[art] Change base textures of these foundation actors from a struct texture to more efficient blank textures. The base mesh consists of only prop points anyway.
This was SVN commit r27889.
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@ -8,9 +8,9 @@
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<prop actor="structures/fndn_10x12.xml" attachpoint="fortress_2" maxheight="20" minheight="-20"/>
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</props>
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<textures>
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<texture file="structural/syrac_struct.png" name="baseTex"/>
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<texture file="structural/syrac_struct_spec.png" name="specTex"/>
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<texture file="structural/syrac_struct_norm.png" name="normTex"/>
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<texture file="null_white.dds" name="baseTex"/>
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<texture file="default_norm.png" name="normTex"/>
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<texture file="null_black.dds" name="specTex"/>
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</textures>
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</variant>
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</group>
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@ -8,9 +8,9 @@
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<prop actor="structures/fndn_7x9.xml" attachpoint="fortress_2" maxheight="20" minheight="-20"/>
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</props>
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<textures>
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<texture file="structural/syrac_struct.png" name="baseTex"/>
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<texture file="structural/syrac_struct_spec.png" name="specTex"/>
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<texture file="structural/syrac_struct_norm.png" name="normTex"/>
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<texture file="null_white.dds" name="baseTex"/>
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<texture file="default_norm.png" name="normTex"/>
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<texture file="null_black.dds" name="specTex"/>
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</textures>
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</variant>
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</group>
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@ -9,9 +9,9 @@
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<prop actor="structures/fndn_5x7_temple.xml" attachpoint="root" maxheight="20" minheight="-20"/>
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</props>
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<textures>
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<texture file="structural/syrac_struct.png" name="baseTex"/>
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<texture file="structural/syrac_struct_spec.png" name="specTex"/>
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<texture file="structural/syrac_struct_norm.png" name="normTex"/>
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<texture file="null_white.dds" name="baseTex"/>
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<texture file="default_norm.png" name="normTex"/>
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<texture file="null_black.dds" name="specTex"/>
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</textures>
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</variant>
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</group>
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@ -8,9 +8,9 @@
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<prop actor="structures/fndn_8x9.xml" attachpoint="fortress_2" maxheight="20" minheight="-20"/>
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</props>
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<textures>
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<texture file="structural/syrac_struct.png" name="baseTex"/>
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<texture file="structural/syrac_struct_spec.png" name="specTex"/>
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<texture file="structural/syrac_struct_norm.png" name="normTex"/>
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<texture file="null_white.dds" name="baseTex"/>
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<texture file="default_norm.png" name="normTex"/>
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<texture file="null_black.dds" name="specTex"/>
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</textures>
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</variant>
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</group>
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@ -9,9 +9,9 @@
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<prop actor="structures/fndn_5x7_temple.xml" attachpoint="root" maxheight="20" minheight="-20"/>
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</props>
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<textures>
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<texture file="structural/syrac_struct.png" name="baseTex"/>
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<texture file="structural/syrac_struct_spec.png" name="specTex"/>
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<texture file="structural/syrac_struct_norm.png" name="normTex"/>
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<texture file="null_white.dds" name="baseTex"/>
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<texture file="default_norm.png" name="normTex"/>
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<texture file="null_black.dds" name="specTex"/>
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</textures>
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</variant>
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</group>
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@ -8,9 +8,9 @@
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<prop actor="structures/fndn_9x9.xml" attachpoint="fortress_2" maxheight="20" minheight="-20"/>
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</props>
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<textures>
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<texture file="structural/syrac_struct.png" name="baseTex"/>
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<texture file="structural/syrac_struct_spec.png" name="specTex"/>
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<texture file="structural/syrac_struct_norm.png" name="normTex"/>
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<texture file="null_white.dds" name="baseTex"/>
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<texture file="default_norm.png" name="normTex"/>
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<texture file="null_black.dds" name="specTex"/>
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</textures>
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</variant>
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</group>
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