fauna/black.xml" frequency="1" name="black"/>
<variant file="quadraped/horse/fauna/pure_black.xml" frequency="1" name="pure_black"/>
<variant file="quadraped/horse/fauna/brown.xml" frequency="1" name="brown"/>
<variant file="quadraped/horse/fauna/beige.xml" frequency="1" name="beige"/>
<variant file="quadraped/horse/fauna/tan.xml" frequency="1" name="tan"/>
<variant file="quadraped/horse/fauna/cherrybay.xml" frequency="1" name="cherrybay"/>
<variant file="quadraped/horse/fauna/white.xml" frequency="1" name="white"/>
<variant file="quadraped/horse/fauna/gray.xml" frequency="1" name="gray"/>
<variant file="quadraped/horse/fauna/halflinger.xml" frequency="1" name="halflinger"/>
<variant file="quadraped/horse/fauna/lusitano_01.xml" frequency="1" name="lusitano-01"/>
<variant file="quadraped/horse/fauna/lusitano_02.xml" frequency="1" name="lusitano-02"/>
<variant file="quadraped/horse/fauna/brown_spotted_01.xml" frequency="1" name="Brown-Spotted-01"/>
<variant file="quadraped/horse/black.xml" frequency="1" name="black"/>
<variant file="quadraped/horse/pure_black.xml" frequency="1" name="pure_black"/>
<variant file="quadraped/horse/brown.xml" frequency="1" name="brown"/>
<variant file="quadraped/horse/beige.xml" frequency="1" name="beige"/>
<variant file="quadraped/horse/tan.xml" frequency="1" name="tan"/>
<variant file="quadraped/horse/cherrybay.xml" frequency="1" name="cherrybay"/>
<variant file="quadraped/horse/white.xml" frequency="1" name="white"/>
<variant file="quadraped/horse/gray.xml" frequency="1" name="gray"/>
<variant file="quadraped/horse/halflinger.xml" frequency="1" name="halflinger"/>
<variant file="quadraped/horse/lusitano_01.xml" frequency="1" name="lusitano-01"/>
<variant file="quadraped/horse/lusitano_02.xml" frequency="1" name="lusitano-02"/>
<variant file="quadraped/horse/brown_spotted_01.xml" frequency="1" name="Brown-Spotted-01"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
</group>

View File

@ -2,22 +2,22 @@
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" file="quadraped/base_horse_fauna.xml" name="fauna horse">
<variant>
<mesh>skeletal/horse_marwari.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/fauna/brown.xml" frequency="1" name="brown"/>
<variant file="quadraped/horse/fauna/beige.xml" frequency="1" name="beige"/>
<variant file="quadraped/horse/fauna/tan.xml" frequency="1" name="tan"/>
<variant file="quadraped/horse/fauna/cherrybay.xml" frequency="1" name="cherrybay"/>
<variant file="quadraped/horse/fauna/white.xml" frequency="1" name="white"/>
<variant file="quadraped/horse/fauna/gray.xml" frequency="1" name="gray"/>
<variant file="quadraped/horse/fauna/halflinger.xml" frequency="1" name="halflinger"/>
<variant file="quadraped/horse/fauna/brown_spotted_01.xml" frequency="1" name="Brown-Spotted-01"/>
<variant file="quadraped/horse/brown.xml" frequency="1" name="brown"/>
<variant file="quadraped/horse/beige.xml" frequency="1" name="beige"/>
<variant file="quadraped/horse/tan.xml" frequency="1" name="tan"/>
<variant file="quadraped/horse/cherrybay.xml" frequency="1" name="cherrybay"/>
<variant file="quadraped/horse/white.xml" frequency="1" name="white"/>
<variant file="quadraped/horse/gray.xml" frequency="1" name="gray"/>
<variant file="quadraped/horse/halflinger.xml" frequency="1" name="halflinger"/>
<variant file="quadraped/horse/brown_spotted_01.xml" frequency="1" name="Brown-Spotted-01"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
</group>

View File

@ -2,25 +2,25 @@
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" file="quadraped/base_horse_fauna.xml" name="fauna horse">
<variant>
<mesh>skeletal/horse_persian.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/fauna/brown.xml" frequency="1" name="brown"/>
<variant file="quadraped/horse/fauna/dark_chestnut.xml" frequency="1" name="dark_chestnut"/>
<variant file="quadraped/horse/fauna/pure_black.xml" frequency="1" name="pure_black"/>
<variant file="quadraped/horse/fauna/fading_black.xml" frequency="1" name="fading_black"/>
<variant file="quadraped/horse/fauna/cherrybay.xml" frequency="1" name="cherrybay"/>
<variant file="quadraped/horse/fauna/gray.xml" frequency="1" name="gray"/>
<variant file="quadraped/horse/fauna/halflinger.xml" frequency="1" name="halflinger"/>
<variant file="quadraped/horse/fauna/chestnut_02.xml" frequency="1" name="chestnut-02"/>
<variant file="quadraped/horse/fauna/chestnut_01.xml" frequency="1" name="chestnut-01"/>
<variant file="quadraped/horse/fauna/bay_01.xml" frequency="1" name="bay_01"/>
<variant file="quadraped/horse/fauna/bay_02.xml" frequency="1" name="bay_02"/>
<variant file="quadraped/horse/brown.xml" frequency="1" name="brown"/>
<variant file="quadraped/horse/dark_chestnut.xml" frequency="1" name="dark_chestnut"/>
<variant file="quadraped/horse/pure_black.xml" frequency="1" name="pure_black"/>
<variant file="quadraped/horse/fading_black.xml" frequency="1" name="fading_black"/>
<variant file="quadraped/horse/cherrybay.xml" frequency="1" name="cherrybay"/>
<variant file="quadraped/horse/gray.xml" frequency="1" name="gray"/>
<variant file="quadraped/horse/halflinger.xml" frequency="1" name="halflinger"/>
<variant file="quadraped/horse/chestnut_02.xml" frequency="1" name="chestnut-02"/>
<variant file="quadraped/horse/chestnut_01.xml" frequency="1" name="chestnut-01"/>
<variant file="quadraped/horse/bay_01.xml" frequency="1" name="bay_01"/>
<variant file="quadraped/horse/bay_02.xml" frequency="1" name="bay_02"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
</group>

View File

@ -2,25 +2,25 @@
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" file="quadraped/base_horse_fauna.xml" name="fauna horse">
<variant>
<mesh>skeletal/horse_tessalian.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/fauna/brown.xml" frequency="1" name="brown"/>
<variant file="quadraped/horse/fauna/dark_chestnut.xml" frequency="1" name="dark_chestnut"/>
<variant file="quadraped/horse/fauna/pure_black.xml" frequency="1" name="pure_black"/>
<variant file="quadraped/horse/fauna/fading_black.xml" frequency="1" name="fading_black"/>
<variant file="quadraped/horse/fauna/cherrybay.xml" frequency="1" name="cherrybay"/>
<variant file="quadraped/horse/fauna/gray.xml" frequency="1" name="gray"/>
<variant file="quadraped/horse/fauna/halflinger.xml" frequency="1" name="halflinger"/>
<variant file="quadraped/horse/fauna/chestnut_02.xml" frequency="1" name="chestnut-02"/>
<variant file="quadraped/horse/fauna/chestnut_01.xml" frequency="1" name="chestnut-01"/>
<variant file="quadraped/horse/fauna/bay_01.xml" frequency="1" name="bay_01"/>
<variant file="quadraped/horse/fauna/bay_02.xml" frequency="1" name="bay_02"/>
<variant file="quadraped/horse/brown.xml" frequency="1" name="brown"/>
<variant file="quadraped/horse/dark_chestnut.xml" frequency="1" name="dark_chestnut"/>
<variant file="quadraped/horse/pure_black.xml" frequency="1" name="pure_black"/>
<variant file="quadraped/horse/fading_black.xml" frequency="1" name="fading_black"/>
<variant file="quadraped/horse/cherrybay.xml" frequency="1" name="cherrybay"/>
<variant file="quadraped/horse/gray.xml" frequency="1" name="gray"/>
<variant file="quadraped/horse/halflinger.xml" frequency="1" name="halflinger"/>
<variant file="quadraped/horse/chestnut_02.xml" frequency="1" name="chestnut-02"/>
<variant file="quadraped/horse/chestnut_01.xml" frequency="1" name="chestnut-01"/>
<variant file="quadraped/horse/bay_01.xml" frequency="1" name="bay_01"/>
<variant file="quadraped/horse/bay_02.xml" frequency="1" name="bay_02"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
</group>

View File

@ -1,21 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant>
<mesh>props/horse/armor_iber.dae</mesh>
@ -26,5 +11,15 @@
</textures>
</variant>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,21 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant>
<mesh>props/horse/armor_kart.dae</mesh>
@ -26,5 +11,15 @@
</textures>
</variant>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,21 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant>
<mesh>props/horse/armor_sele.dae</mesh>
@ -26,5 +11,15 @@
</textures>
</variant>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,25 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<castshadow/>
<group>
<variant file="quadraped/horse/props/back_armor_base_bronze.xml" name="horse-armor-back-bronze"/>
<variant file="quadraped/horse/props/back_armor_base_bronze_01.xml" name="horse-armor-back-bronze-01"/>
<variant file="quadraped/horse/props/back_armor_base_bronze_02.xml" name="horse-armor-back-bronze-02"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,25 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/back_armor_base_iron.xml" name="horse-armor-back-iron"/>
<variant file="quadraped/horse/props/back_armor_base_iron_01.xml" name="horse-armor-back-iron-01"/>
<variant file="quadraped/horse/props/back_armor_base_iron_02.xml" name="horse-armor-back-iron-02"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,21 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant>
<mesh>props/horse/blanket_full_back.dae</mesh>
@ -26,5 +11,15 @@
</textures>
</variant>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,23 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_celt.xml" name="horse-blanket-celtic"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,23 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_celt_03.xml" name="horse-blanket-celtic-03"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,23 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_celt_02.xml" name="horse-blanket-celtic-02"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,23 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_celt_01.xml" name="horse-blanket-celtic-01"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,23 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_cloth.xml" name="horse-blanket-cloth"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,24 +1,19 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_fur.xml" name="horse-blanket-fur"/>
<variant file="quadraped/horse/props/blanket_fur_01.xml" name="horse-blanket-fur-01"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans.xml</material>
</actor>

View File

@ -1,24 +1,19 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_hele.xml" name="horse-blanket-hellenes"/>
<variant file="quadraped/horse/props/blanket_hele_01.xml" name="horse-blanket-hellenes-01"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,23 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_iber.xml" name="horse-blanket-iberian"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,23 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_iber_01.xml" name="horse-blanket-iberian-01"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans.xml</material>
</actor>

View File

@ -1,23 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_iber_02.xml" name="horse-blanket-iberian-02"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans.xml</material>
</actor>

View File

@ -1,23 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_kart.xml" name="horse-blanket-carthaginian"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,23 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_kush.xml" name="horse-blanket-kush"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,23 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_kush_hero.xml" name="horse-blanket-kush-hero"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,23 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_leather.xml" name="horse-blanket-leather"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,23 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_leather_01.xml" name="horse-blanket-leather-01"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -2,22 +2,17 @@
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
<variant file="quadraped/horse/props/blanket_mace.xml" frequency="1" name="Base"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_mace.xml" name="horse-blanket-macedonian"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,23 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_mace_hero.xml" name="horse-blanket-macedonian-hero"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,24 +1,19 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_maur.xml" name="horse-blanket-mauryan"/>
<variant file="quadraped/horse/props/blanket_maur_01.xml" name="horse-blanket-mauryan-01"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,24 +1,19 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_pers.xml" name="horse-blanket-pers"/>
<variant file="quadraped/horse/props/blanket_pers_01.xml" name="horse-blanket-pers-01"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans.xml</material>
</actor>

View File

@ -1,23 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_pers_02.xml" name="horse-blanket-pers-02"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans.xml</material>
</actor>

View File

@ -1,23 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_pers_03.xml" name="horse-blanket-pers-03"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,23 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_ptol.xml" name="horse-blanket-ptolemaic"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,25 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_rome.xml" name="horse-blanket-roman"/>
<variant file="quadraped/horse/props/blanket_rome_01.xml" name="horse-blanket-roman-01"/>
<variant file="quadraped/horse/props/blanket_rome_02.xml" name="horse-blanket-roman-02"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,24 +1,19 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/blanket_sele.xml" name="horse-blanket-cataphract"/>
<variant file="quadraped/horse/props/blanket_sele_01.xml" name="horse-blanket-cataphract-01"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,25 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<castshadow/>
<group>
<variant file="quadraped/horse/props/peytral_base_bronze.xml" name="horse-armor-peytral-bronze"/>
<variant file="quadraped/horse/props/peytral_base_bronze_01.xml" name="horse-armor-peytral-bronze-01"/>
<variant file="quadraped/horse/props/peytral_base_bronze_02.xml" name="horse-armor-peytral-bronze-02"/>
</group>
<material>player_trans_parallax_spec.xml</material>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,25 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<castshadow/>
<group>
<variant file="quadraped/horse/props/peytral_base_iron.xml" name="horse-armor-peytral-iron"/>
<variant file="quadraped/horse/props/peytral_base_iron_01.xml" name="horse-armor-peytral-iron-01"/>
<variant file="quadraped/horse/props/peytral_base_iron_02.xml" name="horse-armor-peytral-iron-02"/>
</group>
<material>player_trans_parallax_spec.xml</material>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,21 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant>
<mesh>props/horse/pelt_kush_head.dae</mesh>
@ -24,5 +9,15 @@
</textures>
</variant>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,21 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant>
<mesh>props/horse/pelt_kush.dae</mesh>
@ -24,5 +9,15 @@
</textures>
</variant>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,23 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/peytral_pers_bronze_01.xml" name="horse-peytral-persian-Bronze"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,23 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/peytral_pers_iron_01.xml" name="horse-peytral-persian-Iron"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,23 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/peytral_sele_bronze_01.xml" name="horse-peytral-seleucid-bronze"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/horse/rein_01.dae</mesh>
<textures>
<texture file="props/horse/head_straps.png" name="baseTex"/>
<texture file="props/horse/head_straps_norm.png" name="normTex"/>
<texture file="props/horse/head_straps_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,30 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/horse/rein_01.dae</mesh>
<textures>
<texture file="props/horse/head_straps.png" name="baseTex"/>
<texture file="props/horse/head_straps_norm.png" name="normTex"/>
<texture file="props/horse/head_straps_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,24 +1,19 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/straps_kush_base.xml" name="horse-straps-kushites"/>
<variant file="quadraped/horse/props/straps_kush_01.xml" name="horse-straps-kushites-01"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,24 +1,19 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant file="quadraped/horse/props/straps_kush_02.xml" name="horse-straps-kushites-02"/>
<variant file="quadraped/horse/props/straps_kush_03.xml" name="horse-straps-kushites-03"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,21 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant>
<mesh>props/horse/straps_kush.dae</mesh>
@ -26,5 +11,15 @@
</textures>
</variant>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,30 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<castshadow/>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant>
<mesh>props/horse/armor_pers_winged_01.dae</mesh>
<textures>
<variant>
<mesh>props/horse/armor_pers_winged_01.dae</mesh>
<textures>
<texture file="props/horse/winged_armor_01.png" name="baseTex"/>
<texture file="props/horse/winged_armor_01_norm.png" name="normTex"/>
<texture file="props/horse/winged_armor_01_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</textures>
</variant>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,30 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<castshadow/>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant>
<mesh>props/horse/armor_pers_winged_02.dae</mesh>
<textures>
<variant>
<mesh>props/horse/armor_pers_winged_02.dae</mesh>
<textures>
<texture file="props/horse/winged_armor_02.png" name="baseTex"/>
<texture file="props/horse/winged_armor_02_norm.png" name="normTex"/>
<texture file="props/horse/winged_armor_02_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</textures>
</variant>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,21 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<castshadow/>
<group>
<variant>
<mesh>props/horse/armor_pers_winged_03.dae</mesh>
@ -26,5 +11,15 @@
</textures>
</variant>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,30 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant>
<mesh>props/horse/chest_colorband_01.dae</mesh>
<textures>
<texture file="props/horse/peytral_spec.png" name="specTex"/>
<texture file="props/horse/peytral_bronze.png" name="baseTex"/>
<texture file="props/horse/peytral_spec.png" name="specTex"/>
<texture file="props/horse/peytral_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,30 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
</group>
<group>
<variant>
<mesh>props/horse/chest_colorband_02.dae</mesh>
<textures>
<texture file="props/horse/peytral_spec.png" name="specTex"/>
<texture file="props/horse/peytral_bronze.png" name="baseTex"/>
<texture file="props/horse/peytral_spec.png" name="specTex"/>
<texture file="props/horse/peytral_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<group>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,14 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_fauna.xml" name="fauna horse">
<mesh>props/horse/hair_mane_01.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/props/hair_beige.xml" frequency="1" name="beige-01"/>
<variant file="quadraped/horse/props/hair_blonde.xml" frequency="1" name="blonde-01"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_fauna.xml" name="fauna horse">
<mesh>props/horse/hair_mane_01.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/props/hair_black.xml" frequency="1" name="black-01"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_fauna.xml" name="fauna horse">
<mesh>props/horse/hair_mane_01.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/props/hair_brown.xml" frequency="1" name="brown-01"/>
<variant file="quadraped/horse/props/hair_black.xml" frequency="1" name="black-01"/>
<variant file="quadraped/horse/props/hair_beige.xml" frequency="1" name="beige-01"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,14 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_fauna.xml" name="fauna horse">
<mesh>props/horse/hair_mane_01.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/props/hair_white.xml" frequency="1" name="white-01"/>
<variant file="quadraped/horse/props/hair_blonde.xml" frequency="1" name="blonde-01"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,14 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_fauna.xml" name="fauna horse">
<mesh>props/horse/hair_mane_01.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/props/hair_brown.xml" frequency="1" name="brown-01"/>
<variant file="quadraped/horse/props/hair_beige.xml" frequency="1" name="beige-01"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,14 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_fauna.xml" name="fauna horse">
<mesh>props/horse/hair_mane_01.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/props/hair_black.xml" frequency="1" name="black-01"/>
<variant file="quadraped/horse/props/hair_gray.xml" frequency="1" name="gray-01"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_fauna.xml" name="fauna horse">
<mesh>props/horse/hair_mane_01.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/props/hair_pure_white.xml" frequency="1" name="pure_white-01"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,14 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_fauna.xml" name="fauna horse">
<mesh>props/horse/hair_mane_01.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/props/hair_white.xml" frequency="1" name="white-01"/>
<variant file="quadraped/horse/props/hair_gray.xml" frequency="1" name="gray-01"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,14 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_fauna.xml" name="fauna horse">
<mesh>props/horse/hair_tail_01.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/props/hair_beige.xml" frequency="1" name="beige-01"/>
<variant file="quadraped/horse/props/hair_blonde.xml" frequency="1" name="blonde-01"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_fauna.xml" name="fauna horse">
<mesh>props/horse/hair_tail_01.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/props/hair_black.xml" frequency="1" name="black-01"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_fauna.xml" name="fauna horse">
<mesh>props/horse/hair_tail_01.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/props/hair_brown.xml" frequency="1" name="brown-01"/>
<variant file="quadraped/horse/props/hair_black.xml" frequency="1" name="black-01"/>
<variant file="quadraped/horse/props/hair_beige.xml" frequency="1" name="beige-01"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,14 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_fauna.xml" name="fauna horse">
<mesh>props/horse/hair_tail_01.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/props/hair_white.xml" frequency="1" name="white-01"/>
<variant file="quadraped/horse/props/hair_blonde.xml" frequency="1" name="blonde-01"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,14 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_fauna.xml" name="fauna horse">
<mesh>props/horse/hair_tail_01.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/props/hair_brown.xml" frequency="1" name="brown-01"/>
<variant file="quadraped/horse/props/hair_beige.xml" frequency="1" name="beige-01"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,14 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_fauna.xml" name="fauna horse">
<mesh>props/horse/hair_tail_01.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/props/hair_black.xml" frequency="1" name="black-01"/>
<variant file="quadraped/horse/props/hair_gray.xml" frequency="1" name="gray-01"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_fauna.xml" name="fauna horse">
<mesh>props/horse/hair_tail_01.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/props/hair_pure_white.xml" frequency="1" name="pure_white-01"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,14 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="quadraped/base_horse_fauna.xml" name="fauna horse">
<mesh>props/horse/hair_tail_01.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/props/hair_white.xml" frequency="1" name="white-01"/>
<variant file="quadraped/horse/props/hair_gray.xml" frequency="1" name="gray-01"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -11,19 +11,15 @@
<variant file="quadraped/horse/props/hair_blonde.xml" frequency="1" name="blonde-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -11,19 +11,15 @@
<variant file="quadraped/horse/props/hair_blonde.xml" frequency="1" name="blonde-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -10,19 +10,15 @@
<variant file="quadraped/horse/props/hair_black.xml" frequency="1" name="black-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -10,19 +10,15 @@
<variant file="quadraped/horse/props/hair_black.xml" frequency="1" name="black-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -12,19 +12,15 @@
<variant file="quadraped/horse/props/hair_beige.xml" frequency="1" name="beige-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -12,19 +12,15 @@
<variant file="quadraped/horse/props/hair_beige.xml" frequency="1" name="beige-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -11,19 +11,15 @@
<variant file="quadraped/horse/props/hair_blonde.xml" frequency="1" name="blonde-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -11,19 +11,15 @@
<variant file="quadraped/horse/props/hair_blonde.xml" frequency="1" name="blonde-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -11,19 +11,15 @@
<variant file="quadraped/horse/props/hair_beige.xml" frequency="1" name="beige-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -11,19 +11,15 @@
<variant file="quadraped/horse/props/hair_beige.xml" frequency="1" name="beige-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -11,19 +11,15 @@
<variant file="quadraped/horse/props/hair_gray.xml" frequency="1" name="gray-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -11,19 +11,15 @@
<variant file="quadraped/horse/props/hair_gray.xml" frequency="1" name="gray-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -10,19 +10,15 @@
<variant file="quadraped/horse/props/hair_pure_white.xml" frequency="1" name="pure_white-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -10,19 +10,15 @@
<variant file="quadraped/horse/props/hair_pure_white.xml" frequency="1" name="pure_white-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -11,19 +11,15 @@
<variant file="quadraped/horse/props/hair_gray.xml" frequency="1" name="gray-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -11,19 +11,15 @@
<variant file="quadraped/horse/props/hair_gray.xml" frequency="1" name="gray-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -11,19 +11,15 @@
<variant file="quadraped/horse/props/hair_blonde.xml" frequency="1" name="blonde-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -10,19 +10,15 @@
<variant file="quadraped/horse/props/hair_black.xml" frequency="1" name="black-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -12,19 +12,15 @@
<variant file="quadraped/horse/props/hair_beige.xml" frequency="1" name="beige-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -11,19 +11,15 @@
<variant file="quadraped/horse/props/hair_blonde.xml" frequency="1" name="blonde-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -11,19 +11,15 @@
<variant file="quadraped/horse/props/hair_beige.xml" frequency="1" name="beige-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -11,19 +11,15 @@
<variant file="quadraped/horse/props/hair_gray.xml" frequency="1" name="gray-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -10,19 +10,15 @@
<variant file="quadraped/horse/props/hair_pure_white.xml" frequency="1" name="pure_white-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -11,19 +11,15 @@
<variant file="quadraped/horse/props/hair_gray.xml" frequency="1" name="gray-01"/>
</group>
<group>
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
</group>
<group>
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
<variant file="quadraped/base_horse_javelin_fast.xml" name="Javelinist-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer_fast.xml" name="Archer-Fast-Horse" frequency="1"/>
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist-Horse" frequency="1"/>
<variant file="quadraped/base_horse_chariot.xml" name="Chariot-Horse" frequency="1"/>
<variant file="quadraped/base_horse_archer.xml" name="Archer-Horse" frequency="1"/>
<variant file="quadraped/base_horse_fauna.xml" name="Horse-Fauna" frequency="1"/>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,17 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/horse/hair_mane_01.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/props/hair_beige.xml" frequency="1" name="beige-01"/>
<variant file="quadraped/horse/props/hair_blonde.xml" frequency="1" name="blonde-01"/>
</group>
<group>
<variant file="quadraped/base_horse_trader.xml" name="Trader Horse"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,16 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/horse/hair_mane_01.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/props/hair_black.xml" frequency="1" name="black-01"/>
</group>
<group>
<variant file="quadraped/base_horse_trader.xml" name="Trader Horse"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,18 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/horse/hair_mane_01.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/props/hair_brown.xml" frequency="1" name="brown-01"/>
<variant file="quadraped/horse/props/hair_black.xml" frequency="1" name="black-01"/>
<variant file="quadraped/horse/props/hair_beige.xml" frequency="1" name="beige-01"/>
</group>
<group>
<variant file="quadraped/base_horse_trader.xml" name="Trader Horse"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,17 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/horse/hair_mane_01.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/props/hair_white.xml" frequency="1" name="white-01"/>
<variant file="quadraped/horse/props/hair_blonde.xml" frequency="1" name="blonde-01"/>
</group>
<group>
<variant file="quadraped/base_horse_trader.xml" name="Trader Horse"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,17 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/horse/hair_mane_01.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/props/hair_brown.xml" frequency="1" name="brown-01"/>
<variant file="quadraped/horse/props/hair_beige.xml" frequency="1" name="beige-01"/>
</group>
<group>
<variant file="quadraped/base_horse_trader.xml" name="Trader Horse"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,17 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/horse/hair_mane_01.dae</mesh>
</variant>
</group>
<group>
<variant file="quadraped/horse/props/hair_black.xml" frequency="1" name="black-01"/>
<variant file="quadraped/horse/props/hair_gray.xml" frequency="1" name="gray-01"/>
</group>
<group>
<variant file="quadraped/base_horse_trader.xml" name="Trader Horse"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

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