Fix tests
This was SVN commit r8504.
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@ -25,6 +25,7 @@ AddMock(SYSTEM_ENTITY, IID_TemplateManager, {
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AddMock(SYSTEM_ENTITY, IID_RangeManager, {
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GetLosVisibility: function(ent, player) { return "visible"; },
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GetLosCircular: function() { return false; },
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});
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@ -84,7 +85,8 @@ TS_ASSERT_UNEVAL_EQUALS(cmp.GetSimulationState(), {
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diplomacy: [1],
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phase: "village",
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}
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]
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],
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circularMap: false,
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});
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