Garrison flag for wall turret.
This was SVN commit r8826.
This commit is contained in:
parent
c7a31987bb
commit
76a67755bc
@ -12,5 +12,13 @@
|
||||
<texture>structural/hele_struct_b.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="100" name="Idle"/>
|
||||
<variant name="garrisoned">
|
||||
<props>
|
||||
<prop actor="props/special/common/waypoint_flag_0ad.xml" attachpoint="garrisoned"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans.xml</material>
|
||||
</actor>
|
||||
|
BIN
binaries/data/mods/public/art/meshes/props/hele_wall_tower_props.dae
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/props/hele_wall_tower_props.dae
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/hele_wall_tower.dae
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/structural/hele_wall_tower.dae
(Stored with Git LFS)
Binary file not shown.
Loading…
Reference in New Issue
Block a user