Improved some GUI object alignment in hello.xml.

This was SVN commit r967.
This commit is contained in:
Acumen 2004-08-11 19:07:07 +00:00
parent b09896a62b
commit 746662c053

View File

@ -89,27 +89,27 @@
<object type="empty" name="pregame_gui" size="0 0 100% 100%" z="1" hidden="false">
<object type="button" name="Start_Game_Button" sprite="sprite1" sprite-over="sprite1-over" sprite-pressed="sprite1-pressed" size="10%+128 80% 10%+256 80%+20" z="100" textcolor="0 0 0" hidden="false">
<object type="button" name="Start_Game_Button" sprite="sprite1" sprite-over="sprite1-over" sprite-pressed="sprite1-pressed" size="100%-150 2 100%-30 22" z="100" textcolor="0 0 0" hidden="false">
Start Game
<action on="Press"><![CDATA[
startGame();
GUIObjectUnhide("session_gui");
GUIObjectHide("Start_Game_Button")
GUIObjectUnhide("End_Game_Button")
GUIObjectHide("Start_Game_Button");
GUIObjectUnhide("End_Game_Button");
startGame();
]]></action>
</object>
<object type="button" name="End_Game_Button" sprite="sprite1" sprite-over="sprite1-over" sprite-pressed="sprite1-pressed" size="10%+128 80%+22 10%+256 80%+42" z="100" textcolor="0 0 0" hidden="true">
<object type="button" name="End_Game_Button" sprite="sprite1" sprite-over="sprite1-over" sprite-pressed="sprite1-pressed" size="100%-150 2 100%-30 22" z="100" textcolor="0 0 0" hidden="true">
End Game
<action on="Press"><![CDATA[
endGame();
GUIObjectHide("session_gui");
GUIObjectHide("End_Game_Button")
GUIObjectUnhide("Start_Game_Button")
GUIObjectHide("End_Game_Button");
GUIObjectUnhide("Start_Game_Button");
]]></action>
</object>
@ -142,16 +142,7 @@
==========================================
-->
<object type="button" name="Dude_Production_Button" sprite="sprite1" sprite-over="sprite1-over" sprite-pressed="sprite1-pressed" size="10% 80% 10%+128 80%+20" z="100" textcolor="0 0 0">
Make dude
<action on="Press">
MakeDude(15, 0, 15);
</action>
</object>
<object type="button" name="Dude_Production_Button_random" hotkey="dudemachine.random" sprite="sprite1" sprite-over="sprite1-over" sprite-pressed="sprite1-pressed" size="10% 80%+22 10%+128 80%+42" z="100" textcolor="0 0 0">
<object type="button" name="Dude_Production_Button_random" hotkey="dudemachine.random" sprite="sprite1" sprite-over="sprite1-over" sprite-pressed="sprite1-pressed" size="100%-288 2 100%-160 22" z="100" textcolor="0 0 0">
Make random dude
@ -204,7 +195,7 @@
<object type="button" name="session_panel_tabs_command_activebg" sprite="session_panel_tabs_activetabbg"
size="100%-235 100%-152 100%-195 100%-112" z="62" hidden="false">
<object type="button" name="normal_mode_button" sprite="portrait_unit_dude_sml" sprite-over="portrait_unit_dude_sml_over" size="100%-190 100%-145 100%-158 100%-113" z="64" hidden="false">
<object type="button" name="normal_mode_button" sprite="portrait_unit_dude_sml" sprite-over="portrait_unit_dude_sml_over" size="100%-190 100%-143 100%-158 100%-111" z="64" hidden="false">
<action on="Press"><![CDATA[
MakeDude(15,0,15);
]]></action>