Updated the names of the Persian units and structures. Removed Tachara and replaced with Apadana.

Took out some random flame and smoke actors from the Median Oasis map.

This was SVN commit r10502.
This commit is contained in:
Michael D. Hafer 2011-11-10 00:49:54 +00:00
parent f2bbc9d4b5
commit 77f8f95d20
24 changed files with 38 additions and 72 deletions

Binary file not shown.

Binary file not shown.

View File

@ -8,8 +8,8 @@
</Cost>
<Identity>
<Civ>pers</Civ>
<SpecificName>Apadana</SpecificName>
<History>The vassal and subject peoples sent representatives to deliver annual tribute to the Great King in Persepolis; the King accepted them in the Apadana ('Audience Hall').</History>
<SpecificName>Padgan</SpecificName>
<History>The Persian barracks was often the armory where the weapons of the national regiment of that region was stored. </History>
<Tooltip>Levy Citizen-Infantry units.</Tooltip>
</Identity>
<TrainingQueue>

View File

@ -2,7 +2,8 @@
<Entity parent="template_structure_civic_civil_centre">
<Identity>
<Civ>pers</Civ>
<SpecificName>Satrapy</SpecificName>
<GenericName>Provincial Governor</GenericName>
<SpecificName>Xsacapava</SpecificName>
<History>Possibly of Median origin, the word 'satrapy' means province. Soon after coming to the throne, Darius the Great carried out a vast administrative reform, dividing the huge empire into 20 satrapies governed by satraps.</History>
</Identity>
<TrainingQueue>

View File

@ -6,7 +6,7 @@
</Footprint>
<Identity>
<Civ>pers</Civ>
<SpecificName>Janvargah</SpecificName>
<SpecificName>Gaithastana</SpecificName>
<History>A place for a farmer to pen his animals. Garrison a sheep, goat, or cow here to gain a trickle of the food resource. Garrisoning an animal here also "fattens" them so that they may be slaughtered and gathered for a quick burst of food. Camels and horses can be captured in the wild and placed in the Corral. Unlike normal corraled animals, which generate food, the Corraled Camel/Horse functions similarly to a relic. As long as it remains in the Corral, the resource cost of training camel-mounted units or horse-mounted units (as appropriate) is reduced by a fixed amount.</History>
</Identity>
<Obstruction>

View File

@ -2,12 +2,13 @@
<Entity parent="template_structure_military_fortress">
<Identity>
<Civ>pers</Civ>
<SpecificName>Dura</SpecificName>
<SpecificName>Dezh</SpecificName>
<History>The Susa Chateau was a fortress in the administrative capital of Susa, which was reconstructed by a French archaeologist in 1890 with the use of original building material.</History>
</Identity>
<TrainingQueue>
<Entities datatype="tokens">
units/pers_champion_cavalry
units/pers_war_elephant
</Entities>
</TrainingQueue>
<VisualActor>

View File

@ -16,7 +16,7 @@
</Health>
<Identity>
<Civ>pers</Civ>
<SpecificName>Pairidaeza</SpecificName>
<SpecificName>Vith</SpecificName>
<History>Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.</History>
</Identity>
<Obstruction>

View File

@ -2,7 +2,7 @@
<Entity parent="template_structure_defense_scout_tower">
<Identity>
<Civ>pers</Civ>
<SpecificName>Padgan</SpecificName>
<SpecificName>Didebani</SpecificName>
<History>The narrow entrance into mountainous Cilicia was protected by wooden fortifications which made any foreign intrusions extremely difficult.</History>
</Identity>
<StatusBars>

View File

@ -1,39 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_special">
<Cost>
<BuildTime>300</BuildTime>
<Resources>
<food>0</food>
<wood>0</wood>
<stone>300</stone>
<metal>200</metal>
</Resources>
</Cost>
<Footprint>
<Square width="28.0" depth="32.0"/>
<Height>8.0</Height>
</Footprint>
<Health>
<Max>3000</Max>
</Health>
<Identity>
<Civ>pers</Civ>
<GenericName>Persian Palace</GenericName>
<SpecificName>Tachara</SpecificName>
<History>The annual tribute that the Persians received from their satrapies and vassal states, as regularised by Darius the Great, accounted for incredible annual revenue.</History>
<Icon>structures/palace.png</Icon>
<Tooltip>"Satrapy Tribute": Gain a trickle of Food, Wood, Stone, and Metal resources. Train Persian Immortals. Build Limit: 1.</Tooltip>
</Identity>
<Obstruction>
<Static width="28.0" depth="32.0"/>
</Obstruction>
<TrainingQueue>
<Entities datatype="tokens">
units/pers_champion_infantry
</Entities>
</TrainingQueue>
<VisualActor>
<Actor>structures/persians/sb1_new.xml</Actor>
<FoundationActor>structures/fndn_6x6.xml</FoundationActor>
</VisualActor>
</Entity>

View File

@ -6,8 +6,8 @@
</Footprint>
<Identity>
<Civ>pers</Civ>
<SpecificName>(Insert Name)</SpecificName>
<History>(Insert History)</History>
<SpecificName>Ayadana</SpecificName>
<History>Zoroastrian Temples were most often simple structures, not as ornate as Christian churches and Muslim mosques. Fire Altars were also widely spread as small places of worship.</History>
</Identity>
<Obstruction>
<Static width="17.5" depth="17.5"/>

View File

@ -2,7 +2,7 @@
<Entity parent="template_structure_defense_wall">
<Identity>
<Civ>pers</Civ>
<SpecificName>Divar</SpecificName>
<SpecificName>Dida</SpecificName>
<History>These were the massive walls that Nebuchadnezzar built to protect the city. It is said that two four-horse chariots could easily pass by each other. Babylon, although not an official royal residence (there were 4 of them all together), was a preferred place for holidays.</History>
</Identity>
<VisualActor>

View File

@ -6,7 +6,7 @@
</Footprint>
<Identity>
<Civ>pers</Civ>
<SpecificName>Darvaze</SpecificName>
<SpecificName>Duvitaparnam</SpecificName>
<History>The several ceremonial entrances to the great city of Babylon were furnished with magnificent gates, the gate of Ishtar being the most splendid of all.</History>
</Identity>
<Obstruction>

View File

@ -6,7 +6,7 @@
</Footprint>
<Identity>
<Civ>pers</Civ>
<SpecificName>Borj</SpecificName>
<SpecificName>Dezhak</SpecificName>
<History>When Cyrus the Great campaigned in the north and chose to establish the river Jaxartes as a boundary, he constructed a mighty fortress to protect his territories from Scythian raids. It was called Cyropolis and was situated close to the place where Alexander the Great later built his Alexandria Eschatae.</History>
</Identity>
<Obstruction>

View File

@ -29,8 +29,8 @@
<Identity>
<Civ>pers</Civ>
<SelectionGroupName>units/pers_cavalry_archer_b</SelectionGroupName>
<GenericName>Scythed Chariot</GenericName>
<SpecificName>Sa Qurbute</SpecificName>
<GenericName>Babylonian Scythed Chariot</GenericName>
<SpecificName>Babiruviya Ratha</SpecificName>
<History>Chariots were obsolete by the 5th and 4th centuries BC, but they were viewed as symbols of rank and class, hence their continued deployment on the battlefield in extremely limited roles well after their obsolescence. The crew was made up of an archer and a driver who rode in an armored car equipped with scythe-like blades underneath the chassis and the axels themselves sported a pair of the deadly knives.</History>
<Icon>units/pers_cavalry_archer.png</Icon>
<Tooltip>Bonused vs. Infantry Spearman and Infantry Swordsman. High Trample Damage Aura.</Tooltip>

View File

@ -4,7 +4,7 @@
<Civ>pers</Civ>
<SelectionGroupName>units/pers_cavalry_javelinist_b</SelectionGroupName>
<GenericName>Median Light Cavalry</GenericName>
<SpecificName>Mada Asabari</SpecificName>
<SpecificName>Mada Asabara</SpecificName>
<History>Just as the archers were the rock of the Persian infantry, the Persian cavalry was formed around the light cavalryman, or Asabari. Armed with javelins for long-ranged combat or close-quarter fighting, Asabari were also equipped with swords and axes. Since they were recruited from the upper classes many wore armor and helmets and their horses could also be fitted with light armor.</History>
<Icon>units/pers_cavalry_javelinist.png</Icon>
</Identity>

View File

@ -9,7 +9,7 @@
<Civ>pers</Civ>
<SelectionGroupName>units/pers_cavalry_spearman_b</SelectionGroupName>
<GenericName>Cappadocian Lancers</GenericName>
<SpecificName>Katpatuka Asabari</SpecificName>
<SpecificName>Katpaduka Asabara</SpecificName>
<History>Heavily armed lancers later known as cataphracts were first developed by the Sarmatians from Central Asia. The Persians picked up the technique from other eastern peoples like the Massagetae and the Bactrians. Featuring a heavily armored rider armed with a long lance and even an armored horse, the Cataphracts were the first cavalry to physically crash into their opponents, a considerable feat when one knows that they rode without stirrups.</History>
<Icon>units/pers_cavalry_spearman.png</Icon>
</Identity>

View File

@ -9,7 +9,7 @@
<Civ>pers</Civ>
<SelectionGroupName>units/pers_cavalry_swordsman_b</SelectionGroupName>
<GenericName>Hyrcanian Cavalry</GenericName>
<SpecificName>Verkhana Asabari</SpecificName>
<SpecificName>Varkaniya Asabara</SpecificName>
<History>The Hyrcanians were the light cavalry of the Achaemenid Great Kings. These men were of superb quality, and are mentioned in every major Persian campaign. Their homeland of Hyrcania bordering the Caspian Sea was both a lush fertile rain forest and foreboding mountain country.</History>
<Icon>units/pers_cavalry_swordsman.png</Icon>
</Identity>

View File

@ -27,8 +27,8 @@
</Health>
<Identity>
<Civ>pers</Civ>
<GenericName>Bactrian Lancer</GenericName>
<SpecificName>Bakhtris Asabari</SpecificName>
<GenericName>Bactrian Heavy Lancer</GenericName>
<SpecificName>Bakhtrish Asabara</SpecificName>
<Icon>units/pers_champion_cavalry.png</Icon>
<History>Cataphracts were the crushing blow of the Persian cavalry. The development of the Persian cataphract is not well understood, as is the relationship between these men and future generations of cataphract cavalry. At best it seems the Persians adopted the catapharct from encounters with Iranian nomads like the Massagetes.</History>
</Identity>

View File

@ -10,7 +10,7 @@
<Builder>
<Entities datatype="tokens">
structures/pers_stables
structures/pers_tachara
structures/pers_apadana
</Entities>
</Builder>
<Cost>
@ -23,7 +23,7 @@
<Civ>pers</Civ>
<SelectionGroupName>units/pers_infantry_archer_b</SelectionGroupName>
<GenericName>Sogdian Archer</GenericName>
<SpecificName>Suguda Thanvabara</SpecificName>
<SpecificName>Sugda Thanvabara</SpecificName>
<Icon>units/pers_infantry_archer.png</Icon>
<History>Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.</History>
</Identity>

View File

@ -8,7 +8,7 @@
<Builder>
<Entities datatype="tokens">
structures/pers_stables
structures/pers_tachara
structures/pers_apadana
</Entities>
</Builder>
<Cost>
@ -21,7 +21,7 @@
<Civ>pers</Civ>
<SelectionGroupName>units/pers_infantry_javelinist_b</SelectionGroupName>
<GenericName>Anatolian Auxiliary</GenericName>
<SpecificName>Sparda Takabara</SpecificName>
<SpecificName>Spardiya Takabara</SpecificName>
<History>Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.</History>
<Icon>units/pers_infantry_javelinist.png</Icon>
</Identity>

View File

@ -7,7 +7,7 @@
<Builder>
<Entities datatype="tokens">
structures/pers_stables
structures/pers_tachara
structures/pers_apadana
</Entities>
</Builder>
<Cost>
@ -19,7 +19,7 @@
<Identity>
<Civ>pers</Civ>
<SelectionGroupName>units/pers_infantry_spearman_b</SelectionGroupName>
<GenericName>Median Spearman</GenericName>
<GenericName>Median Shieldbearer</GenericName>
<SpecificName>Mada Sparabara</SpecificName>
<Icon>units/pers_infantry_spearman.png</Icon>
<History>Mede Shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenids these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites. </History>
@ -30,4 +30,4 @@
<VisualActor>
<Actor>units/persians/infantry_spearman_b.xml</Actor>
</VisualActor>
</Entity>
</Entity>

View File

@ -2,7 +2,7 @@
<Entity parent="template_unit_mechanical_ship_fishing">
<Identity>
<Civ>pers</Civ>
<SpecificName>//Fishing Boat//</SpecificName>
<SpecificName>Mahigiri Nav</SpecificName>
<History>Need History</History>
<Icon>units/hele_ship_fishing.png</Icon>
</Identity>

View File

@ -6,7 +6,8 @@
</Footprint>
<Identity>
<Civ>pers</Civ>
<SpecificName>Merchant</SpecificName>
<GenericName>Ionian Trade Ship</GenericName>
<SpecificName>Yaunash Nav</SpecificName>
<History>Phoenician merchant ship used by the persians for trading over sea.</History>
<Icon>units/pers_ship_merchant.png</Icon>
</Identity>

View File

@ -6,9 +6,11 @@
</Footprint>
<Identity>
<Civ>pers</Civ>
<SpecificName>Trireme</SpecificName>
<GenericName>Phoenician Trireme</GenericName>
<SpecificName>Vazarka Hamaraniyanava</SpecificName>
<History>The first Triremes were built circa 650BC, and by 500BC the Trireme was the most widely used heavy warship of the Persian Empire. In the Trireme the outriggers were now an integral part of the ship's hull. The Trireme also had a partial or full fighting deck above the rowers. The length of the Trireme remained approximately 35-38 meters, and the beam was approximately 3.5 metres. A Trireme carried 170 oarsmen. The top speed of a Trireme was approximately 11.5 knots. Some Triremes may have been able to reach higher speeds in short bursts. The Trireme could accelerate much faster than a Bireme or Penteconter, and was much more manoeuvrable. This gave the Trireme an advantage in combat, where higher speed and manoeuvrability meant a better chance of victory.</History>
<Icon>units/pers_ship_trireme.png</Icon>
<Tooltip>Medium Warship</Tooltip>
</Identity>
<VisualActor>
<Actor>structures/persians/trireme.xml</Actor>